About 280 if all evos of shown pokemon are in.How many pokemon do we currently know of in the game? I feel like I heard it was somewhere around 300 so far, but not sure
This sounds amazing on paper, but unlike in games like Xenoblade you can catch these guys, so it seems like something impossible to balance.
I think they already said you can't catch them at all. So I'm not sure what the point of them are unless they give good EXP payouts for throwing your entire party at them lolThis sounds amazing on paper, but unlike in games like Xenoblade you can catch these guys, so it seems like something impossible to balance.
Also, looking forward to someone complaining about shinies they can't catch.
I would be more than ok if we never saw the ultra beasts again lol
The collectors edition guide books comes with a hard cover, joycon skin, and some decals.
In the Americas most likely Peru or Chile.
Wait, is this true?I think they already said you can't catch them at all. So I'm not sure what the point of them are unless they give good EXP payouts for throwing your entire party at them lol
I might be misremembering this, I can't find anything on it.Wait, is this true?
And here I was thinking there might FINALLY be a use for the obedience aspect of gym badges.
I think they already said you can't catch them at all. So I'm not sure what the point of them are unless they give good EXP payouts for throwing your entire party at them lol
Yeah I get that, I guess I mean more mechanically. Like in the E3 footage a Machoke spawned that just swept the dude playing immediately lol. It'll be fun to remember where you saw something strong earlier and come back to find it though.Other than the possibility of a big EXP payout, the idea that you could stumble into a place you are not ready for adds some danger and excitement.
ahah, stumbling upon something I drew here is a bit of a trip
this one is fantastic lol
Sun and Moon's entries were pretty rough but Ultra Sun and Moon painted Mega Evolution in an even further negative light. Some Pokemon are excluded from such pain like Pinsir, but man, I wonder what brought on the decision
They can't walk back megas because of regret. It's way too late for thatSo I got into this Pokemon lore talk with my boss and one thing he told me was that it's funny how Mega Evolutions went from being transformations that showcased the bond between a Pokemon and it's trainer, to causing Pokemon to endure excruciating pain/malice from the body altering.
Mega Gengar: It tries to take the lives of anyone and everyone. It will even try to curse the Trainer who is its master!
Mega Aerodactyl: It will attack anything that moves. Mega Evolution is a burden on its body, so it's incredibly irritated.
Mega Scizor: It stores the excess energy from Mega Evolution, so after a long time passes, its body starts to melt.
Mega Tyranitar: Due to the colossal power poured into it, this Pokémon's back split right open. Its destructive instincts are the only thing keeping it moving.
Mega Sharpedo: The yellow patterns it bears are old scars. The energy from Mega Evolution runs through them, causing it sharp pain and suffering.
Mega Houndoom: Its red claws and the tips of its tail are melting from high internal temperatures that are painful to Houndoom itself.
Mega Lucario: Its aura has expanded due to Mega Evolution. Governed only by its combative instincts, it strikes enemies without mercy.
Sun and Moon's entries were pretty rough but Ultra Sun and Moon painted Mega Evolution in an even further negative light. Some Pokemon are excluded from such pain like Pinsir, but man, I wonder what brought on the decision. I do wonder what kinda dark lore we'll get with SwSh dex entires. Wouldn't be surprised if Sobble's evolutions took pleasure in dragging prey underwater while invisible and drowning them.
The last gif is the peak of comedy.
My headcanon lines up with this. I can see Mega Gyarados going nuts.
It would be interesting if there was an ingame explanation as to why Megas aren't available in Galar. Like, the local authorities thought it was abusive for the Pokémon and they banned it in the whole region.
You drew that? It's really good!
It would be more interesting if they explained why some Pokémon can be brought in to Galar, while others can't, despite both kinds being born in the same place, when in previous regions they were all able to receive every kind of Pokémon before, independently of the weather or any other factor.
It would have been easier if the regione was based on Australia. "Our ecosystem must be preserved" or something like that. It would at least have made sense.
The kick panel legitimately made me laugh out loud. Good work
They can do this in Galar, too, though. It's just based on the UK, it's not the actual UK.
Well, fair enough. Though, it'd be hard anyway to explain why some Pokémon can be transfered while others can't. Like, for instance you can import a war machine like Mewtwo but you can't import something like Mankey?
I think they won't even bother giving an in game explanation, they'll just say what you can and can't transfer and that's it.
