It's a light narrative but yeah it is there. There are cutscenes and story beats throughout. You'll get even more from the world and story if you stop to read lore and entries dotted around. I already spent a good 10 minutes in the tutorial reading a journal and many computer entries/logs which shed light even more about the games time placement and connections to this worlds previous game, Chronos. I wrote a thing earlier this week about Chronos, its story and how it has connections in Remnant as its in the same world.
I've got an i5-4570 3.2GHZ, 1080 and 24 GB of ram...4k max settings, 60fps without a hitch. Smooth as butter.
This so much. Not using gyro personally, but being able to just toss the mouse look onto the pad and keep everything else configured for controller is great. Only issue is that the quick slots constantly flutters between PC and Gamepad layout but I have the HUD size/opacity low enough that it's not too distracting.One and a half hour flew by! Quick thoughts: The gunplay is awesome! Love when developers allowed mouse and controller input at the same time. The gyro through steam overlay works wonders! Also early access is a good incentive to digital buyers. Hope that the game is well succeeded. It deserves.
So on streams and such, these weapons out in the world have been described as 'secrets' along with traits you can find out in the world too. Would you say it was miss-able? Or did you just happen across it pretty naturally?
Oh shit, seriously?
After running out of space, re partitioning and re downloading I still don't have good news:(
So just explore every 'nook and cranny' got it :) I wonder, as the worlds are randomly generated to a degree if you can miss some items and gear with your generation and then if you re-roll your worlds, go back in, explore the new generation and find new things, hidden away.
Well, there goes all the hype. Thanks a lot! With my Internet connection getting those 30GB would have been a nightmare if it was all for nothing
Oh man, thanks a lot! I'm expecting for people to open an issue on the Proton GitHub and some entries on ProtonDB. I wish devs could work a bit around Proton too so we can play their games without asking for a full Linux native version.
Given Doc is really particular about gun-combat and the feel of guns in games, his tweets are damn high praise. And he's right about the marketing - this has gone from "Oh, yeah, I wishlisted it awhile ago" to "Hell yeah, I don't have a machine that'll run it for another month or so, but I'll buy it over this weekend" for me,. And I'm sure for a lot of others, if this OT and the previous hype thread are anything to go by.
We also didn't receive anything so far, but I'm not sure why. Early thoughts are very positive!