lots of people bought ps1 classics on ps3/psp/psvita (so do i) and want to play them =/.
I think all of the ps4 ps1/PS2 classic will be available on PS5, I'm talking about true PS1 BC.
lots of people bought ps1 classics on ps3/psp/psvita (so do i) and want to play them =/.
oh disc support you mean, now i understandI think all of the ps4 ps1/PS2 classic will be available on PS5, I'm talking about true PS1 BC.
My hopes are definitely reasonably placed. I just don't like the downplay of old gens collections as if the 35 yo+ marketshare doesn't exist. ;)It would be cool if they pulled it off, especially if they could a better version of the PS2's PS1 BC enhancements, I would not get your hopes up though.
If they do have PS1 BC it will be a very nice fan service gesture because I don't think it would make them any money.
New Leak from reddit:-This leak has some information matching with the previous reddit leak about the PS event and details. but the $79 part is making this seems fake but who knows bad things do come true what do you guys think. Check the leak details below.
Hey, all I've gotten some PlayStation 5 information from a job my gaming mate does. He works in one of the biggest European distributing and retail chains in the world.
Console:
Marketing:
- PlayStation 5 will cost €399
- Dualshock 5 will cost €54.99 (Black, White, Red, and Blue at launch)
- Games suggested retail price at launch are €79.99 (Subject to change)
- Several previous PlayStation 4 exclusive including God of War, Horizon Zero Dawn, Marvel's Spider-Man and Uncharted 4 will get a rerelease under "PlayStation 5 Legacy Hits" games will be reprinted onto UHD Blu Rays for €33.99 making them PlayStation 5 only versions. This is due to including game fixes patches, PlayStation 5 support and downloadable content.
- PlayStation 5 is backward compatibility out of the box no day 1 patches or software need to be downloaded to support this.
- PlayStation 5 isn't just backward compatible with PlayStation 4 and VR software it will support PlayStation 1, 2 and 3 disc and digital download backward compatible
- PlayStation 5 will support standard and 4K Blu-ray video playback
- Retailers are expected to open the first wave of pre-orders in early March.
- PlayStation 5 marketing message is about community and connections.
- One of the trailers shows people playing PlayStation 5 around the world this includes America, England, Japan and Malaysia playing together in groups or online play.
- The trailer includes backward compatibility, cross-play, and online play demonstration.
- Games that seem to be showcased in this trailer describe to me as
- New Crash Bandicoot game
- Horizon Zero Dawn Sequel
- Spider-Man swinging in new york
- The Last of Us Part 2
- Ghost of Tsushima
- Third-person action Viking game
- Space Japanese action game
- 3D Platformer with robots
- A fantasy medieval game that has a dragon blowing fire on a bridge
- A batch of PlayStation 2,3 and 4 footage (Metal Gear Solid, Tekken 3, Ape Escape 3, Grand Theft Auto Vice City, ICO, Infamous and Killzone 2, Uncharted 4, Bloodborne, Knack, God of War)
- Street Fighter title looks more realistic than Street Fighter V
- A futuristic medieval game that has sword combat
New leak from me
1. PS5 will launch between September 2020 and December 2020
2. PS5 will launch between $299 and $699
3. PS5 will have 6-15 TFs of power
4. There will be sequels to popular PS4 games on the PS5.
On the backwards compatibility argument, I am honestly still fairly certain that they will not have BC for older systems. Looking at it from their prospective, they released the Playstation Classic in Holiday 2018 to try to cash in on nostalgia (and lets be honest here, probably to see if backwards compatibility is actually a profitable endeavor with hard numbers before investing lots of money into it) and the system completely crashed and burned in terms of sales and reviews. It was marked down 60% less than 2 months after it came out, and over a year later, it can still be found new at a lot of Gamestop and Target stores for $20, and Gamestop stores have also stopped taking it for trade in. That just shows Sony that backwards compatibility is not worth the amount of time that would be needed for developing an emulator and then testing all of the games (and also getting them re-licensed for their store to make money off of them) to ensure playability. Also, looking at things from the consumer perspective, the PS Classic used a crappy open source emulator that had poor accuracy and performance, and the PS2 Classics on the PS4 was abandoned after just a couple years and an abysmal 51 games being listed because Sony's emulator was apparently not accurate enough to emulate a lot of games, and also had the developers/publishers do a lot of the heavy lifting to get things working.