That's how it always works. They never reveal the full exclusive list. You will have to wait until launch or datamines to know the full lineup
What do you mean about that? They've never detailed fashion differences between SM or XY so there's no reason to expect it this time. They also don't intend to spoil more gyms.Yeah but I'm talking more about Climate, location, gyms, fashion, etc... The miscellaneous version differences. I'm not actually worried about the Pokemon lineup too much.
I haven't played Pokemon since Red, and I love Dragon Quest 11. Is this game for me?
I haven't played Pokemon since Red, and I love Dragon Quest 11. Is this game for me?
You nailed Pheromosa's expression of disdain and disgust quite well.
I did laugh at it too honestly.
It doesn't seem like you'll just be able to catch any Pokemon you want from the Wild Area as soon as you step in and it's too soon to say anything about gym leaders signature Pokemon being accessible prior to the battle.I'm sure I'm probably the only person who cares about this but I'm really interested to see how the Pokédex numbering system will work in this game. Ever since Gen V the Pokédex has been numbered pretty much based on when in the game you encounter said Pokemon e.g. early route Pokemon will be say 13-30, the next route will be 30-40 and so on. Before that it was a bit more random but now with the Wild Area apparently housing a ridiculous amount of Pokemon on its own with seemingly no limit on when the player can encounter them it's impossible the create a Pokédex based on encounter time exclusively.
The Wild Area also kinda ruins the whole boss battle thing in a way too e.g. seeing a Tyranitar or a Steelix is less of an intimidating encounter in a Gym or rival battle if you've already been able to find, and potentially catch them, yourself. I've always been of the belief that all 'boss' trainers prior to the the end game should use Pokemon previously inaccessible to the player, be that via not being encounter-able prior to the gym e.g. Roark's Craniados, or having their evolutions method locked off e.g. Gardenia's Roserade or Fantina's Mismagius. X/Y was the absolute worst for this as you could rock up against every Gym Leader in the game with their ace in your team. Kinda takes the challenge away from Viola's Vivillon when you already have one yourself and know what it can do.
I'm sure I'm probably the only person who cares about this but I'm really interested to see how the Pokédex numbering system will work in this game. Ever since Gen V the Pokédex has been numbered pretty much based on when in the game you encounter said Pokemon e.g. early route Pokemon will be say 13-30, the next route will be 30-40 and so on. Before that it was a bit more random but now with the Wild Area apparently housing a ridiculous amount of Pokemon on its own with seemingly no limit on when the player can encounter them it's impossible the create a Pokédex based on encounter time exclusively.
The Wild Area also kinda ruins the whole boss battle thing in a way too e.g. seeing a Tyranitar or a Steelix is less of an intimidating encounter in a Gym or rival battle if you've already been able to find, and potentially catch them, yourself. I've always been of the belief that all 'boss' trainers prior to the the end game should use Pokemon previously inaccessible to the player, be that via not being encounter-able prior to the gym e.g. Roark's Craniados, or having their evolutions method locked off e.g. Gardenia's Roserade or Fantina's Mismagius. X/Y was the absolute worst for this as you could rock up against every Gym Leader in the game with their ace in your team. Kinda takes the challenge away from Viola's Vivillon when you already have one yourself and know what it can do.
So I got into this Pokemon lore talk with my boss and one thing he told me was that it's funny how Mega Evolutions went from being transformations that showcased the bond between a Pokemon and it's trainer, to causing Pokemon to endure excruciating pain/malice from the body altering.
I didn't think about this and now I completely agree with you!The Wild Area also kinda ruins the whole boss battle thing in a way too e.g. seeing a Tyranitar or a Steelix is less of an intimidating encounter in a Gym or rival battle if you've already been able to find, and potentially catch them, yourself. I've always been of the belief that all 'boss' trainers prior to the the end game should use Pokemon previously inaccessible to the player, be that via not being encounter-able prior to the gym e.g. Roark's Craniados, or having their evolutions method locked off e.g. Gardenia's Roserade or Fantina's Mismagius. X/Y was the absolute worst for this as you could rock up against every Gym Leader in the game with their ace in your team. Kinda takes the challenge away from Viola's Vivillon when you already have one yourself and know what it can do.
You can skip the tutorial on this one. It looks like it will given you freedom in the first hour.I'm sure this has been talked about already sorry, but any news on if the beginning will be as railroaded as the last few gens?
I'm intrigued by a new Pokemon game but I don't know if I can handle another tutorial like X/Y