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Deleted member 23046

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Oct 28, 2017
6,876
PS4 Slim is now so cheap, I don't understand why would they bother with a PC release instead of packaging it with two other amazing games and sell the conso-- oh wait, there it is A PS4 bundle that is now in stock

Amazon.com: Newest Flagship Sony Play Station 4 1TB HDD Only on Playstation PS4 Console Slim Bundle - Included 3X Games (The Last of Us, God of War, Horizon Zero Dawn) 1TB Hard Drive Incredible Games -Jet Black: Video Games

Amazon.com: Newest Flagship Sony Play Station 4 1TB HDD Only on Playstation PS4 Console Slim Bundle - Included 3X Games (The Last of Us, God of War, Horizon Zero Dawn) 1TB Hard Drive Incredible Games -Jet Black: Video Games
People wanting to buy a PS4 for this game already did it. In eight month it's going to be a last-gen game, so to promote the PS brand and the IP for a second episode on PS5 it could be a good idea. Also, Kojima Production must have done a lot of work on the port.
 

SolidSnakex

Member
Oct 25, 2017
23,304
So, Square are saying it's going to a while before they release next-gen exclusive games

www.resetera.com

Square Enix doesn't plan to release Next-gen only title for a while

From their Q3 Financial Briefing Q&A Also, other Q&A info can be found here https://www.hd.square-enix.com/eng/news/pdf/20q3outline.pdf

I wonder if they enhanced BC nature of next-gen consoles is going to make other companies shy away from doing things exclusively for next-gen consoles?
 

Phoenix15

Banned
Oct 23, 2019
598
0WfIq08.png


Horizon : Zero Dawn: Amazon.fr: Jeux vidéo

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Here we go


Well, they actually listed it 2 days or so after Jason's article.

And they are used to list games "just in case" when a big credible rumor is out.
 

LaDiiablo

Member
Feb 20, 2020
228
So, Square are saying it's going to a while before they release next-gen exclusive games

www.resetera.com

Square Enix doesn't plan to release Next-gen only title for a while

From their Q3 Financial Briefing Q&A Also, other Q&A info can be found here https://www.hd.square-enix.com/eng/news/pdf/20q3outline.pdf

I wonder if they enhanced BC nature of next-gen consoles is going to make other companies shy away from doing things exclusively for next-gen consoles?
I mean isn't that the same for each gen? First party are usually the ones pushing next gen since the beginning while 3rd party make cross gen games to benefit from huge install base (Battlefield 4; Watch dog 1; Assassin creed; COD; GTA5...etc)
 
Oct 31, 2019
411
People wanting to buy a PS4 for this game already did it. In eight month it's going to be a last-gen game, so to promote the PS brand and the IP for a second episode on PS5 it could be a good idea. Also, Kojima Production must have done a lot of work on the port.
I still do not believe a KojiPro Death Stranding is coming to PC. Although a last-gen game, HZD can receive an update on PS5 for not just being a PS4 BC game but actually a PS5 enhanced title (just like X enhanced games for One X) and this way Sony actually pushes its console platform with the exclusive software, you know just as they've been successfully doing for years.

In case of 3rd party, only Quentic Dream titles have been ported to Pc (granted after many many years of exclusivity) but then those IPs were owned by them, look up who owns Death Stranding and HZD and you will see it is Sony. Then at that point you are free to speculate but nothing is given and imo Sony won't let Kojima release DS on PC, for HZD it is even less than zero percent chance - impossible.
 
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Deleted member 23046

Account closed at user request
Banned
Oct 28, 2017
6,876
I still do not believe a KojiPro Death Stranding is coming to PC.
It's official, they've announced a PC version of DS for the summer 2020, the week of the PS4 launch. Also PS5 exclusives, first-party or third-parties will have the privilege to not have to run on the average gaming PC, on Switch or on Lockhart if it exists. Something extremly valuable for developers, to work on the highest possible baseline.
 