I am honestly yet to see any evidence that the PS5 will play games from the PS3, 2 or 1, especially not from the disk. I am seriously hoping that it's something that they do though, since I would love to be able to easily play a lot of the games exclusive to the older Playstation systems without having to hunt for an older system for what would be just a large handful of games. I would much rather buy a PS5 thats backwards compatible with all older generations and be happy that I can play all the new Sony games for the next 7 years as well as more than 20 years of games
On the backwards compatibility argument, I am honestly still fairly certain that they will not have BC for older systems. Looking at it from their prospective, they released the Playstation Classic in Holiday 2018 to try to cash in on nostalgia (and lets be honest here, probably to see if backwards compatibility is actually a profitable endeavor with hard numbers before investing lots of money into it) and the system completely crashed and burned in terms of sales and reviews. It was marked down 60% less than 2 months after it came out, and over a year later, it can still be found new at a lot of Gamestop and Target stores for $20, and Gamestop stores have also stopped taking it for trade in. That just shows Sony that backwards compatibility is not worth the amount of time that would be needed for developing an emulator and then testing all of the games (and also getting them re-licensed for their store to make money off of them) to ensure playability. Also, looking at things from the consumer perspective, the PS Classic used a crappy open source emulator that had poor accuracy and performance, and the PS2 Classics on the PS4 was abandoned after just a couple years and an abysmal 51 games being listed because Sony's emulator was apparently not accurate enough to emulate a lot of games, and also had the developers/publishers do a lot of the heavy lifting to get things working.
I am honestly yet to see any evidence that the PS5 will play games from the PS3, 2 or 1, especially not from the disk. I am seriously hoping that it's something that they do though, since I would love to be able to easily play a lot of the games exclusive to the older Playstation systems without having to hunt for an older system for what would be just a large handful of games. I would much rather buy a PS5 thats backwards compatible with all older generations and be happy that I can play all the new Sony games for the next 7 years as well as more than 20 years of games
no screenshots?
History? PS4 is the only console that didn't launch with BC. PS2 and PS3 launched with full BC. PS3 dropped it partly due to cost though.As much as many people keep going on about "full" BC for PS5, I agree with you here. History is not on Sony's side when it comes to support for older systems, not just video games.
If they launch with what looks to be downclocked hardware support/emulation for PS4, that will be enough. The current PS4 owners can keep their library going forward and it fits into this potential ecosystem approach.
If you are going to try to make backward compatibility a feature, the way it hits hard is if you go hard and make it big and bold. Phil Spencer announcing it on stage and saying that 100 games would be playable by end of year was a bold first step when it was first said to be impossible.
If Sony was to do that move at the PS5 launch announcement, it could be seen as a half step and a middling attempt. I think Jim Ryan knows that he has downplayed BC in the past however, past is the past and even being a Xbox guy myself, I can't wait to see which way Jim will reveal BC
Well removeddit doesn't even help cus it still shows it deleted.
old and new links worked for me - but they loaded up the content after a few seconds. In any case I've copied what they said and added it to the post.
On the backwards compatibility argument, I am honestly still fairly certain that they will not have BC for older systems. Looking at it from their prospective, they released the Playstation Classic in Holiday 2018 to try to cash in on nostalgia (and lets be honest here, probably to see if backwards compatibility is actually a profitable endeavor with hard numbers before investing lots of money into it) and the system completely crashed and burned in terms of sales and reviews. It was marked down 60% less than 2 months after it came out, and over a year later, it can still be found new at a lot of Gamestop and Target stores for $20, and Gamestop stores have also stopped taking it for trade in. That just shows Sony that backwards compatibility is not worth the amount of time that would be needed for developing an emulator and then testing all of the games (and also getting them re-licensed for their store to make money off of them) to ensure playability. Also, looking at things from the consumer perspective, the PS Classic used a crappy open source emulator that had poor accuracy and performance, and the PS2 Classics on the PS4 was abandoned after just a couple years and an abysmal 51 games being listed because Sony's emulator was apparently not accurate enough to emulate a lot of games, and also had the developers/publishers do a lot of the heavy lifting to get things working.
I am honestly yet to see any evidence that the PS5 will play games from the PS3, 2 or 1, especially not from the disk. I am seriously hoping that it's something that they do though, since I would love to be able to easily play a lot of the games exclusive to the older Playstation systems without having to hunt for an older system for what would be just a large handful of games. I would much rather buy a PS5 thats backwards compatible with all older generations and be happy that I can play all the new Sony games for the next 7 years as well as more than 20 years of games
I wouldn't.The way Sony has treated bc since PS3, I would expect questionable treatment of bc for PS5. I would fully expect a Nintendo style approach. Require repurchase of games you already bought on PS3/PSP/Vita and no support for discs at all. That said, I hope for a more Microsoft approach and hold out hope for full Playstation bc support. Too much of their library is no longer easily playable. If only for preservation everyone should hope for this.
