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KingKong

Member
Oct 27, 2017
2,503
Sad at the Switch puzzle game library right now, looking for a good bed time game and I'm not sure I want to drop $8 on what looks like a poor phoned in Picross game. Might have to wait on some Pic a Pix reviews. Any eShop puzzlers recommended for Switch, this thread only has one in Gorogoa?

Picross S is definitely worth 8 dollars
 

bradigor

Member
Oct 27, 2017
92
Picross S is outstanding and I'll do a few puzzles a day. Only thing that concerns me, is there seems to be no sight nor sound of DLC to expand it. I'd love a daily puzzle added or something. Piczle Lines on iOS was brilliant, so am tempted by that on Switch, but will wait on a price drop.

It's missing a Slitherlink for sure and in all honesty, I'd take a package that had all the Japanese logic puzzles in it.
 

mclem

Member
Oct 25, 2017
13,456
It's missing a Slitherlink for sure and in all honesty, I'd take a package that had all the Japanese logic puzzles in it.

Speaking of which, that reminded me of another title that might perhaps merit a mention: Simon Tatham's Portable Puzzle Collection - techy PC people may have heard of Simon Tatham through PuTTY, but he also developed this, a framework for making puzzle games - often based on Japanese originals - easy to port between OSes and platforms. It's a great go-to source whenever I want a quick fix of puzzling. Completely free, although it's been ripped off a few times - quite a few puzzle collections on Android are derived from this and they charge for 'em.


Downside is that it's fully randomly-generated, which means the Picross clone doesn't produce meaningful images.
 

Ryo Hazuki

Member
Oct 25, 2017
5,499
the room: old sins is available to pre-order on the app store, will be released on the 25th.

Nice. Hoping this means they can start working on Room 3 for Steam which is usually what they do after releasing the next instalment on the app store. I know they mentioned they would do this before.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
Nice. Hoping this means they can start working on Room 3 for Steam which is usually what they do after releasing the next instalment on the app store. I know they mentioned they would do this before.
3 hasn't been ported to pc yet? it came out ages ago, wonder why they haven't done it yet.
the 3rd game is much bigger and longer than the first two, i wonder how long this one will be.
 

Ryo Hazuki

Member
Oct 25, 2017
5,499
3 hasn't been ported to pc yet? it came out ages ago, wonder why they haven't done it yet.
the 3rd game is much bigger and longer than the first two, i wonder how long this one will be.

Yeah, I've found the update on it here:

http://www.fireproofgames.com/2017/11/the-room-three-pc-update

The Room Three – PC Update

We get a lot of requests to make The Room Three for PC and really appreciate the enthusiasm for getting it out on Steam. We put a lot of work into getting the first two games up to PC-quality, so it's great to see that people enjoyed them and are keen for more!

As such we feel obliged to update you that a PC version of The Room Three is not in active development at the moment, however we do hope to get started on this in 2018. We're very busy putting the final touches to The Room: Old Sins right now, as we entirely rebuild & remake our games to be fit for PC, this requires a lot more time & effort than typical ports. So we're not likely to have anything until the middle of next year at the earliest.

We know it's not the most exciting news to pass on, but be sure Room Three PC is not forgotten. When we get the project moving, we'll update you all with more information.

Thanks again for all the messages (we do read them all, eventually!) & support.

Best wishes,
Everyone at Fireproof Games.
 

Zodzilla

Member
Oct 25, 2017
1,234
Unsure if this is kosher to post here, since it kind of feels like an advertisement, but one of my friends is part of a two person team that have been working the past 3 years on a pretty neat puzzle game, Bit-Rat.

It was just released this past week on itch.io (https://bucketdrumgames.itch.io/bitrat)
and had a write up featured on Rock Paper Shotgun (https://www.rockpapershotgun.com/20...y-confirms-the-internet-is-a-series-of-tubes/) if you want to read their description as well.

It has a neat number of tile twisting puzzle mechanics that would probably fall under the "methodical logic" category here, although I'd describe it as a "pathfinding" puzzler. There's a bit of light narrative rolled in, if you're into that sort of thing, and I can personally attest that the games mechanics are solid and the product is pretty polished for a pair of first time game makers.

So far what they've released so far is a vertical slice and is just the first act to a larger product. If you have a moment and have a spare $2, I'd recommend it (although I'm clearly biased) but mainly I would love to hear others thoughts (as would they! They have community boards on their itch that they're checking).


