It's always possible that AMD hired a better intern who didn't let anything slip and there is indeed a secret APU.Whose to say the PS5 isn't a totally different APU we haven't seen yet?
It's always possible that AMD hired a better intern who didn't let anything slip and there is indeed a secret APU.Whose to say the PS5 isn't a totally different APU we haven't seen yet?
Don't get them started on this ffs 🤣
The github results were not testing the dev kit.Andromeda just posted a while ago even the current dev kit doesn't have all 40CUs active.
Do you have first hand knowledge of this?40/40 won't happen for the retail PS5. Not a chance. It's not even happening on their devkit produced in limited quantity.
Sega had two production ready designs for the Dreamcast and chose one because of a power struggle between the American and Japanese divisions. They faced lawsuits over it. So, not even close.It'll be the greatest and most expensive trick in the history of hardware warfare.
Ariel and Oberon have 36CUs activated, so 4 must be disabled. There are also references of Navi 10 in the Github, which is the 40CUs 5700. I thought it was obvious by now ?Andromeda just posted a while ago even the current dev kit doesn't have all 40CUs active.
I like my prediction from 2018, but that price is a big NOI posted this in the old topic:
My new PS5 prediction:
Launch Q4 2020 - Full PS4 BC - PS4 games enhanced for PS5 launch: TLOU 2, Death Stranding, Horizon 2, Gran Turismo 7 etc
Games will support Dolby Vision and Dolby Atmos
AMD APU 7nm Ryzen 8 core (16 threads) + custom GPU 12-14 TF
RAM 24GB GDDR6 (I would say 32 but it seems to much at this moment)
UHD Blu Ray (triple-layer 100GB)
DualShock 5 with Bluetooth 5.0 and a new design.
The logo of the console same as the PS2
2TB SSHD
399$ - 349£ - 399€
I voted here for 2019 but I changed my mind, late 2020 it is :)
Not sure it is logical that the dev kit could be 36/40 but retail would be 40/40? That V kit is almost certainly bigger than the retail kit too.
You guys are stuck at the 5700 or 5700XT. We can see Ariel was at this level a long time ago. There isn't any good authority that says PS5 is stuck with maximum 40 CU. Bigger Navi is already out. Hitting 40 CU won't be an issue if Arden hits 56, with at least 8 redundancy. Sony can also ask for N7P process without having to re-mask. There can be real eff gains on-year at the same node. 2 GHz won't be a pipe dream, it's in the damn dev kits.It'll be the greatest and most expensive trick in the history of hardware warfare.
Sega had two production ready designs for the Dreamcast and chose one because of a power struggle between the American and Japanese divisions. They faced lawsuits over it. So, not even close.
I believe those devkits were for the devs to have a base target. The 5700 were probably the best at the point in time to max out. And work up from there. I may be wrong tho. But that old info should be in the back of our minds by now imhoYou guys are stuck at the 5700 or 5700XT. We can see Ariel was at this level a long time ago. There isn't any good authority that says PS5 is stuck with maximum 40 CU. Bigger Navi is already out. Hitting 40 CU won't be an issue if Arden hits 56, with at least 8 redundancy. Sony can also ask for N7P process without having to re-mask. There can be real eff gains on-year at the same node. 2 GHz won't be a pipe dream, it's in the damn dev kits.
And considering cost, there may have been cost-sharing pricing for Sony considering that we are looking at 5700 units for early testing that may have been repurposed for consumer use.
Ariel and Oberon have 36CUs activated, so 4 must be disabled. There are also references of Navi 10 in the Github, which is the 40CUs 5700. I thought it was obvious by now ?
DrKeo made a great post earlier today: he found out in that Github data,among other things, that Ariel is definitely only 36 CU design,it's not clear for Oberon.Right, so makes zero sense that the retail console would then be 40CUs.
Im sure matt saying " I'm glad to see we've moved pass thinking the Github leak was confirmation of anything." was just for laughs
No. It was announced in 97, and DC launched 9-9-99.
Either Sony made state of the art machine or it is 8TF-9TFs at $399.
DrKeo made a great post earlier today: he found out in that Github data,among other things, that Ariel is definitely only 36 CU design,it's not clear for Oberon.
I didn't say Github contradicted itself, I said there's a lot of contradictory info floating around (consoles equal in power or PS5 slightly stronger etc). There are multiple possibilities for the Github info being misleading however, such as the CU count not being limited to 36/40 or Ariel/Oberon not being the final PS5 GPU. I don't doubt the Github info, just some of the conclusions drawn from it. But like I said, I'm just gonna wait for the official reveal at this point.The GitHub info is not contradictory. It has two errors.
1. Config typo error where Arden data is pulled into Oberon results.
2. Sparkman and Arden templates, which only contain theoretical values, are the same.
Everything else adds up from what I've read.
There is no such thing as a NAVI no redundancy 36 CU chip.Maybe, but it could also be that Sony/AMD, after the Gonzalo leaks of January/April, plugged the holes and everything since has been old stuff?
We could then end up with a chip that hasn't been seen yet with higher CUs/lower clocks similar to XSX?
That seems more logical to me than a very high clock/no redundancy/36CU chip for the retail console. It will likely mean my hope of $399/£349 is over, though.
Granted, but there is the question of how old the info might be. Also Matt's comment and most insiders suggesting PS5 being a tiny bit more powerful than XSX etc.
