i wonder how long til they find a way to have the fans patch the game for them
ff14 was fine at launch people just didn't like it. I had more fun with it then, then after Reborn
I disagree. Played FF11 for almost 6 years, tried 1.0 on a whim that December following its launch during a college holiday break (CE was in a bargain bin for $20, go figure) and quit after about 3 weeks despite it being F2P by that point. Ran inconsistently, class design was all over the place, map design was legit awful (f*ck 1.0 Black Shroud, worse than FF11's jungles in every way and that's impressive considering it's a
starting zone), leve system designed to punish you for playing the game by artificially lowering exp gain as you played more (???), and by far the WORST player buy/sell system I have ever seen in my life in those Wards or whatever they were called. And that's just what I personally experienced! People might have stomached it if the best parts of 1.23 had been out from the get go and the worst offenders in the system were dealt with more quickly, but there is a reason Yoshida "dropped a meteor" on that dumpster fire and build it back up from the ashes.
But back to the topic. Compare this to 76, and I am seeing dangerously similar issues where the game will probably need a "relaunch" to make people even *consider* touching the game en masse again. The base structure of the game just isn't fun, no meaningful roadmap of improvement is on the horizon, or at least not available to us (this was mentioned before itt and is a big red flag) and what's there obviously hasn't caught on. The redeeming qualities just aren't there, or aren't plentiful enough to matter.