Pokémon Go |OT| Tap those mons!

Oxx

Member
Oct 28, 2017
525
0
Well, it's something different to do, I suppose.

Will probably have to create battle group chats with friends to organise ourselves.
 
Oct 28, 2017
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They better release a new event in a few hours, now the community day and the PVP reveal are out of the way we need some new content lol
 
Oct 25, 2017
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Did your phones battery saver/power saving mode get turned on?
I didn't change any settings between it working and not working, but even then I already went in and made sure to turn off all power saving features I could find.

my actual google fit app is tracking stuff just fine, pokemon just doesn't want anything to do with it.
 
Oct 26, 2017
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It'll be really interesting to see how Great League plays out.

This actually brings an interesting use to CP, and makes CP and the formula of CP itself relevant to the meta of these capped modes. Since CP is supposed to be a measurement of "overall stat total" or however you'd refer to that as, I actually find it to have promising implications in terms of how the meta could shake out for the capped leagues. I don't know the specifics of how all of the tiers work for tourney's for the mainline games, but this seems to be a different handling from what I understand.
 

8bit

Member
Oct 27, 2017
1,364
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When does pvp launch?
Will there be bots other than the gym leaders?
Will I be sitting at home with two phones tapping each screen half heartedly hoping for a sinnoh stone?
 
Oct 25, 2017
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I'm just really excited by the double charged move situation. That opens up each particular Pokemon in your bag for a lot more uses. No more having to select a single small moveset and limiting Pokemon to only specific battle scenarios.

When does pvp launch?
Sometime this month, apparently.
Will there be bots other than the gym leaders?
Unclear, but I'd imagine they might appear in events and special research.
 
Oct 28, 2017
2,434
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When does pvp launch?
Will there be bots other than the gym leaders?
Will I be sitting at home with two phones tapping each screen half heartedly hoping for a sinnoh stone?
Eurogamers article mentions famous NPC trainers
I asked about the ability to battle other AI trainers beyond Team Leaders in the future - whether famous characters from the main games or TV show might show up. It's something Niantic has talked about, Slemon said. And even just with battling, Slemon suggested Niantic was looking at the main Pokémon games for further mechanics to add down the line (the most obvious being status effects and abilities, although perhaps one day Pokémon Go will tackle Mega Evolution).
 
Oct 25, 2017
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I'm just really excited by the double charged move situation. That opens up each particular Pokemon in your bag for a lot more uses. No more having to select a single small moveset and limiting Pokemon to only specific battle scenarios.
Some Pokemon like most pure Electric, pure Grass, Eeveelutions are still screwed though in terms of coverage lol

Even Pokemon like Sceptile learns Aerial Ace and Earthquake which are both terribad. They really need to open up more moves for a lot of Pokemon to be viable. Like status moves.
 
Oct 31, 2017
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Super excited to get my first research breakthrough for December this morning as I need Zapdos, Moltres, Arti and Raikou.

So of course I get my 4th Entei. Sigh.
 
Oct 27, 2017
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Does that mean they're not going to have a new year's screen that references the previous new year's screens? Dang it, that's the most important one!
 
Oct 25, 2017
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San Francisco
Features that aren't PVP related that I honestly hope they consider adding:

Breeding so that you can send friends specialized eggs.
Bonuses for chain catching the same pokemon over and over (maybe even increase shiny rate a little, though probably not for CD)
Overworld NPCs to battle or get special quests from.
Let your buddy pokemon follow you on the overworld.
Allow you to take AR photos with any pokemon in your box.
 
Oct 25, 2017
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A primer on PvP: https://pokemongo.gamepress.gg/pokemon-go-trainer-battle-guide

Not sure if all of it is factual, but here are some interesting excerpts:

You can “power up” Charged Moves for an extra 3 seconds

On selecting a Charged Move, the player is given the option to tap the screen furiously to power it up an additional amount. Sources claim that the multiplier goes up to 1.2x, but it remains to be seen how significant this boost is and how quickly you have to tap to get the maximum bonus.
The Charged Move attack animation cannot be interrupted

Even after the 3 second “power up” period, the battle remains paused until the Charged Move animation finishes. It doesn’t look like the opponent can attack during this time, which is in contrast to Gym and Raid battles. This means that parameters such as cooldown and damage window won’t matter for Charged Moves in PvP.
Taking damage doesn’t convert to energy gain any more

In classic GO battling, damage is converted to energy at a 2:1 ratio, meaning that getting hit by a Charged Move will gain a chunk of energy - as long as you survive. Pokemon with large HP stats benefited from this, as half of their HP is effectively an energy reservoir. This change hurts Pokemon like Blissey, whose spectre looms large over the PvP format.
You cannot switch repeatedly due to a cooldown period

Without a limiting mechanic, battles in this format would become endless switch-fests where each player constantly tries to gain the upper hand. Sources cite a 50 second cooldown with each switch, although this is subject to change on release.

