I'm surprised they have an even better draw distance, even Digital Foundry was astonished by how far it was in the console versions.
Yeah I imagine it's optimised to fuck, way more than TW3 (which was already very well optimised but this will be another level)I'm curious to see how it'll run on my integrated GPU. Witcher 3 is pretty shit yet borderline playable, but RDR2 seems to run better on base consoles.
Yeah I imagine it's optimised to fuck, way more than TW3 (which was already very well optimised but this will be another level)
Hahahhahahahhahahahahahhaha
I remember last week people were expecting the specs to be huge, huge! "Can my 2070 ti and currently awesome CPU run this at 4k???"
Pcgamer mentions new missions, horses and guns but the link goes nowhere. What gives? Posted too early? I want to see the screenshots and info.
Actually once you get a really fast horse/actually focus on certain details you start noticing the pop in (actually the more detailed model change) quite a lot, so yeah, it's good to have that option on PC.I'm surprised they have an even better draw distance, even Digital Foundry was astonished by how far it was in the console versions.
Red Dead Redemption 2 for PC takes full advantage of the power of the PC to bring every corner of this massive, rich and detailed world to life from the windswept snowy peaks of the Grizzly Mountains to the dusty roads of Lemoyne; from the mud-spattered storefronts of Valentine to the cobbled streets of St Denis. New graphical and technical enhancements for deeper immersion include increased draw distances for better navigation; higher quality global illumination and ambient occlusion for improved day and night lighting; higher quality snow trails, improved reflections and deeper, higher resolution shadows at all distances; tessellated tree textures and improved grass and fur textures for added realism in every plant and animal.
Red Dead Redemption 2 for PC also offers HDR support, the ability to run high-end display setups with 4K resolution and beyond, multi-monitor configurations, widescreen configurations, faster frame rates and more.
My specs are this and nothing OC or anything.
Intel Core i7-8700 (6 cores, 12 threads), I don't even know off hand what the base clock frequency or boost clock is on this thing. It's an IBuyPower midsize full desktop computer.
16 GB DRR4 - probably one of the slower clocks like 2400 or 2666.
RTX 2070 (vanilla) with 8GB GDDR6.
1TB SSD.
Hooked up via HDMI 2.0 to a 2016 50 inch Samsung 4K, HDR10 TV.
Should I play at 1080p 60fps, with very high settings, RTX OFF (if RDR2 is RTX supported),
Should I play at 4K 30fps with Ultra settings (RTX OFF)
or should I go for 1440p,very high settings and RTX effects ON and hope it doesn't dip below 60fps.
At least on PC we might be able to mod it into a vastly improved experienceThat's also my hope. And that'd be great, dare I say, for a possible Switch version down the line.
Yeah I said it.
That being said, I didn't like the game, but that's beyond the point.
My specs are this and nothing OC or anything.
Intel Core i7-8700 (6 cores, 12 threads), I don't even know off hand what the base clock frequency or boost clock is on this thing. It's an IBuyPower midsize full desktop computer.
16 GB DRR4 - probably one of the slower clocks like 2400 or 2666.
RTX 2070 (vanilla) with 8GB GDDR6.
1TB SSD.
Hooked up via HDMI 2.0 to a 2016 50 inch Samsung 4K, HDR10 TV.
Should I play at 1080p 60fps, with very high settings, RTX OFF (if RDR2 is RTX supported),
Should I play at 4K 30fps with Ultra settings (RTX OFF)
or should I go for 1440p,very high settings and RTX effects ON and hope it doesn't dip below 60fps.
both minimum required GPUs are almost double the PS4s TFlop count of 1.84TF. Konsoles are roughly double a similar PC Statement finaly redeemed.
Seriuosly , all those lazy developt AAA Third Party Titels wich do not use the low Level PS4 API GNMmade this Generation look worse than it should have been.
just a reminder for the good ole Clockwork in the Heads - while in those almost 7 Years of this GEN, GPUs exchanged with netter GPUs in Desktop PCs - PS4 was all thew same. ..
RDR2 could have been a release Titel Nov 13! And if it had -Folks had throuwn their PC out of the Window ..
both minimum required GPUs are almost double the PS4s TFlop count of 1.84TF. Konsoles are roughly double a similar PC Statement finaly redeemed.
Seriuosly , all those lazy developt AAA Third Party Titels wich do not use the low Level PS4 API GNMmade this Generation look worse than it should have been.
just a reminder for the good ole Clockwork in the Heads - while in those almost 7 Years of this GEN, GPUs exchanged with netter GPUs in Desktop PCs - PS4 was all thew same. ..
RDR2 could have been a release Titel Nov 13! And if it had -Folks had throuwn their PC out of the Window ..