The Mega Evolution's shiny seems to reference that early shiny color though.
It goes from Red
To pinkish
Not sure I call that pink. It's still red but a touch lighter than original Gyarados.
The Mega Evolution's shiny seems to reference that early shiny color though.
It goes from Red
To pinkish
The trainer designs definitely became more "rounded" from Gen V onward. I guess Ohmura drawing some of the art led to that for the sake of consistency.Kinda off-topic but it's cool how that artwork illustrates how Sugimori changed up the art style in the early 2000s, especially when it comes to the Pokémon. The Charizard's proportions, pose, and shading would fit in with pretty much any modern official art, but then there's the trainer who is still very classic.
I'm pretty sure the official art is always drawn by Sugimori regardless of who made the designYeah the trainer designs definitely became more "rounded" from Gen V onward. I guess Ohmura drawing some of the art led to that for the sake of consistency.
The trainers seem to be drawn by the person who designed them nowadays, as opposed to the Pokemon which are usually drawn by one person. It's why I had the sort of dumb theory that Megumi Mizutani designed Chespin based on the mouth shapes she uses for some of her trainer designs.
Not for the trainers. I'm not on my PC right now so I don't have the comparison image, but there are differences between Sugimori, Ohmura, Mizutani, and take artwork.I'm pretty sure the official art is always drawn by Sugimori regardless of who made the design
There's also Pokemon Colosseum, which basically came up with it's own rules for Shiny Pokemon.
The Cynaquil line had green flames instead of red.
And hey look, pink butterfree!
I just want some reveals/news already. Hints, teases, or any form of communication from Game Freak would be appreciated at this point.
I'm pretty sure the official art is always drawn by Sugimori regardless of who made the design
chimpmunk teethArms outstretched, gaping mouth showing teeth, slightly jumping off the ground...
Arms outstretched, gaping mouth showing teeth, slightly jumping off the ground...
Oh that's interesting then. Makes me wonder what made them change. Wasn't even really noticeable anyways so it's not a big deal in the end.Not since Generation VII
You can see, for example, Jangmo-o, Popplio and Salandit's official artwork is by Yusuke Ohmura
All the TCG that use official artwork from Gen I - Gen VI, including the ones that still appear in SM sets, list Ken Sugimori as the artist, regardless of who originally designed them. That's not the case with Gen VII's Pokémon.
Oh that's interesting then. Makes me wonder what made them change. Wasn't even really noticeable anyways so it's not a big deal in the end.
I'm glad they're building upon the SM style.By the way, how does everyone feel about the art style of SWSH now that it's been a while? Speaking strictly of the style and not the quality of the graphics.
Personally I'm really glad they're moving in this direction, which is basically a slightly more realistic take on Sun and Moon (clouds, water, foliage, etc) with fancier shading for humans and Pokémon. Although I think the color palette is a bit of a let down, it looks a lot less vibrant and in some cases just odd. The sky could use more saturation, the tall grass is a different color than normal grass (which only worked in the older, more stylized looks if you ask me), the trees are very dark, shadows are way too blue for no apparent reason, and there's a pinkish hue almost on everything. I like how the cave we've seen actually looks way darker than what we were used to seeing though, and the snowy city had a really nice color scheme going on too.
Let's Go's strength was how clean it looked, but at the same time it was its downfall since not everything has to look clean. For example the cities in particular look really nice, but interiors are pretty awful as everything looks like simple, shiny plastic. Thankfully SWSH are a huge improvement in this sense but they need to work on making it look cleaner when it comes to natural environments. And obviously the character proportions were totally busted but that all was a clear choice for differentiation.I'm glad they're building upon the SM style.
Everything in LGPE looked like plastic/wax figures. The proportions looked off too.
I don't know I think the environments look fine as far as cleanness goes, could be a bit more polished perhaps but comparing to Let's Go I just dislike everything about the shiny plastic style. The colors are more muted compared to S/M but that works for a country that is based off Britain as opposed to Hawaii and I prefer the more natural look. It's not a stunner, but the game looks quite good to me. I'm a bit disappointed that the Pokemon appear to have the same washed-out coloring but they look a lot better in HD for sure.Let's Go's strength was how clean it looked, but at the same time it was its downfall since not everything has to look clean. For example the cities in particular look really nice, but interiors are pretty awful as everything looks like simple, shiny plastic. Thankfully SWSH are a huge improvement in this sense but they need to work on making it look cleaner when it comes to natural environments. And obviously the character proportions were totally busted but that all was a clear choice for differentiation.