With switching being a large commitment (as most Pokemon cannot survive 50 seconds), it encourages using Pokemon with few weaknesses. Being the first trainer to switch allows the opponent to reactively punish, with few repercussions.
Does your Pokemon retain energy when it switches out?

Check this out. Torterra wisely switches out when the opponent sends in Infernape. It has some energy after it KO’d Ampharos with Bite. When it switches back in after Espeon is KO’d, that energy gained is still there. This adds some meaningful depth, as a player can opt to save energy for a later scenario by switching out.
 
Oct 26, 2017
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Is anyone else as intrigued by the implications of CP capped battles as I am? Since CP is an attempted measurement of the overall stat total of any given Pokemon, any Pokemon that is around 1500 CP shouldn't too heavily outclass another in terms of "raw stats". Certainly nowhere near the amount of stat outclassing you can have when you cap battles by level. (e.g. a level 30 blastoise would easily outclass a level 30 wartortle). So I feel like the CP cap brings a further importance to movepool and typing and specific stat distribution. This also brings a bigger meta importance to CP and the CP formula itself when it comes to these modes.
 
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Kito

Member
Nov 6, 2017
453
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I was really hoping Gyms would start getting countdown timers ala Raids, but for Leagues, and players could gather at the Gyms by the start time and check-in for an impromptu tournament that automatically starts at the end of the countdown, matching checked-in players without need of scanning, and the winners walk away with some rare candies and other nice prizes.

Hopefully this is in the works!
 

Kito

Member
Nov 6, 2017
453
0
Hmmm... would a 1500cp Wartortle defeat a 1500cp Blastoise? What would their stats look like?
In theory it should, but Blastoise's Community Day charged attack, Hydro Cannon, would obliterate Wartortle.

I'm so glad Blastoise caps under 2500 CP, because I maxed out my 100% Shiny Sunglasses Blastoise way back, and would be pissed if he was even a point over 2500 CP.
 
Oct 26, 2017
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Hmmm... would a 1500cp Wartortle defeat a 1500cp Blastoise? What would their stats look like?
Not sure, but I remember in the gym prestiging days, quite a bit of lower evolution Pokemon could outclass their next evolution when it came to training gyms under a certain CP level. Graveler outclassed Golem IIRC.
 
Oct 27, 2017
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I understand they are trying to replace dodge but it is not a Pokemon move or ability, so it feels weird. Pokemon battle. You want them to fight but then you raise a shield to protect your fighter? That feels like cheating somehow. I hope the main game never does this. You don't want to faint don't fight lol.
 
Oct 28, 2017
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I understand they are trying to replace dodge but it is not a Pokemon move or ability, so it feels weird. Pokemon battle. You want them to fight but then you raise a shield to protect your fighter? That feels like cheating somehow. I hope the main game never does this. You don't want to faint don't fight lol.
It's LITERALLY the move Protect which has been a staple since gen 1
 
Oct 25, 2017
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So should we organize to “battle” each other and farm some stuff?
You should try to become great friends while PvP isn't released yet since I assume we all live quite a bit of distance apart from each other lol

There will also be a competitive ranked ladder at https://silph.gg if people are interested, but it's probably more optimized for local play since becoming great friends is kind of a pain.
 
Oct 26, 2017
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It's LITERALLY the move Protect which has been a staple since gen 1
If we're considering the issue he has with it, I imagine this wouldn't make things much better since not every Pokemon can use Protect.

Maybe they should have replaced it with "DODGE" like in the Pokemon anime lol
 

Casa

Member
Oct 25, 2017
1,236
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I just saw a Buizel for only the 2nd time since its been released on my nearby and on both occasions I was unable to track it down. Elusive bastard.
 
Oct 25, 2017
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You should try to become great friends while PvP isn't released yet since I assume we all live quite a bit of distance apart from each other lol

There will also be a competitive ranked ladder at https://silph.gg if people are interested, but it's probably more optimized for local play since becoming great friends is kind of a pain.
I'm Ultra and Best friends with some people on here already! I'll be your punching bag, guys!