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LaDiiablo

Member
Feb 20, 2020
228
I still do not believe a KojiPro Death Stranding is coming to PC. Although a last-ten game, HZD can receive an update on PS5 for not just being a PS4 BC game but actually a PS5 enhanced title (just like X enhanced games for One X) and this way Sony actually pushes its console platform with the exclusive software, you know just as they've been successfully doing for years.
Lol what :p
 

Omnistalgic

self-requested temp ban
Member
Oct 27, 2017
8,973
NJ
i could live with that. If a pro version comes at launch the developers would probaly benefit from it aswell, since they can work from the start with the console & don't have to adapt to it in the middle of the generation
I know it means nothing but there's rumors out there Sony might do a Pro at launch or shortly after instead of mid-gen. Lol let's just hope one way or another we get a beast!
 
Oct 31, 2019
411
It's official, they've announced a PC version of DS for the summer 2020, the week of the PS4 launch. Also PS5 exclusives, first-party or third-parties will have the privilege to not have to run on the average gaming PC, on Switch or on Lockhart if it exists. Something extremly valuable for developers, to work on the highest possible baseline.
Come summer 2020 we will see if it actually releases on PC which I still believe it won't.
 

Omnistalgic

self-requested temp ban
Member
Oct 27, 2017
8,973
NJ
lol what is all this acquisition talk? Do you guys realize what a studio is? Here's an idea, a group of really talented developers can still produce a bad product = The Order.

- Sony is not starting from scratch
- Sony is not as rich as MS/Google/Apple
- Sony has a 25+ year brand
- Sony is developing their WWS

It's not just about having hundreds of thousands of devs under your umbrella. Does Marvel need acquisitions? It's about IP. That's what makes platforms unique. Even though it'll never happen, someone mentioned it. If Sony wanted to really dominate or cement their place in the gaming industry it would be best to get entire catalogs of IP like Capcom. No matter how many rich companies try and buy there way into gaming, Nintendo ain't going anywhere because of their IP value. Growing WWS should absolutely be done slowly, with devs you know and who are extremely talented.
 

SolidSnakex

Member
Oct 25, 2017
23,304
I mean isn't that the same for each gen? First party are usually the ones pushing next gen since the beginning while 3rd party make cross gen games to benefit from huge install base (Battlefield 4; Watch dog 1; Assassin creed; COD; GTA5...etc)

That can be the case for sure. But this gen for example we saw a smaller studio like Techland get the greenlight from WB to can the PS3/360 versions of Dying Light and instead make it exclusively for the current-gen. Similarly Arkham Knight was exclusive to current-gen platforms. But will something like that change now that enhanced BC is a thing? A PS4 disc is going to be able to go in your PS5 and get an update for an enhanced version. With last-gen consoles that wasn't an option.
 

Dinjooh

The Fallen
Oct 25, 2017
2,826
A PS4 disc is going to be able to go in your PS5 and get an update for an enhanced version. With last-gen consoles that wasn't an option.

This definitely. Not having to split our code base too much to support different generations is going to make things much much easier from a production standpoint.
 

Phoenix15

Banned
Oct 23, 2019
598
I just wanted clarification, because that thread claims otherwise.

OK, I undestand
All I can say it's I personally saw HZD list on "Windows" in Amazon.fr maybe 2 days or so after Jason's article.

After, I do not review the listings of the site every day, it is possible that the card was removed and then put back in the meantime.
But I assure you that they referenced it right after the article.

The merchant sites are constantly making placeholder, and regularly based on the credible rumors of the moment.

I'm not saying that HZD on PC will not happen or what, just that this referencing does not necessarily prove much in itself.

They don't necessarily have the info.
For the record, in 2014, I placed my pre-order of Rise of the Tomb Raider on PS4 the day after the Xbox conference.

In August at Gamescom, they revealed the (temporary) exclusivity of the game. And my pre-order was canceled 1 week later.

Proof, among others, that a listing on Amazon does not constitute proof of real and reliable information held by Amazon

(But that does not mean that HZD on PC will not happen, again, just it is not necessarily revealing)

Also note that they do not list the PC version of Death Stranding even though it is official.
Besides, I don't see him having a physical outlet anyway. So no reason that Amazon actually propels it.
 
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SolidSnakex

Member
Oct 25, 2017
23,304
This definitely. Not having to split our code base too much to support different generations is going to make things much much easier from a production standpoint.

That should be interesting. On one hand it could be argued that it'll be a slower uptick in terms of seeing what these new consoles can do since we won't be seeing a lot of games made specifically for them initially. But it seems like a good thing for third party studios especially. Knowing that they're selling to a massive overall userbase instead of a small one is something most of them will appreciate.
 

