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Rainbow Six: Siege|OT|Thus declareth the Lord Almighty,"Return to me, and I will return to you."

OP
OP
Disgraced
Oct 25, 2017
3,297
So-Cal
#2

Is this game still active?
Yes, very much so on all platforms.

I'm confused about the editions.
We all are. Here's a chart that might help.
Should I buy the Starter Edition on PC?
The answer is generally NO.



Which Operators should I start with?
Attackers: Sledge & Fuze
Defenders: Rook & Pulse


Quote to view links to the Multiplatform Discord Server and community gamertag spreadsheet
You need to reply to this in order to see this content.
 
Last edited:
Oct 25, 2017
4,019
#4
So hai ! We never went through even 1 thread on that other forum over 2 years.
Wonder how much of the Siege community will be here and how active it will be on Era.
 
OP
OP
Disgraced
Oct 25, 2017
3,297
So-Cal
#5
We back! Any members on Xbox looking for teammates, shoot me your gamertag and I'll invite you to the club.

Hopefully, maybe later we can assemble a document for everyone looking to exchange / looking for a squad that covers all platforms.
So hai ! We never went through even 1 thread on that other forum over 2 years.
We were gettin' close though!
 
Oct 25, 2017
922
#6
We back! Any members on Xbox looking for teammates, shoot me your gamertag and I'll invite you to the club.

Hopefully, maybe later we can assemble a document for everyone looking to exchange / looking for a squad that covers all platforms.We were gettin' close though!
We were getting close lol.

Looking forward to playin with y'all next season.
 
OP
OP
Disgraced
Oct 25, 2017
3,297
So-Cal
#7
Here's a link to the Mid-Season Reinforcements stream archive and the patch notes for those who missed them. (Quoting some significant bits.)
KAPKAN

Kapkan now carries 5 entry denial devices: they are harder to see and deal 60 damage each.

The trip laser will fade to the extent of disappearing after deployment. This comes at a cost, as the traps will no longer be instant kills, dealing a 60 HP damage. Thanks to his improved traps, Kapkan will also gain in speed. He will now be a 2-speed Operator, instead of 1-speed. This will allow Kapkan to have a bit more versatility as a Defender.

We feel as though this change is an adaptation of Kapkan to the skill level of players who have adapted to spotting the trip laser, instead of rushing through doorways. We hope to see new strategies develop for him, alongside our other trapper defenders.

BLITZ


Blitz can now sprint with his shield extended.

One of Blitz’ biggest drawbacks is that he is extremely vulnerable without his shield protecting him. This is especially the case when sprinting. We found it difficult to close the gap between some Defenders and Blitz, who needs proximity to use his shield flash. To remedy this downside, he will now be able to sprint with his shield still protecting him. We’re putting the blitz into Blitz.

ELA


Ela's SMG is getting a recoil balance, & she is losing a Grizmot mine.

After analyzing in-game stats, we found that Ela’s win rate and pick rate were too high when compared to other Operators.

With 4 Grzmot Mines Ela was able to secure two bomb sites, and still save a mine for her roaming. We want our players to make careful decisions as to where to use her gadget, so she will only have 3 Grzmot Mines from now on.

We also feel that her Scorpion EVO 3 A1 SMG is too powerful overall. To address this, we have raised the speed at which you reach maximum recoil, while also increasing the impact of the maximum recoil. The result of this change will result in a SMG that will be more challenging to control.
_______________________________________________

NETWORK IMPROVEMENTS
As noted in the Dev Blog that focused on high ping, we will be taking the following steps to improve the online experience for our players.

Latency Alignment
Latency alignment is a change that allows the server to mirror the reaction time of a shooter with an unstable connection more accurately.

Pawn-to-Pawn Physics
We are reducing the upper limit on the latency required to initiate extra hit validation steps.

Hit Validation Improvements
We are also optimizing the replication of actions. The result is a more responsive experience for all players and a reduction of latency.

Processing Delay + Ping
Currently, the ping value displayed in the menus includes the processing delay. This is misleading, since running at a faster frame rate results in lower ping values being shown. We are removing this processing delay from the ping value.

