Two reasons:Sorry for not reading the entire thread but why is there no soundtrack?
Can it be modded in?
.ogg compressed music (not CD-quality).I have a 2080 and I had to turn resolution scale down to 80% at 1440p with GI on medium to hold >60FPS. I didn't have any issues with it feeling laggy at 60 like some others here, I'm wondering if that's another issue with nvidia's Windows Vulkan drivers which have been problematic in the past (I play in Linux).
Really 90fps? I’m getting 60-70 FPS and when I start messing with the ToD it even goes below 60 at 100% render scale. Card is maxed out usage-wise too.I'm getting 90fps on a 2080ti at 1440p, its blurry on my 4k monitor but ill take this over lowering the fps below this since it starts feeling awful at 60.
Needs music, and does anyone know if there's any way to inject some sharpening to make the blur less bad?
so next gen is gonna be "4K, GI, 60fps. choose only two"Btw. here is a dude running it at around 4K 50fps with two 2080Tis.
Yeah, that'll be a solid 4K/60FPS for me
It’s probably around 70-80 I haven’t checkes the real number but it’s definitely higher than 60.Really 90fps? I’m getting 60-70 FPS and when I start messing with the ToD it even goes below 60 at 100% render scale. Card is maxed out usage-wise too.
Btw. here is a dude running it at around 4K 50fps with two 2080Tis.
I'd take Global Illumination and 60fps. I might have a 4K tv, but I like my games the same way I like my women, pretty, smooth, and chained in my basement
I'm definitely noticing some significant input lag in general in this mod, and not just the blaster.Just tried it on a 2060 at 1080p. It hovers around 50 fps with global illumination on medium and around 60 fps on low. A little disappointing, but expected.
By the way, did that first gun always have that tremendous delay? I can't remember, it's been ages since I played this. It feels like very heavy input lag.
I'd take Global Illumination and 60fps. I might have a 4K tv, but I like my games the same way I like my women, pretty, smooth, and chained in my basement
You'll have to see for yourself. Higher FPS is definitely better for this game, but it's pretty blurry at 720p. The GI setting differences aren't as immediately perceptible by comparison, so there's no shame going to low.Going to try this tonight.
I was thinking I should start by using 720p and GI on high with my RTX 2070.
What do you guys think?
1060 here, I wonder if 480p30 is possible lol
This is a tech demo for RTX dedicated raytracing improvements. By design you will probably get sub 20 FPS on a 1070 with GI enabled, so unless you want to see just how poorly it runs I don't think it's worth trying on non-rtx gpus.
I gave this a shot earlier and did not have good results with steam input. It felt extremely jittery.I had to go on a errand, however it doesn't seem to have controller support. I'll try to remap later.
At the worst case, we can always use steam input
I put GI on low and got a locked 60fpsSo does this work with any version of the game? Where can I get the cheapest copy possible of Quake 2? And is a 2060 expected to drive 1080p60 ok with it?
Edit: Ah, $4.99 on Steam.
NV_Randy said:This is the NVIDIA guide to help with in game commands, understanding new features, and how to capture great screenshots with RTX ON!
Nope. I was looking forward to them too. They just pre-rendered the explosions so they look similar but they're flat sprites.Are the Nvidia Flow volumetric particle effects still in? I remember Nvidia showing those off during the initial Q2 RTX demo.