Also, if this is totally un-kosher (been a member of this and the older forum for a while, but never really promoted anything I had a personal tie to), let me know and I can retract this post.
 

OnanieBomb

Member
Oct 25, 2017
10,482
I finally got around to Mega Picross in Picross S. It's not nearly as confusing as people made it out to be. Pretty enjoyable, actually!
 
Oct 25, 2017
6,459
Unsure if this is kosher to post here, since it kind of feels like an advertisement, but one of my friends is part of a two person team that have been working the past 3 years on a pretty neat puzzle game, Bit-Rat.



sounds cool, I'll check it out :)
just quoting myself -- I really enjoyed it! I wish there was more, but for the price it's hard to argue with. This game was *extremely* my thing. The story didn't quite work for me, but the presentation across the board was top tier stuff.

My only real complaint is that it's maybe a little too tutorial heavy up front. The design of the levels and the actual numbers of the field (etc) pretty clearly show what's up. I'd just have a big honking 'PRESS BACKSPACE TO UNDO' in the first couple of levels once a clearly broken state is reached and it'd do most of the work for you. (This is given that the audience for a game like this probably plays a lot of puzzle games anyway?)

The difficulty spike on the last level was brutal, but when I finally realised I could kind of safely alternate between the different hosts if I was sufficiently careful while slowly building a path, it felt amazing.
 

Zodzilla

Member
Oct 25, 2017
1,234
just quoting myself -- I really enjoyed it! I wish there was more, but for the price it's hard to argue with. This game was *extremely* my thing. The story didn't quite work for me, but the presentation across the board was top tier stuff.

My only real complaint is that it's maybe a little too tutorial heavy up front. The design of the levels and the actual numbers of the field (etc) pretty clearly show what's up. I'd just have a big honking 'PRESS BACKSPACE TO UNDO' in the first couple of levels once a clearly broken state is reached and it'd do most of the work for you. (This is given that the audience for a game like this probably plays a lot of puzzle games anyway?)

The difficulty spike on the last level was brutal, but when I finally realised I could kind of safely alternate between the different hosts if I was sufficiently careful while slowly building a path, it felt amazing.

Rad impressions! Will pass them along to my friend (he's more of a game dabbler/hackerspace kind of guy, rather than a "gamer"/game forum goer). Thanks for giving it a shot!

In terms of tutorializing, I also agree that it takes a while to get going (a decent amount of dialogue is spit out by he computer) when you start the game.

I'm pretty sure that might've been due to them consistently aiming their builds for the festival circuit where they might find less "puzzle gamers" in the wild and having to handhold the mechanics a bit more towards those that are less able to intuit what the "puzzle goals" are.

Either way, I found myself trying to push through the tutorial dialogue at first too. Not because it's bad, since they loosely find a way to integrate it into the story, just because it hands out the mechical instructions a bit piece meal, and I just want to get to the playing around with the next mechanic ASAP.

Also, as for wanting more, as far as I understand it, they have a heck of a lot more puzzles for the following acts already in the chamber, but wanted to put this out first as a "feeler" since they felt it was polished enough to release as a prelude to the full game.
 
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Deleted member 1849

User requested account closure
Banned
Oct 25, 2017
6,986
header.jpg

http://store.steampowered.com/app/792100/7_Billion_Humans/

A successor to Human Resource Machine should be releasing soon.
 

winstein

Member
Oct 28, 2017
593
Malaysia
I recently started Lumino City, and I am pretty amazed with the artstyle! The game's craft look very real, and the real paper look never ceases to amaze me, similar to how Paper Mario's first HD game makes great use of papery materials. The puzzles are so far on the easy side, but I can't wait to finish that game as soon as I can.

Another game I am playing is Sokobond, which is pretty difficult since clearing a little more than half of the levels, and I dread to see how difficult the puzzles are later on.

Thank you for reading.
 
OP
OP
More_Badass

More_Badass

Member
Oct 25, 2017
23,623
I recently started Lumino City, and I am pretty amazed with the artstyle! The game's craft look very real, and the real paper look never ceases to amaze me, similar to how Paper Mario's first HD game makes great use of papery materials. The puzzles are so far on the easy side, but I can't wait to finish that game as soon as I can.
That's because it is very real

lumino-1.jpg
 

winstein

Member
Oct 28, 2017
593
Malaysia
That's because it is very real

lumino-1.jpg


I have a feeling that this is the case, given how this game has fixed angles, mixed with camera movements that doesn't look out of place in a stop-motion animation. I wonder if the characters are also real, or they are just sprites in the game world.

