Thanks. Maybe I missed that
exact quote, but yeah, acting like cosmetics for a preorder=an incredibly generous act...bullshit.
He honestly really worries me. I mentioned it in another thread, but I've been a huge fan, since launch, of Elite: Dangerous. That is a game that has been plagued, literally for years, with sizable content additions...to a game that has incredibly shallow mechanics.
Last year, the creative lead was removed/left/whatever and, lo and behold, the content drop actually added interesting depth to a lot of the mechanics.
Those could be correlative instead of causative, but what a coincidence that would be. See: Destiny, as well. Ironically, Destiny is a game that we now know had severe limitations due to the engine. Sounds familiar.
Topping charts with no competition isn't impressive, but we'll see.
I don't disagree, just noting that it does seem to be selling fairly well, despite its issues.