Pretty sure I was at the end of chapter 2 and I haven't played in like 2 weeks because of work. Uggggggggh.
Pick ut up and cook it. Then you'll get feathers IRC.Can anyone help with tips to get feathers from smaller birds like sparrows, quails, woodpeckers? I've been using small game arrows, but I never get the option to "pluck", only to pick the bird up.
I had the same issue when trying to get feathers for crafting. Sometimes the game tells you everything in detail and sometimes it's a lot more obtuse.
I had the same issue when trying to get feathers for crafting. Sometimes the game tells you everything in detail and sometimes it's a lot more obtuse.
I would prioritize exploring the world and doing all the camp upgrades and crafting as soon as possible. Also do side quests as they come up. Most can be done any time, but some are dependent on where you are in the story. By early chapter 3, you can have a lot of the challenges and crafting stuff wrapped up.So after months of putting it off, I finally embarked on the journey with Arthur Morgan yesterday. Considering the response from most of Era has been negative due to the game's archaic gameplay mechanics, I was concerned I wouldn't enjoy it. However, playing through Chapter 1, I enjoyed every minute - the slow introduction to the gang; the dialogue between characters; the world-building; how beautiful the world is.
I've just got to the first camp, and I'm wondering if anyone has any tips now that I'm about to continue the story?
So after months of putting it off, I finally embarked on the journey with Arthur Morgan yesterday. Considering the response from most of Era has been negative due to the game's archaic gameplay mechanics, I was concerned I wouldn't enjoy it. However, playing through Chapter 1, I enjoyed every minute - the slow introduction to the gang; the dialogue between characters; the world-building; how beautiful the world is.
I've just got to the first camp, and I'm wondering if anyone has any tips now that I'm about to continue the story?
So after months of putting it off, I finally embarked on the journey with Arthur Morgan yesterday. Considering the response from most of Era has been negative due to the game's archaic gameplay mechanics, I was concerned I wouldn't enjoy it. However, playing through Chapter 1, I enjoyed every minute - the slow introduction to the gang; the dialogue between characters; the world-building; how beautiful the world is.
I've just got to the first camp, and I'm wondering if anyone has any tips now that I'm about to continue the story?
So after months of putting it off, I finally embarked on the journey with Arthur Morgan yesterday. Considering the response from most of Era has been negative due to the game's archaic gameplay mechanics, I was concerned I wouldn't enjoy it. However, playing through Chapter 1, I enjoyed every minute - the slow introduction to the gang; the dialogue between characters; the world-building; how beautiful the world is.
I've just got to the first camp, and I'm wondering if anyone has any tips now that I'm about to continue the story?
I don't know the answer to your second question, but press left on the d-pad to open the log.So, I finally started to play this game - after around 7-8 hours I'm still in chapter 2 (probably also pretty much at the beginning, since there are still tons of missions for me to do) and luckily after a quite rough and slow start finally everything seems to click for me! Now that the world opened up more, it seems just atmospheric to ride around, pick up your challenges and explore the world. It's really great! It's just so overwhelming... apart from this huge world there seem to be so many options in terms of crafting and collecting.... I don't even know if I really wanna engage in it, because it just seems so huge, lol. Is crafting / cooking really a huge part of the game or will I be able to continue through everything without really improving my weapons, bags etc. I guess doing challenges will be pretty important, right?
Two questions so far (there will be probably a ton more later):
1. I met an NPC who gave me the advice to rob a certain place (forgot the name unfortunately) - I was convinced that it would mark it on my map, but it never happened, so now I don't know how to proceed. I once got into some sort of menu, where it would summerize my talk with the NPC + the location information, but I don't know how to get back in this menue. (It was a menu where you could also swipe though your current open challenges.
2. I met another question mark NPC - an archeleogist -, but unfortunately something happened that made her run away. Maybe I pulled my gun? I don't even remember, but I couldn't make her stay via the command (does the command even do anything?! It didn't let me stop any witnesses either...) So basically: did I already fuck up or will she be later there again, so I'll have another chance?
You can easily play the entire game without doing a single challenge or any crafting. Which is not to say you should ignore them. Just don't worry about them if you feel they're particularly onerous.
After you've completed the main story, you can just buy the satchel upgrades at the fence. Honestly, the crafting and the challenges are two of my biggest gripes with the game; they are both implemented so poorly that you have to go completely out of your way to do them at all, the perks they unlock are completely unnecessary, and they require an absurd investment of time doing gameplay loops that aren't fun (I like the minigames but fuck the gambler challenges). And the challenges are all built backwards! The third weapons expert challenge is killing birds of prey with a tomahawk, which is not easy. The eighth challenge is simply killing people with a shotgun which you can start doing within the first few missions of the game. But the challenges have to be completed sequentially. It is an absolutely fucking rubbish design decision.Yeah, I only really started the satchel upgrade crafting once I'd finished, and I never had an issue in the main game.