Connectivity Icons
We are implementing a series of adjustments that will help you monitor the status of your client, of the server, and of your network connection.

With this change, the game will display up to four icons in the upper right corner of your screen. These four icons denote the quality of your gameplay experience concerning your ping, connection stability, update rate and host stability, respectively from left to right.



You can find a more detailed explanation for the aforementioned changes in this Dev Blog. It will also provide you with some insight into how Peeker’s Advantage works, and what we are doing to combat it.

OTHER CHANGES
Lone Wolf Terrorist Hunt Renown

We have discussed the removal of Renown from Lone Wolf Terrorist Hunt in the past as part of an effort to deter players from hacking their Renown gained from Situations and Lone Wolf Terrorist Hunt. Fortunately, we were able to find a way around this while still allowing Renown gain in these game modes!

Renown in Situations and Lone Wolf Terrorist Hunt will be earned based on the amount of time you spend playing, as opposed to your total score at the end of the game. An unfortunate side effect of this change is that the Renown gain will not scale based on difficulty level, or wins/losses.
Patch is tomorrow. Maintenance schedule:
PS4 — 9:00 - 9:30 AM EDT
XB1 — 10:00 - 10:30 AM EDT
PC — 11:00 - 11:30 AM EDT
 
Last edited:
Oct 25, 2017
3,207
#8
Wow at sprinting Blitz - should make for some scary rushes. I'm not so sure about making Kapkan's laser invisible though...
 
Oct 25, 2017
1,141
#10
Yeah boiiiis we back! Can I suggest we add a note not to buy the starter edition please?
Lol at the Kapkan change.
You mean this in a bad way? All I feel is Ela and Lesion's traps are unbalanced. Lesion's you can hardly see and Ela's, well theres many spots where you can't even shoot the damn thing before you set it off.
 
Oct 25, 2017
3,207
#11
Yeah boiiiis we back! Can I suggest we add a note not to buy the starter edition please?

You mean this in a bad way? All I feel is Ela and Lesion's traps are unbalanced. Lesion's you can hardly see and Ela's, well theres many spots where you can't even shoot the damn thing before you set it off.
As spammy as Ela and Lesions traps are, we're talking about 5 near invisible traps that do 60dmg to you - not confident about this change.
 
Oct 25, 2017
4,073
#13
It's good to see this back.

Is Lesion not worthy of being nerfed for mid-season? I guess he wasn't getting used as much due to not having the same teen waifu appeal haha.
 
Oct 25, 2017
1,141
#15
Holy shit they still haven't fixed the low fps/lag glitch? Just had my first match experiencing it a long with the monty glitch.. You would think they would release a hot fix for such a game breaking bug.
 
Oct 25, 2017
2,592
Ferndale, Michigan
#17
I'm interested to see how the whole Kapkan change plays out. I'm thinking I may need to switch back to Thermite for a little bit just to avoid as many door/windows as possible.

Ela nerf lines up right where I thought it would go. Looking forward to trying the adjustments in the patch and picking up Blitz more.
 
Oct 25, 2017
1,141
#18
Had a couple matches on new update. The new Kapkan laser is not just reduced in visbility, its completely invisible on my screen.
 

Compsiox

Attempted to circumvent ban with alt account
Member
Oct 25, 2017
1,062
#26
I like how the OP highlights the best feature of the game.

Also best game ever!
 
Oct 25, 2017
4,019
#27
Lol at the Kapkan change.
Yeah boiiiis we back! Can I suggest we add a note not to buy the starter edition please?

You mean this in a bad way? All I feel is Ela and Lesion's traps are unbalanced. Lesion's you can hardly see and Ela's, well theres many spots where you can't even shoot the damn thing before you set it off.
The Kapkan change should be... interesting.
Yoooo...looks like the band's here !
Now where are Cauli and Auctopus?
 

Lost

Banned
Member
Oct 25, 2017
3,105
#31
Holy shit I never witnessed this. Fuze bombing himself bug wins though
Oh yes, it’s extremely common with the shield operators. I use them a lot, haha.

