Mega Lopunny
Oranguru
Staraptor
Huge power Diggersby
Snorlax
Eviolite Porygon 2
There's your elite 4 member's normal team.
Oranguru
Staraptor
Huge power Diggersby
Snorlax
Eviolite Porygon 2
There's your elite 4 member's normal team.
Only since Gen 6, though it's very weird that there hasn't been a new pure Steel type sinceSorry for being off topic but wait what
Klinklang's line is the only pokémon evolution line with a single steel typing, excluding megas, mythicals and legendaries
That's like, really interesting. I never thought about this before. wow
Then they realized that Ash has to move onto Unova so they created the anime personification of a hacker.The Diamond and Pearl anime was so amazing... probably the best realized "world" in that season with a lot of little moving parts outside of just what Ash experienced.
having most of the birds be part normal feels pretty arbitrary still.Tornadus being the only pure Flying makes sense, since he's basically an air elemental
jokes on youIt's why doduo and dotrio are flying type despite it not making sense lore wise
Are they gonna address the fact Pokemon in Alola straight-up speak?
Kommo-O straight up just yells "SOUND!" at you.
I wonder if those are actually meant to be Japanese sound effects and the localization just turned them into words.
It was the most uninspired trial they could give Mina, but it was also a cool recap of all the places and captains you've defeated throughout the game, so it was ok.Yo beat Ultra Necrozma...wrecked me the first time, but second time I used a Focus Sash to keep Malamar alive to confuse him and then that got a free turn for Primarina to finish him off with Moon Blast.
As much as I dislike how the Trials turned out the final trial in USUM where you go around and meet up with the Captains is pretty neat. Probably because the anime made me love them a lot where in the games they're just...not that interesting?
When you say you disliked the trials did you mean the bosses themselves or the actual trial leading up to the totem. Because I'd agree with the latter, but I thought the trail bosses were some of the best battles main story pokemon has ever had, and were way more well thought out than gyms.Yo beat Ultra Necrozma...wrecked me the first time, but second time I used a Focus Sash to keep Malamar alive to confuse him and then that got a free turn for Primarina to finish him off with Moon Blast.
As much as I dislike how the Trials turned out the final trial in USUM where you go around and meet up with the Captains is pretty neat. Probably because the anime made me love them a lot where in the games they're just...not that interesting?
For me, Lana's was the best but more for because of how Lana herself made it enjoyable with her dialogue and attitude, which makes it a shame they removed all that in the Ultra games.Oh yeah the Bosses are pretty neat...a bit dissapointed you can beat most of them by poisoning and then spamming heals but oh well.
But I mean yeah the actual Trials seemed undercooked and a bit lame. I wish there was more variety, like I would've appreciated honestly mini-games even using the Ride Pokemon or a mission to go around capturing Pokemon.
Most of them are weird visual novel scenes basically. Sophocoles was perhaps the best for being an actual puzzle.
Yo beat Ultra Necrozma...wrecked me the first time, but second time I used a Focus Sash to keep Malamar alive to confuse him and then that got a free turn for Primarina to finish him off with Moon Blast.
As much as I dislike how the Trials turned out the final trial in USUM where you go around and meet up with the Captains is pretty neat. Probably because the anime made me love them a lot where in the games they're just...not that interesting?
If you had a Malamar, why didn't you just use topsy turvy?Yo beat Ultra Necrozma...wrecked me the first time, but second time I used a Focus Sash to keep Malamar alive to confuse him and then that got a free turn for Primarina to finish him off with Moon Blast.
Wait, what were Zells words?I still believe in King Zell words. I think it'll be a massive game.
Sorry for being off topic but wait what
Klinklang's line is the only pokémon evolution line with a single steel typing, excluding megas, mythicals and legendaries
That's like, really interesting. I never thought about this before. wow
Why not? Is not all about graphics. We don't know anything about the story, gameplay and another game elements.Does anyone really still believe it will be a BOTW type overhaul/reimagining?