It does fit Britain more, but I prefer vibrant colors for Pokémon games in general. Same reason why XY looked a lot worse than ORAS to me lol. Curious to see how they'll handle Sinnoh in the eventual remakes, hopefully it ends up being more colorful.I don't know I think the environments look fine as far as cleanness goes, could be a bit more polished perhaps but comparing to Let's Go I just dislike everything about the shiny plastic style. The colors are more muted compared to S/M but that works for a country that is based off Britain as opposed to Hawaii and I prefer the more natural look. It's not a stunner, but the game looks quite good to me. I'm a bit disappointed that the Pokemon appear to have the same washed-out coloring but they look a lot better in HD for sure.
We lost an avatar bet about Detective Pikachu lol
we don't even know the 4th new pokemon yet.
This is an interesting example, because you can tell that although Shiny Charizard was originally more purple than black, the final design is probably inspired by the algorithm-derived shiny design that appears in GS. It was reinterpreted in artwork, and eventually standardized in its game appearance as well.
That's the approach they have been following in making existing shinies more varied. They don't change them radically, but they exaggerate on the features that make them somewhat distinct. It's not just Charizard, but a number of Pokémon. I like that approach, because on top of respecting the original design, it forces them to work within limitations and that usually produces interesting results. I do agree of course that they should do more of these mini shiny redesigns for more Pokémon that still have a very conservative shiny design.
By the way, how does everyone feel about the art style of SWSH now that it's been a while?
Official art by Ken Sugimori. I think it's from 2001...?That has to be the ugliest piece of official Pokemon art i've ever seen (is it a fan edit?)
By the way, how does everyone feel about the art style of SWSH now that it's been a while? Speaking strictly of the style and not the quality of the graphics.
Personally I'm really glad they're moving in this direction, which is basically a slightly more realistic take on Sun and Moon (clouds, water, foliage, etc) with fancier shading for humans and Pokémon. Although I think the color palette is a bit of a let down, it looks a lot less vibrant and in some cases just odd. The sky could use more saturation, the tall grass is a different color than normal grass (which only worked in the older, more stylized looks if you ask me), the trees are very dark, shadows are way too blue for no apparent reason, and there's a pinkish hue almost on everything. I like how the cave we've seen actually looks way darker than what we were used to seeing though, and the snowy city had a really nice color scheme going on too.
you poor summer child
So incredibly happy. I was worried they'd continue with the LGPE style, so to see them returning to the SM style and building on it has me very pleased. Could not imagine such a bland, plastic-y style like LGPE's being appealing no matter what the setting is.By the way, how does everyone feel about the art style of SWSH now that it's been a while? Speaking strictly of the style and not the quality of the graphics.
Personally I'm really glad they're moving in this direction, which is basically a slightly more realistic take on Sun and Moon (clouds, water, foliage, etc) with fancier shading for humans and Pokémon. Although I think the color palette is a bit of a let down, it looks a lot less vibrant and in some cases just odd. The sky could use more saturation, the tall grass is a different color than normal grass (which only worked in the older, more stylized looks if you ask me), the trees are very dark, shadows are way too blue for no apparent reason, and there's a pinkish hue almost on everything. I like how the cave we've seen actually looks way darker than what we were used to seeing though, and the snowy city had a really nice color scheme going on too.
That has to be the ugliest piece of official Pokemon art i've ever seen (is it a fan edit?)
It looks good in some areas not so good in others. The lake water looks bad.
Well get news this week. 😭
In the meantime I've been working on a FakeDex to spend the time...
I also made a Fake Leak but it died in the water even though I thought I had good ideas.
E3 feels like a guarantee. Even if we get new info beforehand, I expect to see some new stuff at E3.Damn I can't believe we really might go through May without any new info.
Will we get new stuff at E3? Or will we have to wait until Worlds? I feel if we're not getting any May reveals those are the only two real options for when the pre-release really gets started.
Here's where you went wrong. Make a leak with details a lot of people would hate and then you'll gain some traction!I also made a Fake Leak but it died in the water even though I thought I had good ideas.
Pretty much. But I really want to see if there's more from him/her.
If someone find the artist who made this mon, please send his links to me, it such a good design.
This had me cackling like a maniac at work today.