Nameless

Member
Oct 25, 2017
15,324
While I'm not married to any scenario, the one that seems to track best is 8-9 TF PS5(Oberon) planned for 2019 and ultimately delayed. Revised devkit targets 12-13+ TF, but is slightly lowered to ~11 TF due to noise/heating issues.
 

Dinjooh

The Fallen
Oct 25, 2017
2,826
That should be interesting. On one hand it could be argued that it'll be a slower uptick in terms of seeing what these new consoles can do since we won't be seeing a lot of games made specifically for them initially. But it seems like a good thing for third party studios especially. Knowing that they're selling to a massive overall userbase instead of a small one is something most of them will appreciate.

Oh definitely. I've only worked for smaller studios, and I think it'd be quite the opposite for them. When a bad selling game could mean the closure of your studio, you wouldn't likely bet it all on an unproven platform. With the smaller added cost of supporting a new generation however it should be much, much easier to do a wide launch.
 

starblue

Member
Oct 28, 2017
1,739
While I'm not married to any scenario, the one that seems to track best is 8-9 TF PS5(Oberon) planned for 2019 and ultimately delayed. Revised devkit targets 12-13+ TF, but is slightly lowered to ~11 TF due to noise/heating issues.
This is the latest rumor about PS5 power ?

11TFlops looks fine for me if the console doesn't sound like a Boeing.
 

SheriffMcDuck

Member
Oct 27, 2017
952
lol what is all this acquisition talk? Do you guys realize what a studio is? Here's an idea, a group of really talented developers can still produce a bad product = The Order.

- Sony is not starting from scratch
- Sony is not as rich as MS/Google/Apple
- Sony has a 25+ year brand
- Sony is developing their WWS

It's not just about having hundreds of thousands of devs under your umbrella. Does Marvel need acquisitions? It's about IP. That's what makes platforms unique. Even though it'll never happen, someone mentioned it. If Sony wanted to really dominate or cement their place in the gaming industry it would be best to get entire catalogs of IP like Capcom. No matter how many rich companies try and buy there way into gaming, Nintendo ain't going anywhere because of their IP value. Growing WWS should absolutely be done slowly, with devs you know and who are extremely talented.
You're absolutely correct.

A lot of acquisitions do in fact have clauses that the staff in places of power are contracted for a certain number of years, so if Naughty Dog weren't a Sony Studio and Sony bought them, they would 100% have a clause that Druckmann, and a few of the other leads are contracted for 5 years or something like that. But developers come and go from companies all the time. Look at Rare, or Bioware, Rare has completely changed from where they once were, and Bioware is a shell of who they used to be.

There are some situations when you have a specific developer who has a vision that you would like to tie to your platform, like a Kojima, but that also is a risky play because if anything unfavorable happens he can just quit and then you have a studio called Kojima Productions with no Kojima.

Microsoft needed acquisitions because their 1st party has been lacking in quantity and quality of releases. They rectified the issue on paper, and now they need to deliver. Sony has high quality 1st party studios, and needs to grow the studios they already have to increase production times. Yes, sometimes more cooks in the kitchen make it more difficult, but I think they're ramping up the sizes of the teams because they have such solid leadership at a lot of their studios now.
 
Oct 27, 2017
14,995
Sony should go for a big acquisiton, or don't bother.
I say Cygames.
UnknownDisgustingBison-size_restricted.gif

I still think this looks suspiciously good, especially for a dev with barely any prior console output. Was it ever confirmed to be a playable demo or anything, as opposed to a target render or the like?

My humble opinion.

First step: expanding studios and creating internal team, where it is possible.
Second step: acquiring partners
Third step: acquiring studios that will improve output and diversity (third party studios that don't have history with Sony?)

1. I think that Sony already is executing first step.
- Bend Studio and Sucker Punch are biggest than ever;
- Santa Monica, Guerrilla and even Naughty Dog might be working on two big projects each;
- London Studio might have 2 development teams for VR projects;
- Japan Studio is a mystery, but they might have their own AAA game;
- A new team/studio in San Diego has been established;
- A new support studio in Malaysia has been established.

2. SIE also added Insomniac Games to WWS. It will be very hard to determine which are the best options for new studios, when we don't have a clue what are the current projects of some of the studios.