So, I finally started to play this game - after around 7-8 hours I'm still in chapter 2 (probably also pretty much at the beginning, since there are still tons of missions for me to do) and luckily after a quite rough and slow start finally everything seems to click for me! Now that the world opened up more, it seems just atmospheric to ride around, pick up your challenges and explore the world. It's really great! It's just so overwhelming... apart from this huge world there seem to be so many options in terms of crafting and collecting.... I don't even know if I really wanna engage in it, because it just seems so huge, lol. Is crafting / cooking really a huge part of the game or will I be able to continue through everything without really improving my weapons, bags etc. I guess doing challenges will be pretty important, right?
Two questions so far (there will be probably a ton more later):
1. I met an NPC who gave me the advice to rob a certain place (forgot the name unfortunately) - I was convinced that it would mark it on my map, but it never happened, so now I don't know how to proceed. I once got into some sort of menu, where it would summerize my talk with the NPC + the location information, but I don't know how to get back in this menue. (It was a menu where you could also swipe though your current open challenges.
2. I met another question mark NPC - an archeleogist -, but unfortunately something happened that made her run away. Maybe I pulled my gun? I don't even remember, but I couldn't make her stay via the command (does the command even do anything?! It didn't let me stop any witnesses either...) So basically: did I already fuck up or will she be later there again, so I'll have another chance?
Thank you everyone for your answers - one more question:
Right now, I need to find the Trapper and the game told me that I should talk to Pearson in the camp, because he might know where to find him. Well, let's just say, Pearson doesn't appear to be very talkative. I tried everything: talked to him during various times of the day, tried to anger him, tried talk to him by the butcher table, but nothing... Does anybody know if I can nevertheless visit the Trapper right now (for example if I look up online where his location is)? The thing is namely, that I want to finally get rid of the legendary bear skin! It's so stupid...I've been riding with this thing for probably more than 2 hours already and while doing so I can't load anything different onto my horse (I even, while doing a bounty hunter mission and realizing that I had to put the skin down in order to transport my bounty, led the skin ly back there and had to ride all the way back to fetch it after getting rid of the bounty). It's no fun right now - the skin feels like a burden. Everytime I die I have to reload my save file, because apparently the skin disappears after you die.
Oh, and another short question: how do I improve Arthur's life bar permanently?
Apart from that, I really like the game and feel incredibly immersed in this world. It just feels a little bit overwhelming for me at times. I have played for around 3 hours today and didn't even do any missions or even sidemissions just because I was riding through the world and constantly getting new impulses of what to do next. Sometimes I just can't decide what to do. I think next I'm gonna tackle the rest of the camp missions and hope that it will still be possible to do all the main missions after that.
Thanks! Finally found him and got my hard earned money :D
Another quick question: do I have to consider something when it comes down to perfect skins? Do I need to use special amunition or was I just unlucky so far? I think I have been playing for around 9-10 hours and I had only one perfect skin.
I have more and more fun with this game - this game feels very alive: I recently saved a man from a snake bite, by provding him with an antidote and now he recognized me back in Valentine and was grateful that he let me choose a weapon of my choice at the arms dealer. It's those small stories that really make the world breath (although nothing really wows me as much as the first RDR did back then - despite this being more immersive and more alive - but that's just because the Western setting at such a large scale was so new for gaming and already so well done).
What I still struggle with though is the decision to make most of the world map available from the very start. It's probably not the games fault, but with those typical Rockstar icons all around the world map it feels really overwhelming at times. I am probably around the 15 hours mark and still in chapter 2 with almost no story relevant mission done - most small side stories. What I liked about the the first one was the sense of progression, since it was divided in three still very huge areals and parts. Juggling everything (hunting, side missions, free rides, challenges, treasure hunting etc.) felt much more managable back then - I'm curious to hear if people here felt the same way.
After completing almost every side quest on the map so far I originally wanted to get to the main quests (remember, I'm still in chapter 2), but now I accidentally stumbled upon Saint Denis, which is another huge city full of possibilities and exploration. Whew, everything is so huge.
The only mission so far that I didn't like was to rescue Micah from prison, simply because it makes you a wanted man afterwards and you are forced to pay your head money if you want to continue exploring the world freely. On the other hand the drunken mission with Lenny was superb and visually very creative :D
One question: is it possible to level up Arthurs health bar permanently? I feel like I'm dying in shootouts (apart from the quests) way too often.
Also hunting...whew, I have now idea how it's even possible to craft all those items and elements. You need A LOT OF a perfect pelts, it's so time consuming and some of those craft items have huge requirements. Could anyone give me a recommendation on what to focus on? What items should I improve and craft the fastest that would help me through the rest of the game?
edit: Oh and and last question: is it possible to see the playtime for this game, either in the game itself or in the menu of the PS4 somewhere? I think the first RDR let you see it by saving.
