I highly recommend the Smart Sharp shader for Reshade.
It's really good! Close objects are nice and sharp while distant objects and the sky/clouds are soft so it isn't distracting like other sharpening filters IMO.
Screenshots at 4K x0.75 render scale with TAA on high and in-game sharpening turned off.
I'm still experimenting with the depth map setting but used the default settings for the screenshots.
Smart Sharp
A Smart Bilateral Sharpening filter that uses depth to gradually phase out its effect to keep very distant objects from becoming sharp. Because who wants razor-sharp clouds? Birds don't, so why should you.
It's really good! Close objects are nice and sharp while distant objects and the sky/clouds are soft so it isn't distracting like other sharpening filters IMO.
Screenshots at 4K x0.75 render scale with TAA on high and in-game sharpening turned off.
I'm still experimenting with the depth map setting but used the default settings for the screenshots.
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