Considering I didn't like BOTW and it's changes to the Zelda franchise, no thanks on that front.
Because we saw the trailer and gameplay? Does that look like a botw-tier drastic shift or the same? Zell himself essentially even went back on that from the reveal saying that it clearly didn't fit what he heard.Why not? Is not all about graphics. We don't know anything about the story, gameplay and another game elements.
We saw a trailer where they don't reveal anything, only how the graphics looks likeBecause we saw the trailer and gameplay? Does that look like a botw-tier drastic shift or the same?
Why not? Is not all about graphics. We don't know anything about the story, gameplay and another game elements.
No, they clearly revealed what the gameplay is.We saw a trailer where they don't reveal anything, only how the graphics looks like
We saw a trailer where they don't reveal anything, only how the graphics looks like
Bruh watch again.We saw a trailer where they don't reveal anything, only how the graphics looks like
Don't play Let's Go, cause that's even easier. Even without items. Also it just shows that the single player really isn't balanced around items. Or anything really: many pokemon and moves are suited for doubles and there's nary a doubles battle in the game, NPCs rarely hold effective items to boost potential (the number of pokemon holding evolite should be obscene), nor are mechanics used and abused save for leaders and select route trainers.I keep reading in here how hard USUM were for most people, but I think it's one of the easiest games I've played.
Depends on your team. I almost lost to Olivia because I was using special attacking pokemon and she had a sand stream gigalith which made it impossible for my primarina to OHKO her rock type pokemon.I keep reading in here how hard USUM were for most people, but I think it's one of the easiest games I've played. Ultra Necrozma could've caused more trouble, but my Pokémon kept hanging on without a Focus Sash, just with the heart-ness whatever that is lol with that they resist to make you happy or whatever. Throughout most of the game they healed themselves from status conditions too, so it made it even easier. My team wasn't even that spectacular: Decidueye, Malamar, Salazzle made most of it, and the other three just kept rotating them depending on which Pokémon I wanted to evolve. Just the shared experience made them level up like crazy.
I mean, I can also make a trailer from footage taken from Breath of the Wild and make it look exactly like old Zelda games. I'm not saying I believe SwSh is going to be such a huge shift for the franchise, but there might be big changes that they just weren't ready to show at the reveal.Because we saw the trailer and gameplay? Does that look like a botw-tier drastic shift or the same? Zell himself essentially even went back on that from the reveal saying that it clearly didn't fit what he heard.
Don't play Let's Go, cause that's even easier. Even without items. Also it just shows that the single player really isn't balanced around items. Or anything really: many pokemon and moves are suited for doubles and there's nary a doubles battle in the game, NPCs rarely hold effective items to boost potential (the number of pokemon holding evolite should be obscene), nor are mechanics used and abused save for leaders and select route trainers.
Challenge Mode really needs to make a comeback
Depends on your team. I almost lost to Olivia because I was using special attacking pokemon and she had a sand stream gigalith which made it impossible for my primarina to OHKO her rock type pokemon.
My hope is that the map is really open like many of us have speculated. There's a lot of space that doesn't really look like its made up of traditional Pokemon routes.
My hope is that the map is really open like many of us have speculated. There's a lot of space that doesn't really look like its made up of traditional Pokemon routes.
Yeah, but the trailer only showed places that clearly look linear on the map too. It didn't show any of the areas that look potentially open.I agree that the map does give one hope for a much larger and more open experience, but the gameplay shown features very linear routes, and not just in the starting area.
Exactly, it stayed away from all those big open looking areas.Yeah, but the trailer only showed places that clearly look linear on the map too. It didn't show any of the areas that look potentially open.
Or it could be wrong info. I doubt one pretty open area in the middle was what zell was told for it being botw.I recall King Zell himself being pretty surprised by the Sword and Shield trailer, so I don't think it aligned with what he was told. Not that he got wrong info, could be that there is a major open area, that the Nintendo folks overhyped it to him, or that maybe the game went through some development issues.