Pokemon Sword and Shield New Japanese Trailer [read staff post]

RochHoch

Member
May 22, 2018
3,518
They brought back Mawile but ejected the only thing that made it usable lol.

Toxipex and Ferrothorn are in which is neat. Now GIVE ME MINIOR DAMMIT.
 

Ehoavash

Member
Oct 28, 2017
3,629
trailer made the two legendaries grow on me, before this they both looked pretty lame tbh
 

unholyFarmer

Member
Jan 22, 2019
282
Really dislike all this emphasis in dynamax, hope they start giving more attention to other aspects of the game. Otherwise it is fine trailer, and Galar looks fun to explore!
 

Sou Da

Member
Oct 25, 2017
10,812
I just thought about this but is Ash going to to have to do Raid battles to get Gigantamax in the show? The whole concept seems expensive for the anime to make look good.
 

ZServ

Member
Oct 29, 2017
119
Lord, this just looks fucking awful to me. Hope the peeps that are into it end up enjoying it.

Until then I'mma keep reppin' gen 5
 

Castile

Member
Dec 1, 2017
3,141
Okay, why bring over the two biggest stallers in pokemon if you are trying to balance the fucking game. I get the felling this is another XY situation where the so called balance is making more broken stuf to counteract the old broken stuff.
 

Linde

Member
Sep 2, 2018
2,399
i hate how they keep using this cheesy, irritating music when the ingame music we've already heard is so damn good
 

lvl 99 Pixel

Member
Oct 25, 2017
12,873
Because anchor points are a lost art.
Anchor points look really bad without particle physics for when the emitter is moving around. It makes sense for a move that's shared between all fire types to be fixed. Unreal Engine would be great for particles, but this looks like a much more designed and less generated effect.
 

N. Tyranno

Member
Nov 6, 2017
1,081
That animation Grookey uses for what I assume is Razor Leaf is new.

But nooo they're not changing anything, right?