I think I want to see these on a TV before making any kind of definite judgement, but on first glance the CRT filter doesn't appear to be doing much other than darkening the image.
There wasn't really last time either, in Europe most PSOne Classics cost €5 but the Final Fantasy games (and a few others) cost €10. There might be a few pricing tiers this time around as well.Just noticed that Worms Armageddon is almost double the price of Oddworld & Worms World Party. Maybe there's no set pricing this time around, i.e. $6 or $10 on PS3?
Some of the old load times in games were hard-coded, with the games just showing a loading screen for a pre-defined amount of time that was the maximum that the game was likely to take to load, so depending on the game being talked about here that might be what's happening. Sony probably aren't going to touch those so some games are likely to have long "load" times even though actual data loading is happening much faster.buddy on discord saying the loading is slow
no speed up function
Confirmation of custom video filters is new.
So far with at least some of these classic games we've heard of improvements/additions like...
Custom video filters
Increased resolution
Increased FPS
Trophy support
Rewind and save state features
Confirmation that you can freely access previously purchased classic games once they've been added to PSN
Not too shabby at all! I wonder what else may be in the works. Still hoping for improved textures via AI upscaling to show up at some point, if not at launch then later.
Persona 1 and Silent Hill please. Also I'll take the good RE3 too
I haven't checked, but I wouldn't be surprised if it was literally the same price as on PS3. I mean it's the same license so it'd be weird to charge less depending on which console you were buying from.There wasn't really last time either, in Europe most PSOne Classics cost €5 but the Final Fantasy games (and a few others) cost €10. There might be a few pricing tiers this time around as well.
Worms Armageddon for double the price of Worms World Party is an odd one. It's not like there's major differences between those games.
zoom inI think I want to see these on a TV before making any kind of definite judgement, but on first glance the CRT filter doesn't appear to be doing much other than darkening the image.
Even if they are not so good ports, FFVI and Chrono Trigger haven't gotten console ports so the PS1 copies I have would be awesome. Maybe the load times even get better.Final Fantasy wouldn't happen regardless because those games are already on PS4/5 as separate remasters. As Square is one of the only publishers that actually does remasters/ports of their titles from the PS1 era, I expect them to keep doing that rather than bringing them to this service, for better or worse. Silent Hill and MGS might be possible, it just depends on if Konami is planning collections or remasters that would include them or not, but I don't think it's impossible. Konami just has to be willing to put them on the service.
That's already available on PS4/PS5!
Would be nice to get the classic ones too though.
Totally possible. It'd explain the lack of a price for Ridge Racer 2 as well since that never got a downloadable release outside of Japan. Would also explain the weirdo Worms pricing.I haven't checked, but I wouldn't be surprised if it was literally the same price as on PS3. I mean it's the same license so it'd be weird to charge less depending on which console you were buying from.
It does seem like the title-by-title implementation may shake out to be pretty good, the problem is just going to be how many titles they can get. There are thousands of titles across the PS1, PS2, and PSP, and hundreds that are very well-refined games in their respective genres--Xbox is currently the standard in this regard, so that's what they'll be compared to.
Sony in particular has a pretty bad track record here since the start of the PS4 era, in which not only did the PS4 have no compatibility with prior purchased PS Classics, when they did launch a porting effort like the one we're seeing now, they only got 54 (!) PS2 games total. Half of the list was Sony, SNK, or Rockstar games, and Namco and Square, arguably the two biggest Japanese PS2 publishers only had one game each on the list.
Wow no jaggies? This has to be ps4/5 upscale at work?
Damn, modern filter looks great! The image looks more organic, like CRT, without the downside of the scanlines.
They'd be cool, and I certainly wouldn't say no to them, but I still kinda think we'd just get ports by Square if they want them on PS5, like the PC version of Chrono Trigger, or the FF Pixel Remasters. Feels more likely for them, specifically. I'd say they're the only publisher pretty much where actual ports would be more likely than a PS Classics release.Even if they are not so good ports, FFVI and Chrono Trigger haven't gotten console ports so the PS1 copies I have would be awesome. Maybe the load times even get better.
AFAIK, this isn't actually upscaling (such as on PS3). The games are actually being internally rendered at a higher resolution, sort of like Xbox BC games or N64 games on NSO, which is why they look so good.Wow no jaggies? This has to be ps4/5 upscale at work?
This looks so good.
Yeah the PS2 Classics range isn't that bad, and there's a ton of remasters that have come out over the years. For me the big missing ones are MGS which are supposedly happening, and then some Xenosaga would be nice.Aren't there only 60 something Xbox BC games. By pure numbers 54 PS2 games isn't some disaster if Xbox is the standard. What matters more is getting the big games that people want. Although many of those have been remastered or remade over years.
If you open the images in a new tab the CRT filter is much more apparent (at least on a monitor, not sure if that also comes across on a phone) compared to the embedded versions.I think I want to see these on a TV before making any kind of definite judgement, but on first glance the CRT filter doesn't appear to be doing much other than darkening the image.
That's awesome! I hope ps2 games run in this method or I guess hope they get same emu settings.AFAIK, this isn't actually upscaling (such as on PS3). The games are actually being internally rendered at a higher resolution, sort of like Xbox BC games or N64 games on NSO, which is why they look so good.