Speaking of that, that Handy Manual looks rather detailed, with 900 pages in it that doesn't seem to skip pages. I wonder if it's based on a real book, or based on a game development document, or is a documentation used to build this intricate world.

Thank you for reading.
 

Wibblewozzer

Member
Oct 27, 2017
710
Portland, OR
I have a feeling that this is the case, given how this game has fixed angles, mixed with camera movements that doesn't look out of place in a stop-motion animation. I wonder if the characters are also real, or they are just sprites in the game world.

Speaking of that, that Handy Manual looks rather detailed, with 900 pages in it that doesn't seem to skip pages. I wonder if it's based on a real book, or based on a game development document, or is a documentation used to build this intricate world.

Thank you for reading.
The handy manual is actually filled with hints for all the puzzles in the game. It's kind of obscure in using it, which is sort of great as it's almost a bit of a puzzle just to figure out where to get the hints.

Lume is the first game and also was done in the same way but it's nowhere near as good and honestly not really worth playing today. But if you're curious to check out an odd thing go ahead and give it a try. I suggest finding a walkthrough as it's really fiddly with the pixel hunting.

Also, in Lumino City there's a section in the middle with playing a song that surprises me a little made it into the final game. Having to memorize a 40-note song for a puzzle was not something I was expecting as I breezed through everything else.
 

bobnowhere

Member
Oct 26, 2017
2,526
Elsewhere for 8 minutes


Just dropped. A bit of a mix of minesweeper, the 3d surface manipulation of Push and even some of the more advanced calculations from Hexcells/crosscells. Really good so far. Following complex surfaces takes some care.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
playing old sins, i've unlocked four rooms so far, it's great, classic the room
i wish the rooms were standalone and you didn't have to jump between them so much

edit: finished. time: 4:20 (blaze it).
 
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TheIlliterati

Banned
Oct 28, 2017
4,782


Just dropped. A bit of a mix of minesweeper, the 3d surface manipulation of Push and even some of the more advanced calculations from Hexcells/crosscells. Really good so far. Following complex surfaces takes some care.
YEah, I've barely started this, but I love this types of games and am trying not to devour it. I would play a new Hexcells every week if I could. This is super cheap as well(1.79!)

Can someone notify the thread when The Room: Old Sins drops for Android?
 

Wibblewozzer

Member
Oct 27, 2017
710
Portland, OR
The Witness is $10 on Steam right now. Y'all should buy it!

http://store.steampowered.com/app/210970/The_Witness/
Kind of a silly question but has anyone replayed The Witness and found it enjoyable a second time around? I wouldn't mind owning it on PC after going through on PS4. I got all the light beam stuff and beat it but I stopped before getting many of the other puzzles completed. Having it available to just go to at times to pick at could be fun but I'll know many of the "tricks" to certain areas. I obviously haven't memorized solutions so I'd still have to figure some stuff out again. Silly to ask because this is likely dependent on the person playing if they enjoy going through again.

I'll be grabbing Delete likely tonight.
 

Kwyjibo

Member
Oct 31, 2017
378
Might be the best place to ask.....

Are there any recent quiz games around? Like Trivial Pursuit live?

I preferred the 360 Trivial Pursuit format and played alot if the Scene It games, but I don't seem to know of any recent games besides Trivial Pursuit Live which has an odd format.

Looking for any quiz type games on XB1/PS4/Switch ( not party games like jackbox)
 

vix

Member
Nov 18, 2017
438
I'm excited for Donut County. It's being compared a lot to Katamari and the lack of a new good console Katamari has me going to any game possible to get a similar experience. I was happy when they announced it was coming to consoles.

I have a few games on this list like Portal 1 and 2 on the ps3. Mini Metro on steam and ios. Monument Valley 1 on ios. They're great games.

I've always wanted World of Goo but my pc can't really run much in the way of games, it's too old now. Can I Run It says I can't even run Minecraft.
 
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More_Badass

Member
Oct 25, 2017
23,623
I'm excited for Donut County. It's being compared a lot to Katamari and the lack of a new good console Katamari has me going to any game possible to get a similar experience. I was happy when they announced it was coming to consoles.

I have a few games on this list like Portal 1 and 2 on the ps3. Mini Metro on steam and ios. Monument Valley 1 on ios. They're great games.

