At the occasion of Pokemon Day, a special Raid Event is taking place in Pokémon Sword/Shield :
Mewtwo
So yeah, we know pretty well this big boy so why is it the hardest fight of the entire franchise ? I'll let Sceptile explain it with its own words :
To sum it up :
- Lvl 100, probably EV trained
- Not an unique moveset but several (either physical/special or a mix)
- Speaking of movesets, Mewtwo knows 6 moves here (a series first)
- Attacks 3 (4?) times per turn and uses strategic plays (he can also boost his stats)
- Has 5 times its usual health, 6 shields per phase
You lose when 4 of the Pokemon on your side are KO'd, Mewtwo hits hard so you need to bring resistant Pokemon. Without great preparation, you will get your ass kicked in no time.
The event lasts several days so people that managed to beat that beast could provide tips to people struggling against it, especially since the rewards are very good.
Tips : (in progess)
- Don't bring Dark Pokemon because Mewtwo knows Fighting moves in each of its movesets
- Don't bring Rock/Steel Pokemon because Mewtwo knows Fighting/Fire/Ground moves
- Lots of time is spent on bringing the shields down so favor bulky Pokemon
- No Zacian
- Don't forget to use healing items
- Ghost Pokemon are a good idea, especially Marshadow with its signature move
- Grimmsnarl is an excellent option to set up some barriers and paralyze Mewtwo. Lots of winning teams have at least one.
Mewtwo
Sweet dynamaxing apparition of Arceus on a bike! This Mewtwo fight is the hardest individual fight in the ENTIRE SERIES!!!
Started with a Hydregon thinking this would be just like any other max raid. Team got Max Knuckled and Earthquaked to pieces. Switches to Rotom-W for burns and screens. Starts buffing himself with Nasty Plot then unleashed psychic and icy hell. WTF. Switched to Grimmsnarl thinking I should prankster out a T-wave + Screens. Works well at first except I have no answer to buffs! Not even a team of Lvl. 100 Grimmsnarl, Mewtwo, Lunala, and Tyranitar could take the damned thing out!
I managed to pull it off after I get paired with another Grimmsnarl, a Sun(?) Necrozma with an assault vest, and a Marshadow with spectral thief(steals opponents buffs). This last one proved to be the key, as Marshadow would keep Mewtwo from snowballing out of control, while Grimmsnarl provides paralysis and screens.
From what I've gathered, Mewtwo:
In addition to what Serebii said three posts ago, I recommend specing your Pokemon for bulk and defense if viable - you spend most of the time chipping away at shields. That extra bulk helps you live longer.
- Attacks three times a turn.
- Is at Lvl. 100 and is probably EV trained.
- Has 5 times the amount of regular health, and six shields per phase
- Comes in physical/special/mixed variants.
- A series first: knows 6 moves.
- Loves setting up sun then roasting you alive with a boosted max flare.
My Grimsnarl has prankster and is running Reflect, Light Screen, Thunder Wave, and Darkest Lariat. I'm thinking about fitting taunt in there somewhere to shut down buffing, but I need all of my current moves!
My opinion on this event: It is truly fantastic! This fight forces you to draw from everything the game offers you, train your team to the fullest, and come up with a coherent game plan to handle this superboss ahead of time. This is one way of adding challenge to Pokemon, and it's great postgame content too! I really wish it wasn't temporary... If this is a preview of what the Isle of Armor offers, then I just went from "meh" to "whoa".
To sum it up :
- Lvl 100, probably EV trained
- Not an unique moveset but several (either physical/special or a mix)
- Speaking of movesets, Mewtwo knows 6 moves here (a series first)
- Attacks 3 (4?) times per turn and uses strategic plays (he can also boost his stats)
- Has 5 times its usual health, 6 shields per phase
You lose when 4 of the Pokemon on your side are KO'd, Mewtwo hits hard so you need to bring resistant Pokemon. Without great preparation, you will get your ass kicked in no time.
The event lasts several days so people that managed to beat that beast could provide tips to people struggling against it, especially since the rewards are very good.
Tips : (in progess)
- Don't bring Dark Pokemon because Mewtwo knows Fighting moves in each of its movesets
- Don't bring Rock/Steel Pokemon because Mewtwo knows Fighting/Fire/Ground moves
- Lots of time is spent on bringing the shields down so favor bulky Pokemon
- No Zacian
- Don't forget to use healing items
- Ghost Pokemon are a good idea, especially Marshadow with its signature move
- Grimmsnarl is an excellent option to set up some barriers and paralyze Mewtwo. Lots of winning teams have at least one.
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