I'm going to have to disagree with the positivity on the reddit community and elsewhere regards the Road to Six Invitational Playlist and Challenges.
1. Pick and Ban
Pick and Ban only exists as a contingency because operators are unbalanced or broken.
We shouldn't need to create new meta options by, for instance, banning hard-breachers, shields or roamers. That's not what the game is about.
The Pick and Ban phase causes a minute delay getting into the actual game. I hate it and I don't want it, I want balanced operators and if there are issues, more game mode options, for example, a mode with just the launch operators.
2. Challenges
Games like COD and Fortnite reward players with a steady stream of easy-to-obtain unlocks. Ubi are offering a free loot pack out of a set of 20+ for anyone who completes timed weekend challenges. The first one is to destroy 30x attacker drones as a defender. So you can only grind towards this goal 50% of the time, and you're competing with your fellow defenders for a max of 10 drones per round. The new playlist is structured so you play 3x attack rounds, then 3x defense rounds (or vice versa). I prefer the old alternating structure. But anyways, this means that if you're on Attack you don't get to work towards the challenge for 3x rounds, or 10-15 minutes. In an hour, I played a grand total of 3 defense rounds and snagged 5x drone kills. So, to earn enough for a loot pack I'd need to play for 6 hours. Now I might luck out and start on defense first some matches, but... this is not scratching my brain's reward centre in the same way COD and Fortnite are, it's basically telling me I don't play enough Siege for Ubisoft to consider giving me a pack. It's stingy and manipulative.
3. Loot Packs are back.
Enough with these packs Ubi. Enough.
4. Bugs & Y4
There are some major bugs in the game right now and engagement from the devs about the game's future is at a bare minimum They seem pretty complacent about the direction of content updates and the MTX model.
As someone who played the game since day one, this mode embodies everything I hate about the direction of a game I'm playing less and less, because they're now clearly targetting a different demographic of players. I haven't bought the Y4 pass, and probably just need to accept this game has changed and found a bigger audience, but it's ran out of steam for me.