Yes but not yet. Alex will handle it and we have the proper facts on this.
Thumbs up man, we really need to know what's what.......especially for those prices.
Yes but not yet. Alex will handle it and we have the proper facts on this.
Yes but not yet. Alex will handle it and we have the proper facts on this.
Or maybe people expected 1080ti performance for less than a 1080ti, with all the technical progress after 2 years. I know I did lol, left disappointed. Did not expect "shadows" tbh.What did people expect that lighting and shadow and mirror calculation and rendering are for free now?
No Way? Really? Thats amazing!
It would help if you actually read what he was refferring to which is 1440p@60 with Raytracing
No, they expected to actually get higher fps. Because the shader cores have less work to do with shadows/reflections and can do something else. That was the dream.What did people expect that lighting and shadow and mirror calculation and rendering are for free now?
Glad to hear it. As someone eyeing a 2080 or 2070 instead Im worried about the trickle down effect if the 2080 ti can't hold 60 fps.Anyone saying BF5 doesn't hit 60fps at 1080p is flat out wrong. That's a lie or an incorrect understanding of what was being seen. It's much higher.
Also, expect huge gains. This was less than two weeks of work by DICE. They barely had access to these cards prior to this event.
This wasn't an unreasonable expectation.And to think people in the gamescom thread genuinely believed there would be no performance loss with raytracing on. Lmfao.
Can anyone tell me what raytracing does? Why should I care about this? I watched the video and didn't see anything too impressive.
then Nvidia owners will just turn off raytracing and take the crown back
Pretty much this. Dedicated Ray-Tracing is new to video cards, I'm not sure why people are laughing at these facts, the card is beefy as fuck to even pull off what it's pulling off.then Nvidia owners will just turn off raytracing and take the crown back
Anyone saying BF5 doesn't hit 60fps at 1080p is flat out wrong. That's a lie or an incorrect understanding of what was being seen. It's much higher.
Also, expect huge gains. This was less than two weeks of work by DICE. They barely had access to these cards prior to this event.
The comments in this thread must make a developer blush right?
Lmao dude that koolaidWhy lol? Maybe people just want the best card out there? It's not like you have to use the Raytrace settings.
But it it will still destroy consoles with the setting off.
I need the " feel like I'm taking crazy pills " gif.
The shadows, reflection, ambient occlusionWhat exactly is ray traced in this? The shadows? The entire scene? I'm just curious... and yes, real-time ray tracing (even if only the shadows) is a huge step forward. Clearly, this is running at a playable frame rate on a $1200 graphics card. I wrote a ray tracer in a Computer Graphics class in College... it took several minutes to spit out a single image of a very simple scene. Seeing ray tracing coming into games at playable frame rates is very exciting stuff!
Can anyone tell me what raytracing does? Why should I care about this? I watched the video and didn't see anything too impressive.
It's a roller-coaster ride of being both sad and happy at the same time. One second you read, holy crap this is incredible. The next, this is garbage. :D
Let's not judge so quickly here. BFV is much faster and we know the team had very little access to this hardware. I suspect TR is the same.30-50fps only? Not optimal but I'll take it
In 1080p though? ARE YOU HAVING A FUCKING LAUGH
Anyone saying BF5 doesn't hit 60fps at 1080p is flat out wrong. That's a lie or an incorrect understanding of what was being seen. It's much higher.
Also, expect huge gains. This was less than two weeks of work by DICE. They barely had access to these cards prior to this event.
Awesome thank you, that's a great explanation.To add to the other explanation you got, in laymans terms that matter to you as a gamer: way better reflections without artifacting, way better shadows without jaggies, and better ambient occlusion/indirect lighting that is real time and more realistic (if you stand with a white shirt near a brightly lit green wall, it would reflect green light on your shirt).
All of these are doable now with tricks but the accuracy is dependant on how much work you put in your scene to "fudge" it, and if you wanna support expensive features like AO. Unity is forgiving with real time reflection support, high end shadows, and good global illumination, but it takes a lot of work to manually set up a scene ans real time reflections are super expensive.
1080p?Resident Evil 2 and Metro look dramatically more impressive and ran like butter.
Thank youAnyone saying BF5 doesn't hit 60fps at 1080p is flat out wrong. That's a lie or an incorrect understanding of what was being seen. It's much higher.
Also, expect huge gains. This was less than two weeks of work by DICE. They barely had access to these cards prior to this event.
So why no benchmarks so far? I suspect that 2080ti might not be a great advantage over 1080ti with rtx off.then Nvidia owners will just turn off raytracing and take the crown back
To put in simple terms.Can anyone tell me what raytracing does? Why should I care about this? I watched the video and didn't see anything too impressive.
Lmao dude that koolaid
Where does it say anywhere it is the best card out there?
The newest? Sure
The best? LOL
I didn't get a super close look at the monitor but I assume. They're using g-sync monitors that were 1080p.
Sure, it'll grow, but asking to buy in now at that price when the enthusiast market they are selling it to are accustomed to high frame rates or resolution seems a bit silly.Raytracing hitting 30fps at 1080p on a brand new AAA game sounds incredibly promising to me. No one seriously thought it would emerge at 60fps 4K right? It's fucking raytracing. This tech will mature and it'll be fantastic.
Can anyone tell me what raytracing does? Why should I care about this? I watched the video and didn't see anything too impressive.
Nobody called you a fanboy, but that koolaid is strong if this is their "best" cardIt's a card that's better than their previous cards. Why is that so hard to understand? Even if it was the exact same without the raytracing processors.. it still has them so by default it's better.
And I might get one.. later. I have a Vega 64 sitting in my main gaming pc right now so I don't think I quite qualify as been a gpu fanboy.
This is why I'm happy with using my GTX 1080 for another generation or so. RTX looks great, but the performance just won't be there yet, and I'd likely end up turning off raytracing for the performance gain anyway.
Let's not judge so quickly here. BFV is much faster and we know the team had very little access to this hardware. I suspect TR is the same.
Also, TR is perhaps the least impressive playable game of the bunch in terms of how RTX is used. Resident Evil 2 and Metro look dramatically more impressive and ran like butter.
Don't worry, gsync will save the day but 4K gsync screens are too expensive anyway, 1080p with gsync on is where it's at! :)30-50fps only? Not optimal but I'll take it
In 1080p though? ARE YOU HAVING A FUCKING LAUGH
Anyone saying BF5 doesn't hit 60fps at 1080p is flat out wrong. That's a lie or an incorrect understanding of what was being seen. It's much higher.
Also, expect huge gains. This was less than two weeks of work by DICE. They barely had access to these cards prior to this event.
Another reason this is getting everyone's (its just a phrase, I know not everyone is pissed) goat is that the ray tracing focus came out of left field. The trend on the high end of pc gaming has been race to see how fast we can get to 4K60FPS and hell even 4k 144hrtz. The dream was a 4k 60fps capable xx80 card at $650, with a stretch goal of an xx70 card that could run 4k at 30fps. (High settings, of course) Nobody was thinking ray tracing. I sure wasn't. Now we've got these ray tracing cards coming but the specs don't lead anyone to believe that things have improved significantly on the 4k front. No one has seen real time ray tracing, so these isn't a built in demand for it, while plenty of "bleed edge" users have 4k displays.