Right, cheap cash grabs because of how things were this gen. BC wasn't a priority this gen, so their efforts reflected that.On the backwards compatibility argument, I am honestly still fairly certain that they will not have BC for older systems. Looking at it from their prospective, they released the Playstation Classic in Holiday 2018 to try to cash in on nostalgia (and lets be honest here, probably to see if backwards compatibility is actually a profitable endeavor with hard numbers before investing lots of money into it) and the system completely crashed and burned in terms of sales and reviews. It was marked down 60% less than 2 months after it came out, and over a year later, it can still be found new at a lot of Gamestop and Target stores for $20, and Gamestop stores have also stopped taking it for trade in. That just shows Sony that backwards compatibility is not worth the amount of time that would be needed for developing an emulator and then testing all of the games (and also getting them re-licensed for their store to make money off of them) to ensure playability. Also, looking at things from the consumer perspective, the PS Classic used a crappy open source emulator that had poor accuracy and performance, and the PS2 Classics on the PS4 was abandoned after just a couple years and an abysmal 51 games being listed because Sony's emulator was apparently not accurate enough to emulate a lot of games, and also had the developers/publishers do a lot of the heavy lifting to get things working.
History would say otherwise, actually. When Sony prioritized BC, it has been fairly good. That will be the case with PS5.As much as many people keep going on about "full" BC for PS5, I agree with you here. History is not on Sony's side when it comes to support for older systems, not just video games.
If they launch with what looks to be downclocked hardware support/emulation for PS4, that will be enough. The current PS4 owners can keep their library going forward and it fits into this potential ecosystem approach.
If you are going to try to make backward compatibility a feature, the way it hits hard is if you go hard and make it big and bold. Phil Spencer announcing it on stage and saying that 100 games would be playable by end of year was a bold first step when it was first said to be impossible.
If Sony was to do that move at the PS5 launch announcement, it could be seen as a half step and a middling attempt. I think Jim Ryan knows that he has downplayed BC in the past however, past is the past and even being a Xbox guy myself, I can't wait to see which way Jim will reveal BC
New leak from me
1. PS5 will launch between September 2020 and December 2020
2. PS5 will launch between $299 and $699
3. PS5 will have 6-15 TFs of power
4. There will be sequels to popular PS4 games on the PS5.
Thanks!old and new links worked for me - but they loaded up the content after a few seconds. In any case I've copied what they said and added it to the post.
I don't think that Sony is aiming for the tiny fraction of people that still have PS1 and PS2 discs (or even PS3) with backwards compatibility. It's about reintroducing those old titles to another generation and above everything create the illusion of a giant Playstation ecosystem that spans multiple generations (even if only a fraction of old titles are available).
If this is real, two 3TB SSDs could last one for a long time, especially if game sizes don't get bigger.
I got tons of ps1 discs I want to play again.
Breath Of Fire 3, Saga frontier and a bunch more.
As much as many people keep going on about "full" BC for PS5, I agree with you here. History is not on Sony's side when it comes to support for older systems, not just video games.
If they launch with what looks to be downclocked hardware support/emulation for PS4, that will be enough. The current PS4 owners can keep their library going forward and it fits into this potential ecosystem approach.
If you are going to try to make backward compatibility a feature, the way it hits hard is if you go hard and make it big and bold. Phil Spencer announcing it on stage and saying that 100 games would be playable by end of year was a bold first step when it was first said to be impossible.
If Sony was to do that move at the PS5 launch announcement, it could be seen as a half step and a middling attempt. I think Jim Ryan knows that he has downplayed BC in the past however, past is the past and even being a Xbox guy myself, I can't wait to see which way Jim will reveal BC
Ps1 classics on PSN sold a lot on ps3,psp psvita. Sony does not have a restricted view as to why the ps1 mini failed while nintendo mini sold a lot, they know the product was not received well due to the quality of it and there's nothing related that there's no nostalgia for ps1 games. And PS4 is the only console release until today with horrible bc.As much as many people keep going on about "full" BC for PS5, I agree with you here. History is not on Sony's side when it comes to support for older systems, not just video games.
If they launch with what looks to be downclocked hardware support/emulation for PS4, that will be enough. The current PS4 owners can keep their library going forward and it fits into this potential ecosystem approach.
If you are going to try to make backward compatibility a feature, the way it hits hard is if you go hard and make it big and bold. Phil Spencer announcing it on stage and saying that 100 games would be playable by end of year was a bold first step when it was first said to be impossible.
If Sony was to do that move at the PS5 launch announcement, it could be seen as a half step and a middling attempt. I think Jim Ryan knows that he has downplayed BC in the past however, past is the past and even being a Xbox guy myself, I can't wait to see which way Jim will reveal BC
I believe the final x2 is number of ops per clock.The formula:
52 (CU)*64(No. of stream processors per CU)*1.8 (clock frequency)*2 (FP32?! I am not sure about this one) = 11980.8 GFlops or 11.98 TF
Fine, but no one's going to be forced to discuss it. They're allowed to simply say "false" if that's their opinion. If you want to talk about it, just do so; anyone else who's interested will join in.I just want us to have a discussion, this a speculation thread as far as I'm aware, even if that speculation is at times unsubstantiated or unlikely some people may want to discuss it.
A 2m sample on a 65m population is huge. If I remember right, the margin of error for a 99% confidence interval would be less than a tenth of a percent.I said that link which you provided was calculating most played based on only 2 million players, the list wasn't about PUBG only was it? I said number of active unique xbox live users was tens of millions bigger than what that list is based on. ...All the numbers are to put your link into perspective and how much margin of error there could be.
History? PS4 is the only console that didn't launch with BC. PS2 and PS3 launched with full BC. PS3 dropped it partly due to cost though.
Apologies, i should have been more clear about what i was referring to.
The Playstation Mini was a atrocious money grab that showed no love or care for what they were doing.
The PlayStation 2 hardware BC was great, PS3 BC was good for the original release hardware, then they made the slim and advertised it here in Australia as still being backwards compatible fully with ps2 games. I watched that happen as friends dealt with angry parents.
Considering the forward facing approach of Sony this generation and the fact that it has worked wonderfully in their favour, I don't trust them swinging for anything more than what can be achieved easily and for a reasonable cost.
PS3 emulators have had individual patching written over years to get the results we see in the pc emulation today. To build upon that is a people power cost and engineering effort that is not worth it, in my mind.
I would love to be proven wrong.
As far as i can remember something only says deleted if the person who posted it removed it themselves. It would say removed if moderators/reddit removed it instead. i think this is a common tactic for people to try and make their leaks look more real
my heart be still lol
realistically, how much money and time do you think it would cost to create a working PS3 emulator that works with 70% of the PS3 library?
The fat 60GB PS3 released in Europe/AU was equivalent to the 80GB PS3 released in the states.Apologies, i should have been more clear about what i was referring to.
The Playstation Mini was a atrocious money grab that showed no love or care for what they were doing.
The PlayStation 2 hardware BC was great, PS3 BC was good for the original release hardware, then they made the slim and advertised it here in Australia as still being backwards compatible fully with ps2 games. I watched that happen as friends dealt with angry parents.
Considering the forward facing approach of Sony this generation and the fact that it has worked wonderfully in their favour, I don't trust them swinging for anything more than what can be achieved easily and for a reasonable cost.
PS3 emulators have had individual patching written over years to get the results we see in the pc emulation today. To build upon that is a people power cost and engineering effort that is not worth it, in my mind.
I would love to be proven wrong.
Hmm just looked this up and you are right. Didn't think that it would be anywhere near <1%. I imagined it would be more like 20%I believe the final x2 is number of ops per clock.
Due to change in block layout, Navi GPUs typically announce not number of CUs anymore, but number of WGPs. Each is equal to two CUs. So in new consoles, it'll be simpler to remember the formula as this:
Active WGPs * Clock * 256
Fine, but no one's going to be forced to discuss it. They're allowed to simply say "false" if that's their opinion. If you want to talk about it, just do so; anyone else who's interested will join in.
A 2m sample on a 65m population is huge. If I remember right, the margin of error for a 99% confidence interval would be less than a tenth of a percent.
- KZ MP with a Siege twist
- Demon Souls Remake
- Ratchet and Clank PS5 game
That is all I need Sony for Launch 😤
Imagine KZ2 MP fused with Rainbow Siege MPDemon's Souls will get the Bloodborne people.
God if we can get KZ2 MP remake with a twist that would be amazing.
Throw in GT7 and that would be strong.
Imagine KZ2 MP fused with Rainbow Siege MP
Team based, destructive multiplayer.
What we need 😤
Lots of stuff in statistics is deeply counterintuitive. In any case, I think you're probably on the right side of the argument regarding PUBG's popularity anyway. Being 17th-most-played means you're in the top 1% of games for the system. Being 1st would mean a lot more players, sure, but nobody in the top echelon is anything less than wildly successful.Hmm just looked this up and you are right. Didn't think that it would be anywhere near <1%. I imagined it would be more like 20%
Consoles are zen 2, new mobile chips are zen 2. Which tech are you talking aboot?Have there been any rumors or informed speculation about the new consoles using tech from the new Ryzen mobile APUs?
Does variable rate shading 2 require high teraflops or could it be done on something like a 4 TF GPU.
How does it work exactly.
One thing I haven't seen discussed in leaks regarding BC is CD support/playback. Unless there's something being done via software, there's no way PS1 discs could be read. If you recall, PS4 never had CD support (to the chagrin of many prior to launch). Also, technically haven't seen DVD support brought up either, which would be required for PS2 games.
Easily one of the most underrated games of last gen with Warhawk.A new Killzone should be like part 2, people slept on that game.