*shrugs* #nonearertoanswers
i did the math earlier. if we assume 10% efficiency gains, and 1.7 ghz being the sweet spot for 5700xt in 2019, then they are already at 1.87 ghz (gonzalo clocks). add 7% for n7p improvements for launch and we can hit oberon 2.0 ghz clocks and even go higher to 2.1 ghz and still stay in the sweet spot for a 100-110w 36 cu gpu or a 150-160 w console.You guys are stuck at the 5700 or 5700XT. We can see Ariel was at this level a long time ago. There isn't any good authority that says PS5 is stuck with maximum 40 CU. Bigger Navi is already out. Hitting 40 CU won't be an issue if Arden hits 56, with at least 8 redundancy. Sony can also ask for N7P process without having to re-mask. There can be real eff gains on-year at the same node. 2 GHz won't be a pipe dream, it's in the damn dev kits.
And considering cost, there may have been cost-sharing pricing for Sony considering that we are looking at 5700 units for early testing that may have been repurposed for consumer use.
$250 is a phenomenal price for Lockhart. That would be very generous of MS considering it will still have a Zen 2 CPU, SSD, etc.The Reddit leak from Jan that had all the correct specs for Scarlett had $250 for Lockhart, $399 for PS5, $499 for Scarlett.
MS certainly was thinking of prices like that in late 2018.
Albert Penello thinks the Ps4 would be $399, and he knows what price target MS has in mind for Xsx.
This is exactly what Richard Leadbetter suggested in one of his recent videos.I suspect there's a non-zero chance Lockhart's reveal and strategy is tentative with PS5 details. Lead with your best foot (XSX), and then use Lockhart to address whatever market opportunity PS5 creates with its reveal.
i did the math earlier. if we assume 10% efficiency gains, and 1.7 ghz being the sweet spot for 5700xt in 2019, then they are already at 1.87 ghz (gonzalo clocks). add 7% for n7p improvements for launch and we can hit oberon 2.0 ghz clocks and even go higher to 2.1 ghz and still stay in the sweet spot for a 100-110w 36 cu gpu or a 150-160 w console.
the real question here is why would sony target ps4 and pro tdp numbers when they have a $499 budget this time around. would they really go ahead and make another $381 bom console?
Again, why on earth is there a 40 CU limit? You will see much much higher next week.
They wanted to use Cell as a GPU at some point. They had to disable a SPE for yields as well.It would also rumors that PS3 had to change stuff late also but i not certain how true that was .
Plus the delay kind throw off the time line for that one.
Then there was the rumor of PS4 using bulldozer in dev kit but end up having to change that .
It would also rumors that PS3 had to change stuff late also but i not certain how true that was .
Plus the delay kind throw off the time line for that one.
Then there was the rumor of PS4 using bulldozer in dev kit but end up having to change that .
It seems like Aegon deleted this part of his post because I don't see it when I click on the link you responded to.
Huh 8/16 cpu with 1tb NVMe SSD and 5700+ GPU 499 is a great price. Parted out it would cost way more.40CU @ 2+GHz is a $499 box. Charging that much for a sub-12TF console would be laughable.
Probably a demo and VR and maybe little spec talk. Reveal will not IMO be @ CES.i am pretty certain sony will reveal something at CES. After wired articles, CES seems like the most mainstream place you can reveal your console.
maybe it will just be the console with a tech demo. or maybe some specs. its a better avenue to trod out cerny than say e3 or a feb meeting which should just focus on games.
Again, why on earth is there a 40 CU limit? You will see much much higher next week.
storage,apu and ram but why cooling? if the tdp is the same as the pro why invest so much more in cooling?You're forgetting storage, cooling, memory and APU are all going to be more costly than Pro at launch.
i wrote it but wasnt going to post it. this forum has a bit habit of appending posts after your auto saved drafts on mobile and then auto scrolls down so you dont see anything that might have been there from before. i have to go back and edit many posts i never intended to post. people who get phantom notifications from me can attest to that lol.It seems like Aegon deleted this part of his post because I don't see it when I click on the link you responded to.
storage,apu and ram but why cooling? if the tdp is the same as the pro why invest so much more in cooling?
and if you are spending more on cooling then why limit yourself at 150w? why go with a smaller chip if you are paying $20-30 extra on cooling?
why cheap out on the most important thing in your console? you said it yourself the difference between 40-60 cus is 50 mm2. thats only 15% larger. costs should be 15% too.
so they spend over a $100 on storage, ram and cooling but not another $15-30 on apu? what price are they targeting? $479?
When Cerny said that the PS5 would be worth the price you pay for the hardware, it means that it most likely won't be $399.The Reddit leak from Jan that had all the correct specs for Scarlett had $250 for Lockhart, $399 for PS5, $499 for Scarlett.
MS certainly was thinking of prices like that in late 2018.
Albert Penello thinks the Ps4 would be $399, and he knows what price target MS has in mind for Xsx.
storage,apu and ram but why cooling? if the tdp is the same as the pro why invest so much more in cooling?
and if you are spending more on cooling then why limit yourself at 150w? why go with a smaller chip if you are paying $20-30 extra on cooling?
why cheap out on the most important thing in your console? you said it yourself the difference between 40-60 cus is 50 mm2. thats only 15% larger. costs should be 15% too.
so they spend over a $100 on storage, ram and cooling but not another $15-30 on apu? what price are they targeting? $479?
When Cerny said that the PS5 would be worth the price you pay for the hardware, it means that it most likely won't be $399.