Yeah it's not like other games that have 1000 people working on them and the highest budget in video game history have issues or anything.
Yeah it's not like other games that have 1000 people working on them and the highest budget in video game history have issues or anything.
I'm really curious about how TPCi is actually run. Is Gamefreak just given a shoestring budget or something? I think I read in an interview with Masuda they like being a small company. Pokemon is one of the largest media franchises in the world, period, and we're here discussing how the main developers don't have enough resources. It's absurdYeah it's not like other games that have 1000 people working on them and the highest budget in video game history have issues or anything.
At least compare it with another animation, this is just a dishonest comparison.
I'm really curious about how TPCi is actually run. Is Gamefreak just given a shoestring budget or something? I think I read in an interview with Masuda they like being a small company. Pokemon is one of the largest media franchises in the world, period, and we're here discussing how the main developers don't have enough resources. It's absurd
Why is it dishonest, because it doesn't help your agenda that Game Freak suck and are the only devs that have issues with development?
I can't get past the semi realistic visuals, the game looks hideous to me. Why can't it look more like this:
I can't get past the semi realistic visuals, the game looks hideous to me. Why can't it look more like this:
??
because it's a bland as hell art style. it's sterileI can't get past the semi realistic visuals, the game looks hideous to me. Why can't it look more like this:
??
just look at Level 5 and it's poor coordination with the Yokai Watch anime and Yokai Watch 4. or Inazuma Eleven and its game. the Ares game was supposed to coincide with the Ares anime, but didn't. now the anime is on the sequel, Orion (which got a huge budget decrease because of these fuck ups). at least the game now has time to put in Orion content.I'm really curious about how TPCi is actually run. Is Gamefreak just given a shoestring budget or something? I think I read in an interview with Masuda they like being a small company. Pokemon is one of the largest media franchises in the world, period, and we're here discussing how the main developers don't have enough resources. It's absurd
As many problems as I had with Let's Go, the artstyle really, really fit the world of Pokemon. I feel like they're trying too hard to go with a realistic style for the Wild Area. I'm not sure why the berry trees are the only colorful trees, why not have every tree be vibrant and bright? Same with the ground, why is it so dark? I feel like a lot of people would be way more into the art style if it was more stylized.I can't get past the semi realistic visuals, the game looks hideous to me. Why can't it look more like this:
??
This is interesting and leads to a point I don't think anyone else has mentioned. If only raid battle pokemon can be gigantamax'd, and your starters can, your starters must be special or obtained in a special way other than the professor just having them. But it seems these raid battle points are only in the Wild Area. Maybe your starter is linked to it in some way
I don't think it's small. Obviously seeing panoramic shots makes it feel smaller than it actually is
Like, I don't agree with why they made it the way they did, but I get it, and using it as a gotcha is perhaps the weakest nitpick so far in terms of the game's animation.
Based on what? The map of the region isn't to scale.It looks incredibly tiny considering how much of the region it takes up.
The lack of anchor points on the attack of the Dynamaxed Charizard very much looks like a conscious decision rather than it being for lack of trying. It seems kind of obvious the developers want to prioritize making attacks that have screen consuming effects, and making it trail with Charizard's exaggerated animation is definitely going to obscure it - and that's an attack that's going to be able to be used by way more Pokémon than just it.
Like, I don't agree with why they made it the way they did, but I get it, and using it as a gotcha is perhaps the weakest nitpick so far in terms of the game's animation.
We'd be talking a lot of camera adjustments for multiple Pokémon that are likely able to utilize the attack, which is on top of accommodating whatever potential anchor point they'd be having if an animation is too over the top. For a regular sized Pokémon I'd be more inclined to agree to include them where size is less of an issue. Conversely, Dynamax scale and the amount of particle effects they're throwing onto it complicates things.That's a weak ass excuse. It would just require a small bit of camera adjustment.
That's a weak ass excuse. It would just require a small bit of camera adjustment.
I'd like to believe that to be true, but I don't have faith in Megas returning in Sword/Shield.
Other folks have speculated that the Megas are being repurposed into Gigantamax forms, but I don't buy that either. Until we know more about their mechanics, the only thing Gigantamax forms have going for them is an exclusive move. The typings, abilties and stats(outside of HP) of a Gigantamax form are all presumably the same as a Dynamax form, at least based on what we know for now. I'd hate to see something like Mega Beedrill as a Gigantamax, only it *doesn't* have Adaptability and it's amazing attack and speed stats.
