- Oct 25, 2017
Ah yeah I forgot the 48-minute demo wasn't censored, but they definitely censored the E3 stuff
Early in the demo, the presenter revealed a mockup of the character creation system. It showed generic male and female avatars standing on a blue background. Both of them were completely nude, but their genitals were covered with pixelated white boxes of digital noise. Some in the crowd giggled. For some of them, I’m sure it was because they were uncomfortable with or perhaps prudish about nudity. Just as many likely giggled at the absurdity of censoring the human form in a video game.
Adding those white boxes to the menu system at E3 was a tactical decision by the team at CD Projekt Red, game director Adam Badowski told Polygon. In the final version of the game, that digital noise will likely be removed. But for its big reveal, CD Projekt didn’t want to be accused of using nudity for shock value, or to have its time with the international press sidetracked by conversations about male or female nudity in video games.
The team also wanted to keep the reaction in the room to a giggle, rather than outright laughter.
“We covered these parts for one reason,” said Badowski. “Because during the presentation, we don’t want people to focus on and think about these things and laugh. It’s normal! Nudity makes it more believable; that’s why we want to have it. There’s nothing special in it.”