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JuanLatino

Cerny’s little helper
Member
Oct 25, 2017
3,371
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Welcome to the seventh OT of the SIE Worldwide Studios

Special Thanks to Nagito (new Banners) and Morrowbie (OT Name) for their Help
studio informations, achievements and rumour Section updated !



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Probably the most famous Studio among SIE, known for constanly delivering high quality blockbuster titles, such as Uncharted or The Last of Us.
The Studio was founded 1984 by Andy Gavin and Jason Rubin as an independent developer, starting their PlayStation Partnership with the iconic Crash Bandicoot title in 1996.
In 2001 they were acquired by Sony Computer Entertainment and in the coming years and generations Naughty Dog became one of the most respected and highly rated Studios in the Gaming Industry.
Naughty Dog is home to the ICE Team, one of Sony's World Wide Studios central technology groups.
The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools.

Studio Information
Studio Size: 450 +
(incl. ICE Team)
Location: California
Key People: Evan Wells (President) - Neil Druckman (Vice President)
Director(s): Anthony Newman - Kurt Margeneau - Neil Druckmann
Writer(s): Josh Sherr - Haley Gross
Lead Designer(s): Emilia Schatz - Richard Cambier

Upcoming Project
The Last Of Us Part 2 [May 2020]


PlayStation History

  • Crash Bandicoot (1996)
  • Crash Bandicoot 2 (1997)
  • Crash Bandicoot 3 (1998)
  • Crash Team Racing (1999)
  • Jak and Daxter (2001)
  • Jak II (2003)
  • Jak 3 (2004)
  • Jak X (2005)
  • Uncharted (2007)
  • Uncharted 2 (2009)
  • Uncharted 3 (2011)
  • The Last of Us (2013)
  • The Last of Us Remastered (2014)
  • Uncharted 4 (2016)
  • Uncharted Lost Legacy (2017)



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Sony Santa Monica, also known as the God of War Studio, was established in 1999.
While developing the highly acclaimed God of War Games, they were also serving as a support studio for external developers working on First Party Games.
In 2014 the Studio moved from Santa Monica to a new facility in Playa Vista, Los Angeles

Studio Information
Studio Size:
200~300
Location: California
Key People: Shannon Studstill (Head of the Studio) Cory Barlog (Director)

Upcoming Project

PlayStation History
  • Kinetica (2001)
  • God of War (2005)
  • God of War II (2007)
  • God of War III (2010)
  • God of War Ascension (2013)
  • God of War (2018)



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founded in 1997 Sucker Punch was an independent development studio who has worked solely with Sony Interactive Entertainment since 2000. In 2011 they were acquired by Sony Computer Entertainment.
Sucker Punch is best known for the Sly Cooper and inFAMOUS series. In 2018 the Studio moved to a new facility, most likely due their team expansion.

Studio Information
Studio Size:
150+
Location: Washington
Key People: Nate Fox (Creative Director)

Upcoming Project
Ghost of Tsushima [2020]

PlayStation History
  • Sly Racoon (2002)
  • Sly 2: Band of Thieves (2004)
  • Sly 3: Honor Among Thieves (2005)
  • Infamous (2009)
  • The Sly Collection (2010)
  • Infamous 2 (2011)
  • Infamous: Festival of Blood (2011)
  • Infamous: Second Son (2014)
  • Infamous: First Ligh (2014)



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Formely known as Blank, Berlyn and Co. and Eidetic, which was founded in 1993, they were aqcuired by SIE in 2000 and renamed into
Bend Studio became known as the Team behind the Syphon Filter Franchise. During the PlayStation 3 Generation they were mainly working on handheld games for the PSP and PSVITA. With their new IP Days Gone, they are finally making their big comeback into the Home Console business

Studio Information
Studio Size: 130+
Location: Oregon
Key People: John Garvin (Director) Jeff Ross (Director)

Upcoming Project

PlayStation History

  • Bubsy 3D (1996)
  • Syphon Filter (1999)
  • Syphon Filter 2 (2000)
  • Syphon Filter 3 (2001)
  • Syphon Filter: The Omega Strain (2004)
  • Syphon Filter: Dark Mirror (2006)
  • Syphon Filter: Logan's Shadow (2007)
  • Resistance: Retribution (2009)
  • Uncharted: Golden Abyss (2011)
  • Uncharted: Fight for Fortune (2012)
  • Days Gone (2019)




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SIE San Diego was established in 2001. The Studio has a long history with sportsgames from NBA to Karting titles. Currently they are delivering the yearly MLB Games.

