- Oct 25, 2017
Really fun event. Too bad the iron sights for the meme cannon are so ugly lol
It's the perfect length. Queuing goes lightning fast to get a new game. More rounds means you could be stuck with toxic teammates for longer. There's no loadout changes to try, no big OP variation, no extra strategies to switch to that a longer game would benefit from. It would lead to more abandons.
But people often group up in R6.After careful consideration and scientific studies over the last thirty days, I've confirmed that there is a game that is more toxic than Rainbow Six, and that game is Gran Turismo Sport.
If a troll decides to kill anyone in R6, reverse friendly fire is instantly enabled and people can vote the person off. You can even help your team by spotting in camera mode while dead.
In GT, if a douche rams you off a corner, you're basically screwed. No way you're catching up to the rest of the pack, and if you exit the race your rating takes a hit. Imagine playing a clean race for many laps, being respectful of others, then a douche just rams you off a corner in the last lap. Imagine. >_<
Had to quit GT last night, I just can't with that game. Give me Rainbow trolls any day of the week.
And stop banning Blitz you cowards.
Do all the situations first, they're pretty good at giving you a feel for the different vanilla maps and the three main game modes. Newcomer playlist seems fine (though I'd be concerned about tons of smurf accounts especially during any sale), but I'd actually just dive right into casual once you feel you have a decent feel on the mechanics. Added you btw
I've added you as well.
Definitely play the situations. If you have enough patience, I'd try to get as many 3 star ratings as you can. I promise that alone with put you ahead of quite a few people when you play online.
Watch the videos in the main menu if you haven't yet. They give you free renown. Have fun with it!
Ah, I was hoping otherwise. I don't like F2P titles specifically because of that. I guess the fact that Siege has so many editions should have been a red flag, I ended up getting the Deluxe Edition personally.
Your phrasing is a bit vague, but it's usually done for roaming purposes, connecting sites for easier defense, or creating angles against attackers. Kids bedroom in house is one site in particular that's an especially egregious spot to not overly reinforce because it tends to benefit the attackers, especially once they've planted a defuser. Blowing the walls wide open makes it a deadzone for them instead.
Interesting, I see it differently. Defenders should be creating chokepoints to funnel the enemy team through to pick them off. But creating lots of holes everywhere just makes the killzone bigger for ourselves. Which incidentally is what I find happening a lot, hence my frustration.Your phrasing is a bit vague, but it's usually done for roaming purposes, connecting sites for easier defense, or creating angles against attackers. Kids bedroom in house is one site in particular that's an especially egregious spot to not overly reinforce because it tends to benefit the attackers, especially once they've planted a defuser. Blowing the walls wide open makes it a deadzone for them instead.
The biggest advantage that defenders have is that they know the map/site and their defenses, and attackers don't. The biggest advantage attackers have is that they have significantly better weapons and can pincer in defenders into bad 1v1 situations, forcing them into corners and then picking them off. So mixing it up with weird angles, killholes, rotations, etc. is a big part of a good bomb defense because it gives defenders flexibility.Interesting, I see it differently. Defenders should be creating chokepoints to funnel the enemy team through to pick them off. But creating lots of holes everywhere just makes the killzone bigger for ourselves. Which incidentally is what I find happening a lot, hence my frustration.
In other news I finally got enough to unlock another character, and chose Valkyrie. I'm enjoying her ability very much, keeps me busy if I'm out of the round early on lol. I want to unlock a Y1 attacker next, as Twitch is the only one I enjoy playing right now. I'm thinking Blackbeard, as I'm not sure how useful Buck's shotgun will be. Anyone have experience with Bucky?
Don't bother with any of the cosmetic shit and you'll have a good time. All the base operators are great.
It doesn't seem like it makes sense at first, but it actually does.
Almost every bomb site needs walls opened up between them to connect. Two tactical examples outside of that basic use would be to open up a row of shotgun holes along the bottom of a wall in like karaoke in Skyscraper or the bathroom on top floor of Consulate. This gives defenders, prone in the *next* room, angles to shoot attackers once they jump in the window. You can shoot their feet and they have to prone before they can see you. Very hard to fight. The second kind of hole would be to create very oblique angles looking at windows or doorways. Repelling in is one of the most vulnerable things attackers do and if you are far to the side you can shoot them pretty safely before they even hit the ground. Getting them as they breach the building is more advantageous than letting them in to a choke-point where they have full mobility and aim .
Yes, always new OPs. Once you have them all, start saving for Twitch's top bun or whatever.
Definitely a bug. Happens to me too sometimes and my drone ends up being taken out.Another random question: sometimes when I find the objective the game doesn't register it at all, which is frustrating. Is this a bug or what?
I'm literally in a room with the bomb, roaming around with it in full view, scanning enemies but the game just won't say I've found it. Then the round starts and the team have no idea where the bomb is. Arrgh.