But yeah, Fuze bombing himself when you Fuze a door is a joke. Happened to me a lot of Favella
 
Oct 25, 2017
1,035
#39
These last few weeks I've been playing a lot after not touching this game for half a year (I never played enough to really get good at the game). Got placed in low silver, dropped to copper, now almost out of silver. I think I *get* this game a lot more. Prefiring, pushing when they don't expect, peeking outdoors. It's like a totally different game when I first started playing.

That feeling when you get a 14-kill game and still lose
 
Oct 25, 2017
1,141
#44
Feels good to have a new home. Looking forward to trying out this patch, is kapkan worth something now?
I would say hes in a nice place now. Can't say for sure as takes time to see the long term effects
His traps have got me a lot but only because I'm not use to looking for the grey trap box and more the red line it use to be. Not hard to counter at all... Unlike a certain new 2. I even experienced a triple trap with a kapkan laser, ela mine and a lesion trap. I got absolutely wrecked.
 

AMAGON

Prominent Member
Member
Oct 25, 2017
1,173
#45
Recently just started playing this game after following the subreddit and having it sit in my library for a long time now.

Tried getting into it by playing the tutorial off and on. I won't lie, it was kind of intimidating trying to get used to the controls and the rules of mechanics. I'm off this week and today, just sat down and started playing and man, what addiction did I just started.

My question is what good tips I can use playing Tachanka (lord & savior) and Hibana. These 2 characters I like playing with.
 
Last edited:
OP
OP
Disgraced
Oct 25, 2017
3,297
So-Cal
#46
My question is what good tips I can use playing Tachanka (lord & savior) and Hibana. These 2 characters I like playing with.
The best advice advice I have to give about playing the Lord is blasphemy—don't play him... save for a couple (maybe a few) sites where he's surprisingly effective, such as Laundry Room on Oregon or Armory on Border. Partner him with a Mira and/or Mute to conceal your position.

Best tip I have for Hibana is to look for longer angles to deploy your X-KAIROS pellets from and on, like from a window outside onto a hatch, or from a hatch above onto a wall below. Her key advantage over Thermite is that her breaches are deployable at range, so maximize that range to increase your safety, therefore your value.
 
Oct 25, 2017
3,004
#47
Recently just started playing this game after following the subreddit and having it sit in my library for a long time now.

Tried getting into it by playing the tutorial off and on. I won't lie, it was kind of intimidating trying to get used to the controls and the rules of mechanics. I'm off this week and today, just sat down and started playing and man, what addiction did I just started.

My question is what good tips I can use playing Tachanka (lord & savior) and Hibana. These 2 characters I like playing with.
Tachanka is unfortunately a meme tier operator. There really is no solid way to use him because there are so many counters in the game. Even with perfect map knowledge, it's hard to make him work.
 
OP
OP
Disgraced
Oct 25, 2017
3,297
So-Cal
#49
What would you guys recommend for a noob to git gud at?
Like, an alternative defender or in general? If it's the former, anyone besides Chanka, really. Maybe try Rook, Doc, Echo, or Smoke if you like anchoring (defending the objective on the objective). You could even try Mira if you feel like gettin' cerebral, but be warned: she has a very high learning curve and using her gadget the wrong way (or even the right way) can be detrimental to your team should the attackers find a way to utilize it. That she shares with Castle.
 

AMAGON

Prominent Member
Member
Oct 25, 2017
1,173
#50
Like, an alternative defender or in general? If it's the former, anyone besides Chanka, really. Maybe try Rook, Doc, or Smoke if you like anchoring. You could even try Mira if you feel like gettin' cerebral, but be warned: she has a very high learning curve and using her gadget the wrong way (or even the right way) can be detrimental to your team should the attackers find a way to utilize it. That she shares with Castle.
I meant more of an defender. But, yea I'm still experimenting here.

I'm still wrapping my head around the maps and to learn the in and outs, I can already tell it's going to be a while. How do you guys find a a way to have time to look at cameras and such during the matches. I feel like I never had the time I feel to use a drone or camera in rounds.