Studio Information
Studio Size: 90+
Location:
San Diego, California
Key People:

Upcoming Project


PlayStation History
  • The Mark of Kri
  • NBA 2005
  • NBA '06: featuring the Life Vol. 1
  • MLB 06: The Show
  • NBA '07: featuring the Life Vol. 2
  • MLB 07: The Show
  • NBA '08: Games of the Week
  • Pain
  • High Velocity Bowling
  • MLB 08: The Show
  • NBA 09: The Inside
  • MLB 09: The Show
  • NBA 10: The Inside
  • Pinball Heroes
  • MLB 10: The Show
  • ModNation Racers
  • Sports Champions
  • MLB 11: The Show
  • ModNation Racers: Road Trip
  • MLB 12: The Show
  • MLB 13: The Show
  • MLB 14: The Show
  • MLB 15: The Show
  • MLB The Show 16
  • Kill Strain
  • MLB The Show 17
  • MLB The Show 18
  • MLB The Show 19
  • MLB The Show 20



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In 1994 Ted Price founded the Gaming Studio Xtreme Software, which was renamed into Insomniac Games a year later.
Over the past 20 years Insomniac became the biggest External Partner to SIE contributing to Franchises like Spyro, Ratchet and Clank, Resistance and the newly released Spiderman Game. In August 2019 SIE announced the Acquisition of Insomniac Games and made them Part of their Worldwide Studios.

Studio Information
Studio Size: ~310
Location: Burbank, California (First Studio) North Carolina (Second Studio) [NA]
Key People: Ted Price (President) Bryan Intihar (Director) Brian Allgeier (Director)

Upcoming Project

PlayStation History

  • Spyro the Dragon (1998)
  • Spyro 2: Ripto's Rage! (1999)
  • Spyro: Year of the Dragon (2000)
  • Ratchet & Clank (2002)
  • Ratchet & Clank: Going Commando (2003)
  • Ratchet & Clank: Up Your Arsenal (2004)
  • Ratchet: Deadlocked (2005)
  • Resistance: Fall of Man (2006)
  • Ratchet & Clank Future: Tools of Destruction (2007)
  • Ratchet & Clank Future: Quest for Booty (2009)
  • Resistance 2 (2009)
  • Ratchet & Clank Future: A Crack in Time (2009)
  • Resistance 3 (2011)
  • Ratchet & Clank: All 4 One (2011)
  • Ratchet & Clank: Full Frontal Assault (2012)
  • Ratchet & Clank: Into the Nexus (2013)
  • Ratchet & Clank (2016)
  • Marvel's Spider-Man (2018)



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Established in 2014, Pixelopus is one of the new SIE Studios of this generation. With Entwined they relesead their first game in the same year
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Studio Information
Studio Size:
14-18
Location: San Mateo, California
Key People: Dominic Robilliard (Creative Director), Jeff Sangalli (Art Director)

Upcoming Project


Playstation History:

  • Entwined (2014)
  • Concrete Genie (2019)






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Guerrilla Games is a Dutch first party developer founded in 2000 as Lost Boys Games. The European Powerhouse Studio and creator of the Killzone Franchise was acquired by SCE in 2005 following the release of Shellshock: 'Nam 67.
In the current Generation they released their ambitious new RPG Title Horizon Zero Dawn & also created their new Decima Engine, which they share with Kojima Productions.
The Team will move to a new five floor office in 2019, planning to expand their team up to 400 People
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Studio Information
Studio Size:
300-400
Location: Amsterdam
Key People: Herman Hulst (Director), John Gonzales (Narrative Director), Mathis de Jonge (Director), Jan-Bart van Beek (Lead Artist)

Upcoming Project

PlayStation History

  • Shellshock: Nam '67 (2004)
  • Killzone (2004)
  • Killzone Liberation (2006)
  • Killzone 2 (2009)
  • Killzone 3 (2011)
  • Killzone Mercenary (2013)
  • Killzone Shadow Fall (2013)
  • Horizon Zero Dawn (2017)
  • Horizon Frozen Wilds (2017)



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Media Molecule, The Flagschip Studio of creativity and originality among SIE is a british Studio formed in 2006
by former Lionhead employees. After their big success with Little Big Planet on the PS3, they became part of the Sony Family in 2010.
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Studio Information
Studio Size:
50+
Location: Guildford, Surrey
Key People: Siobhan Reddy (studio director), Alex Evans (technical director), Mark Healey (creative director)

