So is the 8600k/9600k fine as long as you are going for 60fps and not high framerates? Gamer Nexus's video wasn't clear. I have a 9600k/2080 Super and want to play at 4Kish/60 but worried about the micro stutter
Interesting, i'll give it a shot! Things are feeling super smooth for me now. I think I have the VRR setup correctly.
Controls don't show up until you're actually in-game. I thought the exact same thing when I first loaded the game up.
GPU should be fine, CPU could be the bigger bottleneck. The game has so many options to tweak that you should find some setting that works. If you haven't bought the game yet, wait until Steam release as major bugs should be fixed by then.
I definitely appreciate it. I wondered why the first video on the game never mentioned the substantial issues playing the game, but I am glad you guys will address it. Many apologies for the issues on your behalf!
I have none of the problems and my total CPU usage never went above 80%.
The difference between 144 and 165Hz is pretty minimal and is only really beneficial in competitive shooters and the like. You'd be better off not overclocking your monitor and using "those extra frames" that you would be spending to get to 165fps on a better graphical setting here and there. But of course, this only matters for games that you can achieve those framerates in to begin with, RDR2 definitely not being one of them.
NV sharpen works in Vulcan as well. Tested changing sharpening in game using the geforce experience bar and I could clearly see the difference when changing it up and down, even when using Vulcan. Try it yourself.I have none of the problems and my total CPU usage never went above 80%.
I can play at 60fps without the scaling and using NV sharpen but the IQ is not that good - it's still smudged. So I decided to lower settings enough to have 50fps lock and later I switched to using Vulkan (little perf. gain and quicker load times). NV Sharpen works only under DX12 thou.
Really looking forward to your video! Currently running the game with everything on high at 0.9 res scale of 4k on my 2080 ti and it would be awesome if I could turn down a few settings without a loss in IQ instead of using the res scale to get better performance. Using g-sync on my c9 oled so drops are not that noticeable but I want a lower limit of 50 fps at least for the lower input lag. My range currently is between 48 and 60 fps.
Using the overclock function in your monitor from 144hz to 165hz is usually considered a slightly bad idea. It’s really really hard to notice the difference between those framerates and depending on the monitor it can make it have higher response times and general weirdness, not worth it.
Appreciate all your efforts like the rest of the DF crew. Take your time mister, ima chillin in the saloon whilst we wait :)
I have three systems with the game installed.So Gamers Nexus just put up their settings deep-dive (with a tweaking guide coming at a later date). Near the end of the video, Steve mentions that they polled around 5,000 people and that about 50% answered that they couldn't even launch the game. I had no idea the problem was that widespread, that's just absolutely appalling.
Nope, the driver controlled sharpen works only under DX9-12. What you are doing is using the geforce experience freestyle I guess.
That's genuinely unbelievable. I don't understand how something this volatile, affecting such a wide array of system configurations, makes it out to market.
Funny enough, it's the total opposite for me. The CP one didn't make a difference but the GE one works wonders, and that's with Vulkan.Nope, the driver controlled sharpen works only under DX9-12. What you are doing is using the geforce experience freestyle I guess.
They did put out a brand new launcher back in September. If the game was natively an EGS or Steam title it's my firm belief the game would have worked immediately.
Oh it definitely seems like the launcher is the main culprit here, but maybe don't fart out your shiny, new launcher a month before your big game's PC debut.
I knew something was off with the mouse aiming. The second you have to shoot in the opening minutes of the game, I pulled out my controller.Man I just can't figure out the mouse input for god's sake.
Even using Raw Input the game still feels like it's emulating a pad rather then actually having real input. I've tried every single thing that I can think off and it's still feels like dog shit.
Control had a similar thing but with a bit of tweaking it was actually fine.
There's no way this port has been done by the same team that did GTA V because in that game the raw input actually worked.
I tried it. Struggle a bit on 1440p, smooth on 1080p.Oh, Ivy Bridge? I've tested an i7-2600K (Sandy Bridge) at 3.2GHz (Underclocked due to high temps on an Intel stock cooler with questionable thermal paste) and a RX 570 8 GB at 1440p with Ultra textures and Medium settings. I haven't tested it in gameplay yet, but it was able to achieve an average of 40 fps in the benchmark.
I haven't even found the most optimal settings yet for this GPU, however from my testing on my GTX 1080 Ti, I would make adjustments to the Water Physics Simulation which is at 50% in this video, and the Geometry Level of Detail which I think is somewhere around 40%
If I can get my hands on an RX 570 again I would like to make a new video and showcase the gameplay performance.
Thank you so much!What settings are you using? You might be able to use Ultra textures if you use my settings.
Judging by the settings menu, at 1440p the game says it will use/need around 3 GB of memory with my settings. I'm not sure how accurate this is, but I think it might be worth giving my settings a try.
NVIDIA GeForce GTX 970, Vulkan
1920 x 1080, 60hz, Windowed: undefined, Vsync: Yes, Triple: Off
Global Illumination: Medium
Far Shadows: Medium
FXAA: Off, TAA: Low, MSAA: 0
Near Volumetrics Quality: Medium
Far Volumetric Quality: Medium
Volumetric Lighting Quality: Medium
Unlocked Volumetric Raymarch Resolution: Off
Particle Lighting Quality: Medium
Soft Shadows: Medium
Grass Shadows: Medium
Long Shadows: On
Full resolution SSAO: Off
Water Refraction Quality: Medium
Water Reflection Quality: Medium
Water Physics Quality: 0%
Resolution scale: 100%
TAA Sharpen Intensity: 100%
Motion Blur: Off
Reflection MSAA: Off
Geometry Level of Detail: 0%
Grass Level of Detail: 16%
Tree Quality: Medium
Parallax Occlusion Mapping Quality: Medium
Decal Quality: Ultra
Fur Quality: High
Generated on 2019-11-09 16:45 with Forceflow's RDR2 settings parser (https://bit.ly/2oZlIuy)
Not really a brand new launcher. I remember pre-ordering GTA V from Rockstar's own launcher in 2015. It was just called the Rockstar Social Club I think. I'm sure the game was intended to release on Rockstar Launcher, but maybe the major update in September messed things up.
In other areas it seems visuals improve with higher settings. Not sure why that particular area not. Though I noticed someother decrease in detail on certain rocks in other areas with higher settings. Not sure why that is.
still a good port brehSo Gamers Nexus just put up their settings deep-dive (with a tweaking guide coming at a later date). Near the end of the video, Steve mentions that they polled around 5,000 people and that about 50% answered that they couldn't even launch the game. I had no idea the problem was that widespread, that's just absolutely appalling.
So far my experience after 4 hours of tinkering with my 1080ti and the game:It supports HDR but it's been broken since release.
I am also curious which is better, Vulkan or DX12 because I am reading completely conflicting reports. Some say vulkan has better framerate, but worse stutters, some say vulkan is better than DX12. Does it depend on whether you have AMD or Nvidia video card? I have 1080Ti and I would like to know whether it's better to use DX12 or Vulkan.
Yeah it supports HDR, it works on my x900f. Also which API you should use... depends fromw hat I've read? Vulkan will give a better performance, but some people got problems with vulkan while less with DX12, and vice versa. Haven't tried with DX12 but vulkan runs fine for me. No crash yet.
Maybe check the other 7000 posts that asks the same thing :)