Damn, hopefully something that can be improved later on, I bet the emulator they are using isn't some static thing they can't touch later onbuddy on discord saying the loading is slow
no speed up function
For me, the issue is the poor selection of the games, themselves. Too many of Sony's own games in particular didn't make the cut.Aren't there only 60 something Xbox BC games. By pure numbers 54 PS2 games isn't some disaster if Xbox is the standard. What matters more is getting the big games that people want. Although many of those have been remastered or remade over years.
I tried it on my OLED TVIf you open the images in a new tab the CRT filter is much more apparent (at least on a monitor, not sure if that also comes across on a phone) compared to the embedded versions.
The internal resolution appears to be 1080p.
Ah, that does make the difference clear, thanks.
Not sure how much this will mean but the load time for FFVI didn't noticeably improve on PS3 when played off a hard drive that should have loaded much faster than a PlayStation's ancient 2x CD drive. Unless Sony do something quite different here I'd still expect original-CD-type load times.Even if they are not so good ports, FFVI and Chrono Trigger haven't gotten console ports so the PS1 copies I have would be awesome. Maybe the load times even get better.
Yeah PSP games often clean up very well when rendered at higher resolutions, and Ridge Racer's art direction helps that along quite a bit. Some of the cars are low poly and also have lots of 2D elements near the back so they're going to look a bit crap in 4K, but the stage themselves will generally look fine. Probably better than a lot of people expected.Wow no jaggies? This has to be ps4/5 upscale at work?
This looks so good.
Well, that's if we get PS2 games. They aren't confirmed for the service unfortunately, and there aren't any at the launch of this service (that we know of, at least), aside from the older PS2 Classics that were already on PS4. Those games did actually have increased resolution as well (somewhere around 900p on average), but also had various emulation issues, and a number of them don't work properly on PS5 atm. No confirmation from Sony yet on if we'll get any new ones.That's awesome! I hope ps2 games run in this method or I guess hope they get same emu settings.
Yeah, as someone that doesn't like CRT filters this may be the best thingDamn, modern filter looks great! The image looks more organic, like CRT, without the downside of the scanlines.
I wonder if the distinction actually only matters with PS2 Classics? Maybe the PS2 stuff currently available on PS4 will stay the same while PS5 gets those same games running on a new PS2 emulator? Probably not but just a theory.I wonder why there is a PS4 and PS5 version for these games. What could possibly be the difference
Still no mention on whether we PAL people get to play NTSC versions I guess?
Oh that's true. I forgot that they're for some reason considering those PS2 games as PS4 games. Very weird distinction.Well, that's if we get PS2 games. They aren't confirmed for the service unfortunately, and there aren't any at the launch of this service (that we know of, at least), aside from the older PS2 Classics that were already on PS4. Those games did actually have increased resolution as well (somewhere around 900p on average), but also had various emulation issues, and a number of them don't work properly on PS5 atm. No confirmation from Sony yet on if we'll get any new ones.
I wonder if we'll see some at native 4K on PS5, it should be possible right?
I wish the PS5 could read PS1/2 discs and bc would work like on Xbox.
I would be all over this.
Still no mention on whether we PAL people get to play NTSC versions I guess?
Unfortunately the PS5 disc drive isn't compatible with the discsRight? They were fine with it on PS3! Just let me put the disc in and download an emulator if you don't think it'll run as well
No chance every game can be played online like with Nintendo's Switch emulator? Either way, this looks good. I missed out pretty much every Sony generation except for PS4 and PS5, so a whole lot of games I'll finally get to play!
I have a feeling it's gonna be a mix of both and it will be a shit showStill no mention on whether we PAL people get to play NTSC versions I guess?
It should, but i don't expect them to differentiate between ps4 and ps5 when running these games (hence why these are 1080p screenshots upscaled to 4k).I wonder if we'll see some at native 4K on PS5, it should be possible right?
The Worms games said no online, but has local multiplayer I believe.
FEATURES:
Access the fantastic "Wormpot" which gives you over 1000 different game styles. All modes are available offline, online, or a mixture of both!
Over 20 Multiplayer missions: players can now team up with a buddy to tackle cooperative missions where working together is the only way to twin. Alternatively, check out the competitive missions and fight in specially prepared scenarios.
Single player and multiplayer, 2-6 local players
It's a veritable feast with nearly 60 weapons, ranging from the relatively calorie-free bazooka to the full fat concrete Donkey. Oh man!
If you're late to the party scene, don't worry. Our friendly training section will soon have you dancing with the rest of us.
Worms World Party [PS1 Emulation] (English)
Experience Worms World Party originally released on the PlayStation® console, enhanced with up-rendering, rewind, quick save, and custom video filters. With both single player and up to 6 players leading their worms into manic multiplayer mayhem, this unique, wacky, outrageous, addictive and...store.playstation.com
The descriptions for Worm's World Party confirms online play.
That's kind of bad news.Both of the Worms games for the Asia regions have the original PAL disc IDs within their new PS4 content ids:
Worms Armageddon
EP4064-CUSA33245_00-SLES022170000000
Worms World Party
EP4064-CUSA33247_00-SLES038040000000
It needs someone to play them to determine whether they've done anything to them to make them suitable for running on 60hz displays.