What? Spider- Man sold 9 M in 2 months and 3 weeks. To put things in perspective Horizon Zero Dawn sold 3.4 M in 2 months and 7.8 M in 12 months.Any ideas on what people think Spider-man will do in lifetime sales, maybe 12 Million?
Not really that much more expensive, SSDs are shockingly cheap these days, especially the small ones that're comparible to the flash drives you're bringing up. The main reason why retail flash drives tend to be cheaper is because they're much lower quality but it's not like Sony's going to buy those off retail shelves or even buy dirt cheap flash memory from manufacturers, so it's a bit of a pointless debate.Most SSDs are based on Flash, but are much more expensive than the equivalent amount of cheap flash memory.
The ps3 super slim which launched with 12GB of flash is the comparison here. It was stripped down to the bare minimum and would not run most games with that 12GB but wasn't meant to.
You want to run games that need a ton of space, plug in a hard drive you already own. Since the ps4 supports internal AND external drives now, its even more feasible.
128 is workable if Sony really wants to get a 99 or 129 PS4 out of the door, especially if they're pushing it as a streaming box with 6 months of PSNOW or similar to play ps4 games
Any ideas on what people think Spider-man will do in lifetime sales, maybe 12 Million?
i saw this coming a while back :) i am not sure if god of war or spiderman sold more thought.
i am glad i bought the ps4. to be honest thought, i had the original ps4. the ps4 pro and i changed my ps4 pro for the new ps4 pro with a quiter fan. i just finished god of war and i am buying spiderman once that goes under 30 euro. i had some of the best experiences and also own the vr since a month. this generation has been amazing, i think i will stop buying games this year and save up for the ps5.
Not really that much more expensive, SSDs are shockingly cheap these days, especially the small ones that're comparible to the flash drives you're bringing up. The main reason why retail flash drives tend to be cheaper is because they're much lower quality but it's not like Sony's going to buy those off retail shelves or even buy dirt cheap flash memory from manufacturers, so it's a bit of a pointless debate.
Personally, I think shipping a PS3 with only 12GB was a mistake in the first place, so saying "they should do that again" isn't really a convincing argument to me. From what I recall, even though it helped lower the PS3's price it didn't actually help sales all that much and it wasn't exactly a good look in the media. So I think if they're going to do it they need to include enough storage so that players can comfortably use their console without an asterisk at the end saying they need to buy an internal or external HDD as well.
i saw this coming a while back :) i am not sure if god of war or spiderman sold more thought.
https://www.resetera.com/threads/ca...-war-commercially.59158/page-10#post-11102162
Yea that was PS3 games, Not High texture 4k PS4 gamesThe ps3 super slim literally launched with 12GB of flash memory and nothing else.
It already HAS worked. Sony has already done this.
There was a different model released (looks identical) that apparently ran quieter then the first Pro model.
There was a different model released (looks identical) that apparently ran quieter then the first Pro model.
Yeah it was quite difficult to read, which was why i thought maybe you didnt understand :PYeah thanks for clarifying that, I know. But read his sentence.
Im not talking about the size. I'm talking about he speed and the amount it can read/write. 128gb flash drive that reliable and fast? might as well get a 256gb SSD
Im not talking about the size. I'm talking about he speed and the amount it can read/write. 128gb flash drive that reliable and fast? might as well get a 256gb SSD
PS3 didnt install most of it's games first and didnt rely on the HD as much as the PS4.
Unrelated to the actual accomplishment, I've seen a metric ton more people make a Nicheman reference than the actual original source of spiderman being niche (one person). At this point I have to assume some of you don't know what the word niche actually means, and think it's a nice nickname for spoodermeng.
Well, Kinect sold half of that, and it was a shitty gimmick. Mostly because tracking latency is an order of magnitude too high.
PSVR is actually not a shitty gimmick. Its tracking latency is fantastic and VR is the future and whatnot.
In a just world, PSVR should have sold twice as much as Kinect. It's only in hindsight that we can see what a pipe dream that was :)
PS3 games almost all required some form of install by the time the super slim launched in 2013- 7 full years after the OG ps3 launched in 2006. Every single game on that system was at least 720p with most flagship games supporting 1080p.