Upcoming Project


PlayStation History

  • Little Big Planet (2008)
  • Little Big Planet PSP (2009)
  • Little Big Planet 2 (2011)
  • Tearaway (2013)
  • Tearaway Unfolded (2015)
  • Dreams Early Access (2019)
  • Dreams (2020)



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SIE London Studio is one of the oldest First Party Studios, established in 1993.
The Studio was formed in 2002 by the merger of Studio Camden and Team Soho.
They are currently responsible for VR Games
SIE London Studio developed a virtual reality (VR) rendering technology, called the LSSDK engine, which supports PlayStation 4 and PC
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Studio Information
Studio Size: 92
Location:
London
Key People:

Upcoming Project


PlayStation History

  • NBA ShootOut
  • NBA ShootOut '97
  • Porsche Challenge
  • Rapid Racer
  • Spice World
  • This Is Football 2000
  • Team Buddies
  • This Is Football 2001
  • This Is Football 2002
  • This Is Football 2003
  • Dropship: United Peace Force
  • Hardware: Online Arena
  • The Getaway
  • This Is Football 2004
  • EyeToy: Play
  • This Is Football 2005
  • EyeToy: Groove
  • SingStar
  • The Getaway: Black Monday
  • SingStar Party
  • EyeToy: Chat
  • World Tour Soccer: Challenge Edition
  • Fired Up
  • SingStar Pop
  • EyeToy: Play 2
  • EyeToy: Play 3
  • SingStar '80s
  • EyeToy: Kinetic
  • EyeToy: Operation Spy
  • EyeToy: Kinetic Combat
  • EyeToy: Play Sports
  • SingStar Rocks!
  • SingStar Anthems
  • Gangs of London
  • SingStar Legends
  • World Tour Soccer 2
  • SingStar Pop Hits
  • SingStar 90s
  • SingStar Amped
  • SingStar Rock Ballads
  • Aqua Vita
  • SingStar R&B
  • Beats
  • SingStar
  • SingStar Summer Party
  • SingStar Vol. 2
  • SingStar ABBA
  • SingStar Vol. 3
  • PlayStation Home
  • SingStar Queen
  • SingStar Pop Edition
  • SingStar Motown
  • EyePet
  • SingStar Take That
  • SingStar Guitar
  • SingStar Dance
  • DanceStar Party
  • EyePet & Friends
  • DanceStar Party Hits
  • Wonderbook
  • SingStar: Ultimate Party
  • PlayStation VR Worlds
  • SingStar Celebration
  • Blood & Truth






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Founded in 1998 Polyphony Digital is the First Party Studio behind the Gran Turismo Games, the most successful PlayStation Franchise.
Originally a development group within Sony Computer Entertainment known as Polys Entertainment, after the success of Gran Turismo in Japan, they were granted greater autonomy and their name changed to Polyphony Digital.
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Studio Information
Studio Size: ~
Location:
Tokyo [Japan]
Key People: Kazunori Yamauchi (President)

Upcoming Project

PlayStation History

  • Motor Toon GP (1994)
  • Motor Toon GP 2 (1996)
  • Gran Turismo (1997)
  • Gran Turismo 2 (1999)
  • Omega Boost (1999)
  • Gran Turismo 3 A-spec (2001)
  • Gran Turismo 4 Prologue (2004)
  • Gran Turismo 4 (2004)
  • Tourist Trophy (2006)
  • Gran Turismo 5 Prologue (2007/8)
  • Gran Turismo PSP (2009)
  • Gran Turismo 5 (2010)
  • Gran Turismo 6 (2013)
  • Gran Turismo Sport (2017)



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SIE Japan Studio was founded in 1993 in Tokyo and is one of the biggest First Party Studios of Sony Interactive Entertainment.
Most well known for a wide variety of Genres & Games like ApeEscape, Loco Roco, Shadow of the Collosus or Astro Bot, they are also functioning as a Publisher and support Studio to external Teams, leading to Projects like Bloodborne, Demon Souls or White Knight Chronicles.
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Studio Information
Studio Size:
~
Location: Tokyo [Japan]
Key People: Nicolas Doucet (President)
Director's: Keiichiro Toyama (Director = Gravity Rush, Siren, Silent Hill ) - Tsutomu Kouno (Director = Loco Roco) - Takamitsu Ijima (Director = Knack, Knack 2) - Nicolas Doucet (Director = Astro Bot/Team Asobi)

