NEW AVENGERS
by Jonathan Hickman & Steve Epting
INFINITY
by Jonathan Hickman, Jim Cheung, Jerome Opena & Dustin Weaver
Wise choice, Game Informer.GUARDIANS OF THE GALAXY
by Dan Abnett, Andy Lanning, & Paul Pelletier
In the wake of Annihilation, a team of unlikely heroes unites to protect the cosmos.
I mean these are all teamups and major arcs we could see mirrored or referenced in the game. Kamala hasn't been in a ton of those yet. Also wasn't Carol in the original infinity gauntlet?So no Ms Marvel or Captain Marvel. Got it. They're unimportant to know at all going in.
A shame Moon Knight is completely out of character in Damnation. Scarlet Spider and Elsa were great though.I feel this is a tease
Since Blade, Moonknight and Ghost Rider were all in the original mua and there's a lot of good Dr Strange runs they could have picked
Also if we're going with comic Ultron that means we need some form of Pym playable XD
I mean Mr Fantastic is in New Avengers as is NamorThere are some good comics in that run. And some not so good.
(No Fantastic Four, huh?)
Kamala has at least been on All New All Different Avengers and in Champions. If we had to say to read a team Champions would fit the bill for character familiarity only.I mean these are all teamups and major arcs we could see mirrored or referenced in the game. Kamala hasn't been in a ton of those yet. Also wasn't Carol in the original infinity gauntlet?
Not really, why would they recommend reading about characters they haven't announced? In fact there could be a tease here in the form of Hickman's new avengers as Mr Fantastic is in that run and Hickman did multiple great fantastic four stories
Why do you think that? There's an actual Marvel Writer/editor writing the story that Team Ninja requested as they knew they couldn't do the story justice. The little bit we know teases the story going across the marvel universe tooI've got a bad feeling the story in this game's gonna be garbage, but this gives me a little hope.
Why do you think that? There's an actual Marvel Writer/editor writing the story that Team Ninja requested as they knew they couldn't do the story justice. The little bit we know teases the story going across the marvel universe too
We've seen like a minutes worth of cutscenes at most from the first two chapters mainly. We have nowhere near enough to judgeEvery cutscene they've shown has seemed really static. From the looks of them I expect the story to just be a series of encounters all shot in pretty much the same way. Stuff like against the backdrop of the stage, "Nebula, I didn't expect you here ect. ect." - "Gamora, you will die here and now ect. ect." - gameplay starts - rinse and repeat. I'm hoping I'm wrong, but that's just the impression I've gotten so far. The only scene I've seen that seemed somewhat dynamic was a brief glimpse of Surtur rising up against Thor.
If the writing is like extremely good then it could still work even with a layout like that, but it would have to reallllly good.
We've seen like a minutes worth of cutscenes at most from the first two chapters mainly. We have nowhere near enough to judge
There's just something about them that seem like something like fighting game cut scenes or something. Not like MK cut scenes, more like Street Fighter ones. Like they're forcing the characters to work in them. And usually that doesn't turn out that well. But I would love to be wrong. And as long is the gameplay is sustainable and fun, that'll do it for me.
No kidding. At the very least, you need Superior Spider-Man, then the first dozen or so issues of the ASM relaunch following Superior, then the Edge of Spider-Verse issues.Adds to reading list, though recommending Spider-Verse on its own is pretty bad as new readers are going to be lost.
We have confirmation that in battle dialog gets changed with Kamala at the Ronan battle asking should I know who this guy is.To be fair, the original MUA and its sequel were similar in that aspect. Each act consisted of you roaming area to area, fighting some baddies in each area, and then a short cutscene between the area boss, then you'd fight the area boss, move to the next section, solve a quick puzzle, fight some more baddies, then the next area boss, move to the next area and then you'd fight the sequence boss/act boss. Once you beat the act boss you'd get a rendered cutscene that closes off that sequence and preps the next act which would then rinse and repeat the above.