Sony's message with that was that if you needed something high performance, that wasn't for you, or you could install your own drive.
That message is still valid if not moreso, since the PS4 supports external drives (the ps3 did not), and there is a streaming option that does not require a ton of hard drive space.
I'm not sure why we're still debating this, since the original premise of "this can't be done" was already disproven. The only issue is whether Sony thinks it's a good idea (and the 12GB stayed in production for 3 years) and none of us can answer that.
It needs to stop. It's become predictable and boring. What makes it worse is that one person said it. Since then ERA has taken one fucking persons opinion and turned it into the opinion of the masses
I have a Pro but I'd totally buy a 7nm super slim if it's $200 and at least 40% smaller than current slim. I'm a sucker for slim models
91M is crazy. It should do another 15M easy in 2019 if not more. I could see it at 105M this time next year and depending on price, maybe 110M.
If PS5 is holiday 2020, then the PS4 should do another 10M in 2020 minimum, probably more.
Could be 115-120M by the time PS5 ships if it's holiday 2020.
PSVR costs far more, I don't think 50M is realistic in PS4's lifetime.
PSVR costs far more, I don't think 50M is realistic in PS4's lifetime.
Well, Kinect sold half of that, and it was a shitty gimmick. Mostly because tracking latency is an order of magnitude too high.
PSVR is actually not a shitty gimmick. Its tracking latency is fantastic and VR is the future and whatnot.
In a just world, PSVR should have sold twice as much as Kinect. It's only in hindsight that we can see what a pipe dream that was :)
Agreed. We are coming to that point where unit sales will no longer matter. It's about services and support. Hardware is cheap and almost worthless. I wouldn't be surprised if we never knew how many consoles any of them sold at some point today just what the MAU, engagement, revenue per user, whatever.It's a good example of people not understanding why a certain metric is indicative of anything.
Since there's the idea that when a console or game is launched, the manufacturer may try flooding the market with the consoles and say that they've sold X amount.
But when it's a PlayStation that's been sold out at times during black Friday and Christmas, it's a pointless discussion.
Wiki has Kinect at 35 million in 7 years.
Also, your preference blinds you.
Wiki has Kinect at 35 million in 7 years.
Also, your preference blinds you.
Not to mention the product itself has been discontinued for well over a year now.Are you arguing about Kinect's performance? I don't feel like it performed very well and that's one of the reasons it was dropped from the Xbox One (along with price reduction).
Are you arguing about Kinect's performance? I don't feel like it performed very well and that's one of the reasons it was dropped from the Xbox One (along with price reduction).
35 million only bolsters my argument further so thanks for the correction.
I vastly prefer VR to Kinect. I don't think that's a controversial opinion in the least so i'm puzzled by your comment.
Even if we look at the Kinect and PSVR two year track record, the Kinect is still higher by a vast number. It was only Kinect V2 that had a bad time and that's probably sold more than the PSVR.
You don't reach 35 million by being "shitty" that's just pure delusion.
Kinect also cost 1/3rd of PSVR when it launched.In a just world, PSVR should have sold twice as much as Kinect. It's only in hindsight that we can see what a pipe dream that was :)
Kinect also cost 1/3rd of PSVR when it launched.
Anyway Sony's expectations actually underestimated initial market-demand, and that in turn was obviously nowhere near Kinect (let alone 2xKinect) so any wishful thinking came from fans, not manufacturers (this goes for PCVR sales as well).
I owned 2 Kinects. Kinect 1 and Kinect 2. They. Were. Garbage. Because. Of. Too. High. Latency.
If you wish to argue that Kinect is great, the floor is yours. Please tell us about your wonderful experiences with Kinect, and tell me the last time you played a Kinect game.
I didn't tout the Kinect as a great product because frankly it isn't
PSVR launched with a $399 price. Without anything bundled (standard SKU). It will reach 4 million units sold soon-ish. So imo these are very good numbers so far :)It's not only unrealistic, it's straight up impossible.
You're correct that Kinect cost 199 and PSVR cost 299 + optional PS move wands. I forgot about that. Yes, that definitely had a huge negative impact for sure. I