I've always wanted World of Goo but my pc can't really run much in the way of games, it's too old now. Can I Run It says I can't even run Minecraft.
World of Goo is on iPad too
 

Deleted member 6056

Oct 25, 2017
7,240
Yay a puzzle game thread! I was considering making one of these at one point for puzzle game fans to share stuff. Glad this is here. Think I'll contribute a long forgotten acade puzzle game you can find and enjoy for mame.

Gyakuten!! Puzzle Bancho
The Asura Blade folks made it.
Essentialy it follows all the puyo rules but the trash dropped on you is actually something you can use to your advantage and bigtime. Anything that pops next to trash turns that piece of trash into that color. Plus there are double layered blocks that have to be popped twice and if you pop a double layer block near trash that trash also becomes a double layer block. Basically if you pop small blocks they turn big. Pop big blocks and they disappear and convert trash next to them to stuff. Thanks to this you can setup sequences that can essentially run a staircase that ends up popping itself twice and that can convert all your trash into a massive sequence too. This leads to huge comebacks in this vs puzzler.

Jump to around 701 to see a pair of crazy sequences. Could be a fun rom for you to mame up and have around.


EDIT: Found out that this exact style of play is also found in a series called Puzzle Dama that Konami made that had a few titles on the arcade and on the N64.

Check out this one form Taisen Puzzle Dama 64
 
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winstein

Member
Oct 28, 2017
593
Malaysia
Just finished Lumino City! Very inspiring and breathtaking game, which made use of its unique realistic style considerably.

For the record, I have to refer to the Handy Manual for two of the puzzles since I was confused by them, and it's interesting how you have to refer to the cryptic Table of Contents, which is also indicative of how far you are near the end of the game. I wonder what the rest of the pages mean, because I think they aren't in English even though most of the game used English. It's amusing that the backstory of the Grand Dad is told through the credits, which is lovely.

Thank you for reading.
 

mclem

Member
Oct 25, 2017
13,456
Is it okay to talk about the broader world of puzzles here? I mention it because I've recently been looking on my old Humble Bundle purchases and found The Humble Puzzle Book bundle. Which... a bunch of them are generic and not terribly exciting, but one in particular has struck me; the book with the title "Logical Leaps and Landings: An Adalogical Ænigmas Collection"; there's some really good stuff in there. Some are noticeably inspired by the usual range of Japanese titles, but they're handled very well and usually with a few extra layers of complexity. If anyone's got that lying around their Humble Bundle archives I'd recommend taking a look.

(On a related topic of broader-world-of-puzzles, what about online puzzle hunts? Puzzle Boat 4 kicked off last year, and I've never properly got into that series; it's something I've been toying with exploring. Back when I was at university I remember really getting deep into PuzzleDonkey)
 

TheIlliterati

Banned
Oct 28, 2017
4,782
I just finished The House of Da Vinci on Steam and really enjoyed it. Besides the Room series, Eyes of Ara, are there any other games of this quality?
 

ThanksVision

Alt account
Banned
Oct 25, 2017
1,030
You did such a great job on this thread--was so happy to see many of my favorites listed... Definitely will be watching this space!
 

Deleted member 6056

Oct 25, 2017
7,240
I just finished The House of Da Vinci on Steam and really enjoyed it. Besides the Room series, Eyes of Ara, are there any other games of this quality?
I loved The Room. Was so sad when it didn't work anymore on my phone on The Room 2. I need to finish those games.
Feel free to check out this gameplay of some of The Room...just remember to turn off the vid if you don't want to see aaaaaaaall the stuff on this one puzzle spoilered for you.
 

Wibblewozzer

Member
Oct 27, 2017
710
Portland, OR
Is it okay to talk about the broader world of puzzles here? I mention it because I've recently been looking on my old Humble Bundle purchases and found The Humble Puzzle Book bundle. Which... a bunch of them are generic and not terribly exciting, but one in particular has struck me; the book with the title "Logical Leaps and Landings: An Adalogical Ænigmas Collection"; there's some really good stuff in there. Some are noticeably inspired by the usual range of Japanese titles, but they're handled very well and usually with a few extra layers of complexity. If anyone's got that lying around their Humble Bundle archives I'd recommend taking a look.

(On a related topic of broader-world-of-puzzles, what about online puzzle hunts? Puzzle Boat 4 kicked off last year, and I've never properly got into that series; it's something I've been toying with exploring. Back when I was at university I remember really getting deep into PuzzleDonkey)
I haven't dug into it just yet but I bought that bundle back then so I downloaded all the books from it, including the one you noted. I took a quick glance and it looks pretty cool. I'll send it over to my phone and it'll be good for me to check out when I finish my daily crossword. I can then easily send it to my work e-mail to print if I want a paper copy since I imagine just from glancing at the first puzzle I'll want to write down as I go along.