It was a very simple gameplay loop and it worked really well. MUA2 tried to spice things up with branched paths that encouraged replay, but it was no where near as memorable or epic as the first one, that game was terrible. My favorite part about the gameplay loop though is having specific members on your team that get exclusive dialogue with their respective villains - i.e. if you have Spider-Man on your team in the first MUA, when you encounter the area boss Green Goblin, Spidey gets unique dialogue with him. Similarly, when you encounter the area boss Bullseye, Daredevil gets unique dialogue with him. I hope they keep this aspect in MUA3, i.e. Fighting Nebula with the GotG (or 1 member of the GotG) changes the dialogue you have with her vs having any other set of 4.
To be fair, the original MUA and its sequel were similar in that aspect. Each act consisted of you roaming area to area, fighting some baddies in each area, and then a short cutscene between the area boss, then you'd fight the area boss, move to the next section, solve a quick puzzle, fight some more baddies, then the next area boss, move to the next area and then you'd fight the sequence boss/act boss. Once you beat the act boss you'd get a rendered cutscene that closes off that sequence and preps the next act which would then rinse and repeat the above.
It was a very simple gameplay loop and it worked really well. MUA2 tried to spice things up with branched paths that encouraged replay, but it was no where near as memorable or epic as the first one, that game was terrible. My favorite part about the gameplay loop though is having specific members on your team that get exclusive dialogue with their respective villains - i.e. if you have Spider-Man on your team in the first MUA, when you encounter the area boss Green Goblin, Spidey gets unique dialogue with him. Similarly, when you encounter the area boss Bullseye, Daredevil gets unique dialogue with him. I hope they keep this aspect in MUA3, i.e. Fighting Nebula with the GotG (or 1 member of the GotG) changes the dialogue you have with her vs having any other set of 4.
Again we've mainly seen 2/3 levels and a majority of the footage is from the first miniboss(Nebula) which is an arena and infinity trials. I imagine we'll see the entirety of the first 2/3 story levels at e3 in the treehouse but they are trying to keep the story under wraps overallYeah true, I mean it's been a long time since I've played the games. But definable what I remembered the least from both of them was the story. I wasn't expecting some amazing story in UA3, I just hope it's not indicative of the overall quality. So far the environments haven't given me a ton of hope either. UA1 environments I remember being pretty shit too (UA2 I remember being a bit better), but at least if I remember right they were fairly open ended. They felt kind of expansive, even if they also were pretty flat. Most of the environments I've seen in UA3 have still stayed flat, but all seem really contained. I'm just worried that along with the style of cutscenes is gonna make the game feel I guess.....small? I dunno. Pretty hard game to judge without getting my hands on it. Same with the originals.
Yeah true, I mean it's been a long time since I've played the games. But definable what I remembered the least from both of them was the story. I wasn't expecting some amazing story in UA3, I just hope it's not indicative of the overall quality. So far the environments haven't given me a ton of hope either. UA1 environments I remember being pretty shit too (UA2 I remember being a bit better), but at least if I remember right they were fairly open ended. They felt kind of expansive, even if they also were pretty flat. Most of the environments I've seen in UA3 have still stayed flat, but all seem really contained. I'm just worried that along with the style of cutscenes is gonna make the game feel I guess.....small? I dunno. Pretty hard game to judge without getting my hands on it. Same with the originals.
Adds to reading list, though recommending Spider-Verse on its own is pretty bad as new readers are going to be lost.
all the previous games in the series had garbage stories, but thats not why you played them. anyone expecting a good story from this game will be disappointed.I've got a bad feeling the story in this game's gonna be garbage, but this gives me a little hope.
The first game spanned the entire marvel universe had a ridiculous number of marvel characters show up as NPCs and bosses and even had comic trivia quizzes. And the story was fun. I do expect this one to span the marvel universe too with the setup and have the strongest story yet since the writer is an actual marvel editor/writer with years of experience... but I don't expect Shakespeare eitherall the previous games in the series had garbage stories, but thats not why you played them. anyone expecting a good story from this game will be disappointed.
Nah.