The random battles were on tall grass and caves/sea. You can repel them by buying an item early on in any game.Nothing was worse than just trying to get somewhere and constantly having the screen flash every 5 steps.
The random battles were on tall grass and caves/sea. You can repel them by buying an item early on in any game.Nothing was worse than just trying to get somewhere and constantly having the screen flash every 5 steps.
The random battles were on tall grass and caves/sea. You can repel them by buying an item early on in any game.
Just woke up and holy shit at all these Pokemon news.
So I've got all 151 in Go, does that mean I've already finished Let's go?
You act like Genwunners don't exist and the recent games haven't been Gen I pandering hard to the detriment of the actual new content at times.
Gen I's reputation is earned.
So you still fight the wild Pokemon like in the main games but you use the Go mini-game to catch them? Or you don't fight them at all?
The fact that the mainline game is coming in 2019? Where did I sent that?Why do you deny the facts eveb when they're punching you in the face?
So you still fight the wild Pokemon like in the main games but you use the Go mini-game to catch them? Or you don't fight them at all?
That's what I'm super curious about too.Just woke up and holy shit at all these Pokemon news.
So I've got all 151 in Go, does that mean I've already finished Let's go?
Then GF should explain what they mean when they say these are mainline titles.
It doesnt play like the old mainline games
It replaced half of the battles with the minigame from one of the spin off that was free.
Removed more than 75% of the team options and enemy variety
If it its full priced, it will cost more than the other pokemon games, including the first gen 1 remake that had more pokemon.
It has the name of one of the spin-offs on its title.
The only way this could be a mainline game, if its mainline games from now on play like that.
Just gotta make new dumb rules like having to approach the one that spawns closest to the bottom of the screen or w/e.I just realized that if they remove random encounters in the main games that means Nuzlocke runs are dead, since they rely sorely on random encounters happening.
I get that it isn't the "official" way to play but that would be saddening
Just woke up and holy shit at all these Pokemon news.
So I've got all 151 in Go, does that mean I've already finished Let's go?
- It has a campaign and a different story from Yellow.
- No you can catch Pokemon directly in the game. You'll see them in the overworld and can catch them by throwing a Pokemon at them.
- GO is not needed to play the games. You'll be able to make your team with the Pokemon you catched in the game or transfered from Go.
Neat, always wanted to have multiple Eeveelutions! Probably going with Let's Go Pikachu, then.
The fact that the mainline game is coming in 2019? Where did I sent that?
This looks like a spin-off.
It's a mainline game in the sense that it will presumably allow you to transfer these Pokemon to Pokebank and it has the traditional battle system and overall game structure.
That they went out of their way to tell us that a followup generation 8 game to follow Sun/Moon is coming next year, so relax. This is just a way to get Pokemon Go players to migrate to a more traditional experience before hitting them with the full shebang next year.
Presuming a lot of things, but if they go that route any Pokemon transferred from Go into this one will need random IVs set for them. CP will have to equate to levels. Go stats work so fundamentally different than main line Pokemon games which is why it's all guess work right now. I personally wouldn't call this a main line game until we know how the rest of it is going to play out .It's a mainline game in the sense that it will presumably allow you to transfer these Pokemon to Pokebank and it has the traditional battle system and overall game structure.
That they went out of their way to tell us that a followup generation 8 game to follow Sun/Moon is coming next year, so relax. This is just a way to get Pokemon Go players to migrate to a more traditional experience before hitting them with the full shebang next year.
Not hard, no. On the contrary: weakening wild Pokémon makes it easier to catch them, removing a lot of the luck involved in whether you actually will catch them or not (as much as you're able to anyway). Without that, and if you have to toss regular balls at them without any weakening mechanics, it's just pure luck through and through whether you actually catch anything. In other words, it's presumably just doubling down on the RNG involved in catching Pokémon.Because weakinging wild Pokemon to capture them was so hard? Gimme a break I could do that in my sleep aged 8. This is just a different approach.
Ah, that's possible, yeah.They said version differences apply(not in story) maybe Eevee is exclusive to Let's Go Eevee?
Presuming a lot of things, but if they go that route any Pokemon transferred from Go into this one will need random IVs set for them. CP will have to equate to levels. Go stats work so fundamentally different than main line Pokemon games which is why it's all guess work right now. I personally wouldn't call this a main line game until we know how the rest of it is going to play out .
Not weakening wild pokemons to catch them it's a big change.Maybe I am missing something, but the encounters look nothing like Poke'Mon Go to me. The battles looks like standard Poke'Mon fair, and random encounters are pretty much there (just visible instead of invisible/random encounters). The only Poke'Mon Go mechanic that looks similar is the actual catch.
Overall there's some cool stuff, but there's also quite some Gamefreak God tier level bullshit in this game. I mean you can't evolve your partner pokemon? Evee, the evolution pokemon can't be evolved lmaooooooooooooo
Gah, I know random encounters isn't great either, but dotting them around like this looks awful. I mean... there's just a giant rat chilling out on the road. Nothing looks like it actually LIVES in this environment. They exist purely to be caught by the player. This is an atrocious implementation.
I will just say that if next year's main game looks anywhere near as nice as this game does, this is an easy pill to swallow (and I say that as someone who still plays Pokemon Go)
I played the Dragon Quest 7 remake and the non-random encounters in that are garbage. Crowded dungeons, enemies that chase you down, enemies that spawn right under you, high enemy spawn rate. Strongest argument for random encounters in games I've ever seen.