That's a weak ass excuse. It would just require a small bit of camera adjustment.
If they really aren't cutting megas but repurposing them into gigantamax pokemon, then wtf is going on with the marketing of this game. It's like they want the backlash about cut features to happen.
They won't do that. I have no idea why so many people speculate/hope that it'll happen.
Not only does it not make sense at all for them to do that, I don't get why people think that'd be a worthy substitute for Megas. Getting bigger and having an inflated HP stat isn't suddenly going to make Mawile or Beedrill good like their Megas did.They won't do that. I have no idea why so many people speculate/hope that it'll happen.
Not only does it not make sense at all for them to do that, I don't get why people think that'd be a worthy substitute for Megas. Getting bigger and having an inflated HP stat isn't suddenly going to make Mawile or Beedrill good like their Megas did.
Getting bigger and having an inflated HP stat isn't suddenly going to make Mawile or Beedrill good like their Megas did.
Upsetting to see pretty much every thread about this game be filled with the same complaints that have been around for a month. I don't understand why people are still stuck on it :/
Up until Sword and Shield, Game Freak's size and conservative nature was one of their most remarkable successes- nitpicks aside, the fact that they were able to bring out massively successful, widely beloved games out on a yearly cadence on a shoestring without betraying their core values was a feat that absolutely anyone else in the industry would have killed to replicate.I'm really curious about how TPCi is actually run. Is Gamefreak just given a shoestring budget or something? I think I read in an interview with Masuda they like being a small company. Pokemon is one of the largest media franchises in the world, period, and we're here discussing how the main developers don't have enough resources. It's absurd
You'd think the negative people would get tired, but their energy to shit on things they are no longer interested in Is infinite. That's Era though.Upsetting to see pretty much every thread about this game be filled with the same complaints that have been around for a month. I don't understand why people are still stuck on it :/
If they really aren't cutting megas but repurposing them into gigantamax pokemon, then wtf is going on with the marketing of this game. It's like they want the backlash about cut features to happen.
Its speculation, but I think they just did a dynamax animation for charizard, but the dynamax fire move always appears at the same height for all Pokemon. So it didnt quite line up for Charizard, but for other Pokemon it would.The lack of anchor points on the attack of the Dynamaxed Charizard very much looks like a conscious decision rather than it being for lack of trying. It seems kind of obvious the developers want to prioritize making attacks that have screen consuming effects, and making it trail with Charizard's exaggerated animation is definitely going to obscure it - and that's an attack that's going to be able to be used by way more Pokémon than just it.
Like, I don't agree with why they made it the way they did, but I get it, and using it as a gotcha is perhaps the weakest nitpick so far in terms of the game's animation.
they take them out of a lot of pre release videos for some reason, there's a good screen showing this but I don't know where it is.
I guess the spoiler is speculation, since I don't think we know that based on the leaks.Its speculation, but I think they just did a dynamax animation for charizard, but the dynamax fire move always appears at the same height for all Pokemon. So it didnt quite line up for Charizard, but for other Pokemon it would.Also Charizard has a gigamax form, so they mightve not cared as much that it didnt line up since dynamax Charizard wouldnt be seen much anyway.
Upsetting to see pretty much every thread about this game be filled with the same complaints that have been around for a month. I don't understand why people are still stuck on it :/
Because unlike what some of you may think we don't hate Pokémon. Quite the contrary. This is actully puting a damper on our enjoyment of the franchise and we don't enjoy shitting constantly on the games and receiving backlash for voicing our concerns. What we want is for something to be done, and we won't stop until something is done, and we sure aren't stopping just because some of you find it annoying. Honestly, I don't care.You'd think the negative people would get tired, but their energy to shit on things they are no longer interested in Is infinite. That's Era though.
but we could do without your constant whining about people's criticism towards GameFreak.
Chef's kissWe aren't stopping just because you find it annoying.
Am I doing this right?
I know, but it was worth trying.We aren't stopping just because you find it annoying.
Am I doing this right?
we sure aren't stopping just because some of you find it annoying
I know, but it was worth trying.
And I also knew you were going to say something like that, but there is a big difference. We actually want something to be done. But what's your end goal? Wanting something NOT to be done?
Please, refer to my next post.
Then don't respond? People rarely @ you for this stuffWe want to be able to talk about and discuss a game we are looking forward to without it descending into pointless bickering.