Few questions as a newbie!
How often do I need to eat and how much in order to maintain weight?
And also, is there a 'required' or recommended amount of food you need to give to the camp? Whenever I go to Pearson he comments that there'll be "no meat left soon"...
Few questions as a newbie!
How often do I need to eat and how much in order to maintain weight?
And also, is there a 'required' or recommended amount of food you need to give to the camp? Whenever I go to Pearson he comments that there'll be "no meat left soon"...
I've basically finished Chapter 5 but I kind of feel like I rushed through things not exploring looking for strangers,, any recommendations if it's better to go back to Chapter 4 and complete anything?and it just feels less fun playing as a sick Arthur now
Late chapter 5/early chapter 6 spoiler:
Just got the diagnosis and man what an absolute downer. It's more horrifying for this to happen than just being killed.
I almost want to go back to before the bank robbery and just stay there for a while. It just feels depressing watching him look sick and detioriate, in a way I haven't felt with a game before.
your weight hardly matters and you're not required to actually bring food to camp
Continue the story. It introduces new mechanics gradually which you can then play around with as you become more familiar with the world and the mechanics. Chapter 2 is significantly longer than Chapter 1, so you'll still have plenty of time to explore as you become more familiar with how the various systems interact with each other. By the time you've done 6-8 missions in Chapter 2, you should be feeling a lot more comfortable with how things work and you can focus more on adventuring and exploring (if you're up for that sort of thing).So I started playing this yesterday and got to Chapter 2 where it opens up. I'm completely overwhelmed with what to do. Is it wise to continue the story or should I be doing something else?
Continue the story. It introduces new mechanics gradually which you can then play around with as you become more familiar with the world and the mechanics. Chapter 2 is significantly longer than Chapter 1, so you'll still have plenty of time to explore as you become more familiar with how the various systems interact with each other. By the time you've done 6-8 missions in Chapter 2, you should be feeling a lot more comfortable with how things work and you can focus more on adventuring and exploring (if you're up for that sort of thing).
I'm about to buy red dead 2, before the sale ends on PSN. But there multiple versions of it. Standard edition and special edition. It says that special edition has "Bonus story mode content & weapons" and some other stuff. Is it worth the extra $10?
Thanks for the respons. Will go ahead and order the standard edition. Fingers crossed, heard good stuff about the game!Honestly, not really. You get one extra mission that lasts around 14 minutes, you get 3 guns for free early in the game, which is handy, but not exactly necessary, and you'll get them later. There's also a horse you'll get, which got me through the game, but it's not exactly the best horse in the game at all.
Few questions as a newbie!
How often do I need to eat and how much in order to maintain weight?
And also, is there a 'required' or recommended amount of food you need to give to the camp? Whenever I go to Pearson he comments that there'll be "no meat left soon"...
I'm about to buy red dead 2, before the sale ends on PSN. But there multiple versions of it. Standard edition and special edition. It says that special edition has "Bonus story mode content & weapons" and some other stuff. Is it worth the extra $10?
It's supposed to affect core drain rate, but honestly, if you keep your cores topped off (which isn't difficult to do), it really seems to make no difference at all. The only time I'd notice anything is if I'd been running missions for a few hours in a row without stopping to sleep (several days ingame time), Arthur's aim would start to get a little more difficult to control (similar to the missions where you're stripped of all stamina, minus the hazy screen effect). But I mainly kept up with the cycle of do a mission or two, eat, sleep, do a mission, because it gave me a nice rhythm to fall back on.Honestly, it's a mechanic that isn't even used at all as far as I can tell. I ate whenever there was a meal in camp, and occasionally just some snacks to boost my stamina/health cores, but never more than that. So, I'd eat say once a day if I was back at camp, and Arthur looked fine, seemingly didn't suffer.
The game starts out at a glacial pace, for sure. Chapter 1 is a bit of a slog. Chapter 2 is slow, but in a much more open way that encourages exploration. Chapters 3 and 4 are the game hitting its stride. Definitely stick with it at least through the middle of Chapter 2 and see how it grabs you. There's a couple gorgeous cinematic moments as you transition out of Chapter 1 that are just breathtaking.So i've been playing for about an hour now. The cinematic cutscenes are amazing, the voiceacting even better and the story is peaking my interest. But man, is it slow to start... Right now following Dutch to attack Driscols camp i think.
The first chapter in the snow is incredibly slow. And not even just in pacing, but like physically slow lol. 90% of the time your sprint speed is nerfed compared to the rest of the game because of the deep snow.So i've been playing for about an hour now. The cinematic cutscenes are amazing, the voiceacting even better and the story is peaking my interest. But man, is it slow to start... Right now following Dutch to attack Driscols camp i think.