Publisher: ATLUS (NA/JP)/Deep Silver (EU)
Platform: Nintendo 3DS
Release Date: June 29, 2017 (JP) | February 13, 2018 (NA) | February 16, 2018 (EU)
Genre: It's an RPG from Japan with time travel so I am legally obligated to claim it is like Chrono Trigger (it's not)
Soundtrack Composer: Yoko Shimomura
Stereoscopic 3D: No
New Nintendo 3DS enhanced: No
Demo: Yes (save carries over, transfer certain consumables to full game)
eShop Download Block Size: 8028 blocks
Game Download: Europe | North America | Japan
Official Website: Click Here
Reviews: ResetEra Review Thread | Metacritic DS Original | Metacritic 3DS Remaster | OpenCritic 3DS Remaster
~ Through Time ~
Whenever the wielder of the White Chronicle experiences a pivotal moment in history, a Time Node is born. Each node represents a decision point, which can later be returned to and redone. Experiment with different actions to lead history to the right path.
~ In Battle ~
Radiant Historia blends a familiar turn-based battle format with an innovative grid-based strategy system. In each encounter, enemies appear on a 3x3 grid, opening up a multitude of clever possibilities—push, pull, and otherwise force the enemies around the grid, and then smash them all at once on the same square.
(GIF from DS Version)
Another unique feature of this system is the Change command. By using it, you can manipulate the turn order of both allies and enemies to set yourself up for the perfect succession of moves. Using Change to your advantage can earn you massive combos!
Brand new to this 3DS version, your teammates who are not currently participating in battle can jump in and help out with a support skill! While their appearance is random, they will not spend any MP. Each character has their own unique skills that will be used.
Other additions and changes:
- Redesigned character art
- New character voiceovers (can be turned off)
- Additional difficulty settings (Friendly Mode + Deadly Near Death free DLC)
- New party member support skills
- DLC
~ Friendly Mode ~
Polygon said:Chronology's Friendly mode allows you to simply bypass all these battles, and in doing so it greatly improves the overall experience. In the original Historia, you could attack an enemy on the field before entering battle to gain first-round initiative. In Friendly mode, striking a foe outside of combat instantly defeats them, granting you all the experience and cash you'd normally earn in battle. By removing all those constant, protracted fights from the picture, Chronology allows you to focus entirely on the story. This does wonders for the game's most arduous sequences. Skimming past combat keeps the pace brisk and lively even when you find yourself struggling to advance the story.
Source ArticleIt might seem a shame to cut Historia's excellent battle mechanics completely out of the picture. That's what makes Friendly especially great: You don't have to remove combat altogether. If you like, you can fight enemies properly rather than simply defeating them with a preemptive strike. Plus, certain plot-critical battles (along with all enemy encounters in one of Chronology's new side stories, the Vault of Time) can't be avoided: Some combat is required no matter what. Friendly mode doesn't abandon its RPG elements; it simply allows players to focus on exploring the story without the burden of constant distractions.
February 13, 2018:
- Bathing in Mana ($3.99) fan service event with an extra boss battle and characters showing up to swim
- Chibi Art Pack ($2.49) character portraits with chibi art
- Classic Art Pack ($2.49) makes character portraits look like those from the original Nintendo DS game
- Consumable Growth Ring ($1.99) to gain more EXP
- Consumable Mole Armlet ($1.99) to gain more money
- Deadly Near Death free difficulty level
- Rage of the Fallen ($2.49) adventure in which Stocke can rescue Aht and Marco in New Granorg
- Under the Moonlight ($2.49) adventure in which Stocke conducts a New Granorg investigation with Eruca and Rainey
- Hunting Corridor ($2.49) dungeon with an item that boosts character parameters
- Meeting in the Chasm ($2.49) adventure that focuses on Nemesia
- Settling the Score ($2.49) adventure that has Stocke fighting seven bosses with Rosch and Gafka
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