Ready At Dawn, Kojima Productions, Bluepoint Games, Housemarque and Arrowhead Games are likely candidates. Imagine if Housemarque is making AAA game that is better than anything that Remedy developed by this date?

3. This is the hardest one... Rumors are pointing towards Remedy, but what are the other possible options?
- Firesprite, First Contact and Camouflaj for VR games?
- Larian Studios for RPG?
- Level-5 or Media.Vision for JRPG?
- Iron Galaxy or ArcSys for fighting games?
- Bungie for FPS?

I think if they make more acquisitions it will be much smaller devs, like Housemarque, Firesprite or Arrowhead. Personally I would like to see them form or buy a dev who specialises in FPSs. For me it's one of the key genres Sony lacks in nowadays.

It's worth noting that no-one is buying Bungie - they're too big and too expensive, and they probably want to move away from publishers entirely after Microsoft and Activision.

Horizon better be BC enhanced for PS5. I'd love to go back and play that game at 60fps while waiting for the sequel.

I expect PS5 will be capable of running previous-gen games with performance improvements (supersampling, is it called?), but I wouldn't hold your breath on 60fps.

I still do not believe a KojiPro Death Stranding is coming to PC.

So do you think KojiPro announced it right before the PS4 version came out in an attempt to sabotage their own sales or something?
 

Stixitnu

Self-requested ban
Banned
Apr 9, 2018
1,079
My humble opinion.

First step: expanding studios and creating internal team, where it is possible.
Second step: acquiring partners
Third step: acquiring studios that will improve output and diversity (third party studios that don't have history with Sony?)

1. I think that Sony already is executing first step.
- Bend Studio and Sucker Punch are biggest than ever;
- Santa Monica, Guerrilla and even Naughty Dog might be working on two big projects each;
- London Studio might have 2 development teams for VR projects;
- Japan Studio is a mystery, but they might have their own AAA game;
- A new team/studio in San Diego has been established;
- A new support studio in Malaysia has been established.

2. SIE also added Insomniac Games to WWS. It will be very hard to determine which are the best options for new studios, when we don't have a clue what are the current projects of some of the studios.

Ready At Dawn, Kojima Productions, Bluepoint Games, Housemarque and Arrowhead Games are likely candidates. Imagine if Housemarque is making AAA game that is better than anything that Remedy developed by this date?

3. This is the hardest one... Rumors are pointing towards Remedy, but what are the other possible options?
- Firesprite, First Contact and Camouflaj for VR games?
- Larian Studios for RPG?
- Level-5 or Media.Vision for JRPG?
- Iron Galaxy or ArcSys for fighting games?
- Bungie for FPS?
Larian is great.
 

Clive

Member
Oct 25, 2017
5,080
This sort of helps prove my point...
There is an argument against acquiring any studio, no matter how obvious they may or might not be.

-"RAD fucked up The Order, they where never going to want to fund another AAA by them again."
-*insert your argument against Housemarque*
-"Bluepoint only did remakes, Sony was never going to be interested in them anyway"
-"Remedy did not have any history PS, it was never going to happen"
-Just ask Blackleg-sanji1 about the bullet point list of arguments that people bring out as soon as Falcom is ever brought up in acquisition talks.
-"Kojima is a money sink, and as soon as he leaves, the studio collapses"

Some of these are good arguments, but also, all of those studios have double or triple the amount of reasons why they would be a great fit for SIE.

But people will pull out the first argument they can give for why an acquisition was never going to happen for the sake of deflecting criticism directed at SIE.
If there are arguments to made against most acquisitions then maybe that's a good reason to believe they won't happen? I just don't really see much of a case to be made for a Housemarque acquisition. Other devs have strong cases to be made for them.

- RAD has proven to be a top class developer in a field Sony claims to be committed to (VR). Sony buying RAD would make sense although my money is on Facebook doing that since they seem to have a more fruitful relationship.
- Remedy is a respected developer in a core genre where Sony has focused and are selling millions of games in (third person narrative action adventures). Sony buying Remedy would be expensive but makes sense.
- Bluepoint has a good relationship with Sony and they are experts in remaking games. Sony has a big box o' games that could be remade. Sony buying Bluepoint makes sense.
- Kojima is an industry icon and both he and his games are popular. It's a big PR move acquiring his studio and he has made mainstream games. There are reasons to believe an acquisition could happen although there are points to be made against one too.

