So I decided to pick this up from Amazon recently (£10) and figured at the very least I'd get a pretty decent narrative driven FPS, but that's literally the last thing I was thinking about after a few hours.
Now don't get me wrong, the story seems solid enough and I'm interested to learn more, but everything else about this game feels like it's lost in time.
You have inventory management, resource management, skill trees and some light RPG elements. All of which aren't features you don't really see in high budget AAA FPS any more.
Then there's no health regeneration, resources are scarce to the point where I'm legit concerned about making it to my next objective and I'm creeping around areas hoping I don't encounter any enemies.
There's no handholding here either, you get some very simple tutorial messages and then you're left to your own devices.
The game genuinely feels like a remnant of a the mid 2000s where FPS games were more than linear shooters and trusted the player was capable enough to figure things out and work their way through a game.
In some ways, it has a very strong System Shock vibe to it, which is probably the craziest thing about the game. A System Shock-esque title in 2017 with good production values and tight controls? Who saw that coming...
Anyway, buy this game if you haven't already. In a year of average FPS titles, Arkane have shown there's still at one developer who wants to try something different.
Now don't get me wrong, the story seems solid enough and I'm interested to learn more, but everything else about this game feels like it's lost in time.
You have inventory management, resource management, skill trees and some light RPG elements. All of which aren't features you don't really see in high budget AAA FPS any more.
Then there's no health regeneration, resources are scarce to the point where I'm legit concerned about making it to my next objective and I'm creeping around areas hoping I don't encounter any enemies.
There's no handholding here either, you get some very simple tutorial messages and then you're left to your own devices.
The game genuinely feels like a remnant of a the mid 2000s where FPS games were more than linear shooters and trusted the player was capable enough to figure things out and work their way through a game.
In some ways, it has a very strong System Shock vibe to it, which is probably the craziest thing about the game. A System Shock-esque title in 2017 with good production values and tight controls? Who saw that coming...
Anyway, buy this game if you haven't already. In a year of average FPS titles, Arkane have shown there's still at one developer who wants to try something different.