Upcoming Project

PlayStation History

  • Ape Escape (1999)
  • Legend of Dragoon (1999)
  • Pipo Saru (2001)
  • Ape Escape 2 (2001)
  • ICO (2001)
  • Genshi no Kotoba (2001)
  • Siren (2003)
  • Ape Escape: Pumped & Primed (2004)
  • Ape Escape Academy (2004)
  • Ape Escape: On The Loose (2005)
  • Ape Escape 3 (2005)
  • Shadow of the Colossus (2005)
  • Siren 2 (2006)
  • LocoRoco (2006)
  • Piyotama (2007)
  • LocoRoco Cocoreccho! (2007)
  • The Eye of Judgment (2007)
  • Siren: Blood Curse (2008)
  • Echochrome (2008)
  • The Last Guy (2008)
  • LocoRoco 2 (2008)
  • LocoRoco Midnight Carnival (2009)
  • Trash Panic (2009)
  • Numblast (2009)
  • The Eye of Judgment: Legends (2010)
  • Kung Fu Rider (2010)
  • Ape Escape Fury! Fury! (2010)
  • Echochrome II (2010)
  • Gravity Rush (2012)
  • Puppeteer (2013)
  • The Playroom (2013)
  • Knack (2014)
    Gravity Rush Remastered (2015)
  • The Last Guardian (2016)
  • The Playroom VR (2016)
  • Gravity Rush 2 (2017)
  • Knack II (2017)
  • Astro Bot (2018)







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Studio Size: ~ 100
Location: Tokyo [JP]
Key People: Hideo Kojima (Founder/Director), Yoji Shinkawa (Art Director), Shinji Hirano (President), Kenichiro Imaizumi (Producer)

Upcoming Project


PlayStation History
  • Death Stranding (2019)


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Studio Information
Studio Size:
~73
Location: Texas [NA]
Key People: Marco Thrush (President)

Upcoming Project

Playstation History

  • God of War Collection (2009)
  • The ICO & Shadow of Colossus Collection (2011)
  • Playstation All-Stars Battle Royale Vita (2012)
  • Flower (2013)
  • Gravity Rush Remastered (2015)
  • Uncharted Nathan Drake Collection (2015)
  • Shadow of the Colossus (2018)



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Sony XDev:
XDev Studio Limited collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, Beyond: Two Souls, Tearaway and Resogun

In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide.
Visual Arts Services Group:
The Visual Arts Services Group is a division of SCEA's Product Development Services Group. VASG is a full-production studio located in San Diego that specializes in Animation, Motion Capture, Cinematics, Art and Scanning.
Visual Arts Services Group, a multi-award winning team responsible for the cinematic performances in premier Sony PlayStation franchises like Uncharted, The Last of Us, Killzone, and other iconic series
Sony San Mateo:
is a video game developer part of SIE Worldwide Studios which is owned by Sony Interactive Entertainment and established in 1998. As implied by its name, it is now based in San Mateo, California but it was relocated from Foster City, California. It is mostly responsible for overseeing the development of first party games by external developers. It co-developed the SOCOM US Navy SEALS series with Zipper Interactive, and the Sly Cooper series with Sucker Punch Productions.
Sn Systems:
SN Systems is a provider of based development tools for games consoles, including the PlayStation 4, PlayStation 3, PlayStation 2, the original PlayStation and the Handhelds (VITA and PSP)
SN Systems was acquired by Sony Interactive Entertainment Inc. in 2005 to provide tools for the PlayStation 3, and future consoles.




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On April 2016 SIE announced the formation of ForwardWorks Corporation, a studio that is aimed to deploy new services toward the ever-expanding smart device market. Over the past years they released several mobile titles based on intellectual properties of Sony Interactive Entertainemnt or IP's that are strongly connected to the Playstation Brand.

in 2018 they announced their plans, to push their games beyoned the Japanese Market
 
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OP
OP
JuanLatino

JuanLatino

Cerny’s little helper
Member
Oct 25, 2017
3,371
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Naughty Dog:

Santa Monica:

San Diego Studio:

Guerilla Games:

Bend Studio:

Media Molecule:

Insomniac Games:

Japan Studio:

Polpyphony Digital:

Sucker Punch:

London Studio:

Others:




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Sony Interactive Entertainment:
Sony improving and increasing First Party Production
Sony to invest in First Party Studios trough organic growth and acquisitions
Hermen Hulst new Head of Worldwide Studios
Jim Ryan want's seamless transition to next gen consoles
Jim Ryan about Studio Acquisitions and PS5 Plans



New San Diego Studio: (Rumoured)
Sony is Creating a new Development Team in San Diego in Collaboration with a Major Studio
Former Naughty Dog Designer returns to Sony
Working on the next Uncharted Game?