Thanks for pointing it out and finally getting me to download all those books!
 

mclem

Member
Oct 25, 2017
13,456
I haven't dug into it just yet but I bought that bundle back then so I downloaded all the books from it, including the one you noted. I took a quick glance and it looks pretty cool. I'll send it over to my phone and it'll be good for me to check out when I finish my daily crossword. I can then easily send it to my work e-mail to print if I want a paper copy since I imagine just from glancing at the first puzzle I'll want to write down as I go along.

Thanks for pointing it out and finally getting me to download all those books!
Yeah, on the first one I was just about able to handle it with drawing on an image on my tablet, but pen-and-paper is absolutely the way to go. Still trying to grasp the logic on the second, not quite there yet.
 

mclem

Member
Oct 25, 2017
13,456
Just as a further discovery, for non-Humble bundlers, looks like the Aenigma collection is on the designer's website, too; you don't need the book (although that contains a bunch of supplementary info). Those are here. Note that the website is a little confusingly laid out; that is a list of the puzzles containing just the main puzzle grid, but you'll need the full puzzle sheet to give context to understand them properly; if you click on a puzzle, you'll get a page about the puzzle (occasionally with some more explicit hints you might want to avoid), but on that page is a link to the actual PDF for the full-page puzzle, with all the context you need. For instance, here's the final link to puzzle #1.

I'm three down thus far, and I think they're really, really good.
 

Deleted member 6056

Oct 25, 2017
7,240
In keeping with my hobby of playing MAME or import stuff on Retropie I wanted to share another vs Puzzler that not many probably played. Its not a pop 3 though...its a pop 4 with a twist.

SENKYU


Basically in this game you get 3 balls that are colored and they are arranged like a pyramid. You can rotate them around to place them on the board however you want but the twist is that these balls will roll and gravity is in effect. That means if you try to build a staircase in this game it gets tricky as balls will slide downhill and go with the flow of the slopes you create. Making an avalanche effect that results in high score is pretty rewarding. Have fun watching this and playing it on emulators.
 
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More_Badass

Member
Oct 25, 2017
23,623
Matthew Brown of Hexcells fame has a new game coming out on the 20th

http://store.steampowered.com/app/746710/Cypher/
Cypher is a first person puzzle game about cryptography.
Explore the museum and learn about the history of cryptography, from simple substitution ciphers to the Enigma machine and beyond.
Grab a pen and paper and test your deciphering skills across 40+ challenging puzzles.
There's a trailer on the Steam page

egXNxJA.jpg
 

thelongestj

Member
Oct 27, 2017
979
I picked up Picross S for the Switch because of this thread. Really addictive. Puzzle games are dangerous for me. I will end up playing them too much, which is why I tend to stick to adventure games because the story comes to an end eventually. I noticed that Peggle is not in the OP. Does it count as a puzzle game? Also the pushmo games were fun too although maybe the 3DS is too old now.
 

TheIlliterati

Banned
Oct 28, 2017
4,782
Matthew Brown of Hexcells fame has a new game coming out on the 20th

http://store.steampowered.com/app/746710/Cypher/

There's a trailer on the Steam page

egXNxJA.jpg

Anyone played this yet? I love his games, but I'm unsure if I want to dive in. I've never liked cypher puzzles, but if this game has a good method of progression and onboarding, maybe this will be a way of making me enjoy the form. I wonder about the interface and if there's good methods of helping with trial and error that usually come with the territory.
 

Deleted member 1849

User requested account closure
Banned
Oct 25, 2017
6,986
Anyone played this yet? I love his games, but I'm unsure if I want to dive in. I've never liked cypher puzzles, but if this game has a good method of progression and onboarding, maybe this will be a way of making me enjoy the form. I wonder about the interface and if there's good methods of helping with trial and error that usually come with the territory.
The game gives you a couple of hints but that's all. It's definitely a game for people with the patience to do the decrypting themselves.

There's an OT now: https://www.resetera.com/threads/cy...ryptography-from-the-maker-of-hexcells.25033/
 

zoodoo

Member
Oct 26, 2017
12,748
Montreal
I've been working on Tetris Attack stage clear. This game has to be my favorite puzzle game but its damn hard at times.