Housemarque though? They've pretty much only made games in a genre they themselves claim is dead and are seemingly not satisfied with the sales numbers they've had. They also made some baffling business decisions with their battle royale game. I love Housemarque myself but it feels like a weird investment for Sony to make since arcade games is not going to be a core business genre for PlayStation going forward. Housemarque would have to change if they were to become a cornerstone in Sony's first party portfolio. Maybe the AAA game is the start of that though, who knows?

RAD, Remedy, Kojima and Bluepoint have proven that they can help strengthen the PlayStation brand through top quality games in core PlayStation genres. Can Housemarque? I don't know.

Seems you misspelled "falcon" and use an m rather than an n. Not sure why Sony would invest in birds though. Makes about as much sense as them investing in JRPGs.
 
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ArmGunar

PlayStatistician
Member
Oct 30, 2017
6,527
Predator: Hunting Grounds Trial Weekend Starts March 27
I am so excited to announce we will be running a trial weekend for Predator: Hunting Grounds, starting on March 27, and running through March 29. The Trial will be open to PS4 players with a PlayStation Plus membership and PC players as well via Cross-play support. Just hop to PlayStation Store, download the Trial, and start hunting!

The Trial will be available to download on March 27 in Japan at 3pm JST, in Europe at 4pm GMT, and in North America at 5pm PST.

blog.us.playstation.com

Predator: Hunting Grounds Trial Weekend Starts March 27

Sharpen your hunting skills and dive into intense asymmetrical multiplayer.
 

Bundy

Banned
Oct 27, 2017
20,931
They just spent $195mm for a production house for Sony Pictures Animation. I'm sure that $300mm would not scare them for SIE, especially of Remedy's pedigree and IP.
I know. Hey if they want to do it, let's go. I would be all for it. But if that means only Remedy, or Bluepoint+Housemarque+RAD, I'd go with the three studios :P
True. RaD is perfect pick for Sony. They are 2-in-1, like Insomniac Games, and they work with Sony in the past.
Next Bluepoint and Housemarque. They make very good games and they work with Sony.
Maybe Arrowhead Game Studios - Helldivers was very good.
I agree, the market is heating up and we're just at the start of the cloud/VR/content wars, GAFAM are gonna buy "everything" that's worth something and isn't bolted down.

Bluepoint, Housemarque etc. shouldn't be taken for granted by Sony, Insomniac was a very very good move and definitely not unnecessary.
Yep :) Very well said.
 

FelipeMGM

#Skate4
Moderator
Oct 25, 2017
3,012
So, Square are saying it's going to a while before they release next-gen exclusive games

www.resetera.com

Square Enix doesn't plan to release Next-gen only title for a while

From their Q3 Financial Briefing Q&A Also, other Q&A info can be found here https://www.hd.square-enix.com/eng/news/pdf/20q3outline.pdf

I wonder if they enhanced BC nature of next-gen consoles is going to make other companies shy away from doing things exclusively for next-gen consoles?

Not that different from what happened this gen. Square's first major current-gen only release was in December 2015 (Just Cause 3) and even after that they kept releasing minor titles on older consoles
 

Chamber

Member
Oct 25, 2017
5,279
I'm sure it probably 'can' but whether GG or Sony go out of their way to do it is another matter.
Well that's where the issue lies. If Horizon can run enhanced on PS5 and doesn't get the same advancements as the PC version, Sony is doing a disservice to PlayStation owners.
 

Modest_Modsoul

Living the Dreams
Member
Oct 29, 2017
23,515
I am really hoping Naughty Dog would implement options for framerate in Part II like God of War 2018.

Already being spoiled by the fluidity of Resident Evil 2 & 3 Remake 60fps while maintaining great art-style.
 

SolidSnakex

Member
Oct 25, 2017
23,304
Not that different from what happened this gen. Square's first major current-gen only release was in December 2015 (Just Cause 3) and even after that they kept releasing minor titles on older consoles

It was probably just wishful thinking on my part, but I was kinda expecting FFXVI somewhat early on next-gen given that this year will be four year since the release of FFXV. Then again maybe it'll be cross-gen as well.
 
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