Naughty Dog:
Secret Naughty Dog Casting for a new Game?
New IP Leaked?
Whats next after The Last of Us 2? Speculation Article

Santa Monica Studio:
Cory Barlog (Director of GOW) working on a new IP?
Duncan Jones hinting at Barlogs new Project
Santa Monica building a second team?
Barlog about future GOW Games
Eric Williams the Director of the GOW Sequel?
Is Cory Barlog teasing a Sci Fi Project?

Guerilla Games:
GG planning to expand to 400 People and release Games faster
Rainbox Six Siege Game Director and Game Designer joining Guerilla Games working on a unnaounced Project
GG hiring for a new Project


Japan Studio:
Shuhei Yoshida: Now producing lots of unannounced titles.
Japan Studio looking into starting up development on several new titles
Yoshida wants Japan Studio to release Games with japanese creativity
Nicoles Doucet new Head of Japan Studio
Toyama working on a horror game?


SIE London Studio:
Hiring for a AAA Project

Insomniac Games:
New Ratchet and Clank might be heading to PS4
Spiderman Sequel already in the works

SIE San Diego Studio:
Moving to a new Building - New Projects in the Future? (next to the MLB Games)

Others:
Shuhei Yoshida (President of World Wide Studios) has visited Remedy
Bloodborne 2 Easter Eggs in Deracine
Bluepoint Games next Project will be a Envisioning of a Former Title
Housemarque working on AAA Game
Arrowhead working on a multiplayer AAA Game
Supermassive Games working on several PlayStation Exclusives
Impulse Gear is working on a AAA VR Game
Sly Cooper TV Show launching in October 2019
Remedy working on three projects
Hideo Kojima getting ready to make the scariest horror game






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Herey

Unshakable Resolve
Member
Jan 10, 2019
3,407
This is the OT where something finally happens, I can sense it.
 

Modest_Modsoul

Living the Dreams
Member
Oct 29, 2017
23,516
Man, you all are going to flip when Sony announces a PS4-focused State of Play before saying anything at all about PS5.
I personally don't mind.

They already f-ed up for passing the chance of Dreams dedicated Direct State of Play, and there are still Part II & Tsushima left.

Let's see if those 'geniuses' responsible for previous SoPs could realize it.








But probably not.
 

Temascos

Member
Oct 27, 2017
12,493
Great OP!

Since I am now a brand new PS4 owner, I will be enjoying all the games I've missed out over the past 6 years while the rest of you are thirsty AF. :)
 

RestEerie

Banned
Aug 20, 2018
13,618
Man, it's OT part 7 already?

Seems like a fantasy during the first OT..... initially I would have thought it be final.

Now, this thread is the final fantasy 7
 

Clive

Member
Oct 25, 2017
5,081
That OT made me realize what a great gen this has been for virtually all of Sony's first party studios. Looking forward to seeing what's next from these talented folks. Legendz hype!
 

Pariah

Member
Oct 29, 2017
3,944
I have to say this thread looks really classy with the dark theme. ;)

Good job, OP.
 
Oct 27, 2017
15,000
Great OT, JuanLatino!

The only thing I would say is that the average score of games developed by Media Molecule should be much higher than that. On Metacritic they have been credited with duds like Sackboy's Prehistoric Moves and LBP Karting, which used characters created by them but were not developed by them. I think they've only made 4 games so far (LBP1, LBP2, Tearaway and Dreams) and if I could be bothered to work it out I'd guess their overall mean average should be about 90%.
 
Oct 25, 2017
56,640
Great OT, JuanLatino!

The only thing I would say is that the average score of games developed by Media Molecule should be much higher than that. On Metacritic they have been credited with duds like Sackboy's Prehistoric Moves and LBP Karting, which used characters created by them but were not developed by them. I think they've only made 4 games so far (LBP1, LBP2, Tearaway and Dreams) and if I could be bothered to work it out I'd guess their overall mean average should be about 90%.
Tell em trigger 😂
 

Kemono

▲ Legend ▲
Banned
Oct 27, 2017
7,669
Fantastic OT.

People are starting to get really cranky. Sony should throw them an interview or something.
 

Mass_Pincup

The Fallen
Oct 25, 2017
7,126
That's a nice OT and a nice title.

I hope the content of the box is a bit more exciting in our situation lol.
 
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