I think games (MMOs and anything related) should get rid of monthly subscription models and rely on microtransactions and DLC for revenue.
nah I saw the yakuza ps2 gameplay, no thanksNo matter how good Yakuza is it won't reach mainstream popularity until it starts having English dubs. Likewise I won't be playing it until it has one as well.
You do realize they went out of their way to get Hollywood talent for the first game and then nobody ended up caring, right?No matter how good Yakuza is it won't reach mainstream popularity until it starts having English dubs. Likewise I won't be playing it until it has one as well.
Oof. Go play the, um, questionable English dub for the original PS2 release and then get back to me on that, bub.
Get out of here you monster.
You do realize they went out of their way to get Hollywood talent for the first game and then nobody ended up caring, right?
Its less about them being "too cheap" and more to do with the fact that SEGA finally figured out the thing that people like about the Yakuza games is that they are a very authentic reflection of Japan. People come to it because they want a Japanese crime drama. I feel like english dubs undercut that experience.Just because they screwed up 13 years ago doesn't mean they should never try again. The quality of performances in video games have gone way up. Look at Sleeping Dogs for example. They could have the option to have subs for the purists out there. Adding more options isn't going to hurt anyone.
Sega is just too cheap to do it.
Its less about them being "too cheap" and more to do with the fact that SEGA finally figured out the thing that people like about the Yakuza games is that they are a very authentic reflection of Japan. People come to it because they want a Japanese crime drama. I feel like english dubs undercut that experience.
For me it's the other way round. I don't want Steam.I'm not playing your PC game if it isn't on Steam, i don't care even if i get it for free.
Then feel free to continue to use the subs. But people also love Persona for the portrayal of day to day life in high school in Japan and use dubs. Sleeping Dogs like I previously mentioned was praised for the look and feel of Japan and I don't remember any reviewers complaining that an English dub undercut that.
I'm not sure if this is unreasonable per se but it'll certainly be unpopular around here:
I think single-player games are inherently a worse value than multiplayer-focused games, and should be priced accordingly. I don't think there's a single player game released this gen that I feel is truly worth more than US$20, but I would easily have paid US$200 for Destiny and felt like I got my money's worth.
Just because they screwed up 13 years ago doesn't mean they should never try again. The quality of performances in video games have gone way up. Look at Sleeping Dogs for example. They could have the option to have subs for the purists out there. Adding more options isn't going to hurt anyone.
Sega is just too cheap to do it.
Sleeping Dogs made the wrong decision with that IMO. The Chinese should have spoken Chinese all the time instead of just while cursing. I'm tired of media that has all these foreign countries speaking English so we can understand, nothing worse than an Asian born-and-raised person sounding like they're from America.Just because they screwed up 13 years ago doesn't mean they should never try again. The quality of performances in video games have gone way up. Look at Sleeping Dogs for example. They could have the option to have subs for the purists out there. Adding more options isn't going to hurt anyone.
Sega is just too cheap to do it.
You're not alone on this.RDR2 is the first time a game's review scores have actually actively annoyed me. I intellectually understand that reviews are 'just like opinions man' and that it's silly, yet in the scheme of video games, it really annoys me.
Sleeping Dogs made the wrong decision with that IMO. The Chinese should have spoken Chinese all the time instead of just while cursing. I'm tired of media that has all these foreign countries speaking English so we can understand, nothing worse than an Asian born-and-raised person sounding like they're from America.
RDR2 is the first time a game's review scores have actually actively annoyed me. I intellectually understand that reviews are 'just like opinions man' and that it's silly, yet in the scheme of video games, it really annoys me.
I think games (MMOs and anything related) should get rid of monthly subscription models and rely on microtransactions and DLC for revenue.
I think I lied and I already felt that way with BotW but to a much, much lesser degree. Maybe that's why RDR2 seems like the first, true GTFO moment as critical reception response for me.
I struggle to see how the maths of this works out. I've spent over 150 hours on Zelda: BotW and The Witcher 3 separately (and probably the same on RDR2), still seeing consistently unique and mind-blowing content right up to the last minute - but I've never sunk more than 10 or 15 hours into a multiplayer-focused game (except SOCOM and Counter Strike 1.6 which I cut my teeth on as a teen). How is that not good value?I'm not sure if this is unreasonable per se but it'll certainly be unpopular around here:
I think single-player games are inherently a worse value than multiplayer-focused games, and should be priced accordingly. I don't think there's a single player game released this gen that I feel is truly worth more than US$20, but I would easily have paid US$200 for Destiny and felt like I got my money's worth.
FFXV was an awful, boring video game that is the epitome of every trend out there done poorly. The characters are horribly written and just flat out unlikeable.
I'm so thankful I know someone who agrees with me who's a friend so I can just shit on it and not feel like an asshole but it's like COME ON WHAT WERE THESE GUYS PLAYING
I'm not sure if I'm more mad at the score or more upset at myself for not feeling the same
I'm not sure if this is unreasonable per se but it'll certainly be unpopular around here:
I think single-player games are inherently a worse value than multiplayer-focused games, and should be priced accordingly. I don't think there's a single player game released this gen that I feel is truly worth more than US$20, but I would easily have paid US$200 for Destiny and felt like I got my money's worth.
I agree. There was a lot more variety for Ist Party with those consoles then there was for the PS4.Sony western first party output on PS1-PS2-PS3 >>>>>> Sony western first party output on PS4
Someone from Digital Foundry after reading this: