13F8 was Navi 10 Lite indeed, 13F9 is a new ID and you must have seen the question mark in the tweet of KOMACHI which indicates to me that this was speculative. Somebody told me (I never saw it myself) that it was corrected by KOMACHI to "unknown" in a later tweet.
Also thank you to link the Beyond3D post, which underlines that Oberon/Flute is PS5 and perfectly lines up with Github!
Here is something I want to add to the discussion too (reddit):
www.reddit.com
To me this little tidbit (the bolded part of the quite) is a really good case for Ariel (RDNA1) was upgraded to Oberon (RDNA2) because the improved efficiency would allow 2000 Mhz instead of 1800 Mhz and such a change of architecture would cause a new code name. I always wondered why there was that move from Ariel to Oberon and what triggered it. Now we have the highly likely answer.
This also would explain all the stories posted in here from 3 different Dev Kits and that Dev Kit V2 would further improve performance. And indeed just the change RNDA2 would further increase performance as we just learned yesterday -> another IPC (unknown value) and Perf per Watt (50%) increase:
Alleged PS5 dev kits as far as I remember the discussions about it:
- Silver Tower: which I assume was Vega based
- V-Shape Dev Kit V1: which I assume now was RDNA1 (Ariel) based
- V-Shape Dev Kit V2: which I assume now is RDNA2 (Oberon) based
This is how I see the news from yesterday.
As many would say "it all adds up now".
Btw, your avatar of shame, my condolences. Really ugly ....
Edit:
Saw your edit and the addition of some screenshots of _rogame tweets.
In response to that and because you got them from beyond3D I just want to add this from there too:
So, The best news of the day that no one is talking about (yet) ... With all the power efficiency gains AMD talked about for their GPU and CPU, a SOC with LockHart's rumored specifications would be in the 22 Watt range. Sure would fit with the Surface product line. Does that sound about right?
forum.beyond3d.com