- Final Fantasy 14: Shadowbringers - One of the greatest Final Fantasy stories ever told, and one of gaming's highest highs in 2019. Square Enix told a story in Shadowbringers that many full-fledged game releases struggle to achieve. The music, new jobs, new area and world, wonderful antagonists... FF14 is the best it's ever been. Can't wait to see where they take the series next.
- Control - Playing this with my SO was a wonderful experience. We both adored the worldbuilding, atmosphere, and eerie machinations of The Oldest House. But even beyond that, the combat was outstanding. Definitely excited for the DLC coming out next year!
- Death Stranding - I absolutely love the atmosphere and world of Death Stranding. The gameplay itself leaves a bit to be desired, but I don't mind being a mailman delivery person in this gorgeous, harrowing world.
- Sekiro: Shadows Die Twice - Being a FromSoft fan for years now, I had to pick up Sekiro. 100 hours later, I had every achievement. One of the best new IP's I've played in a while, though I have very little desire to return to the game after everything's said and done. It felt complete and wrapped up with a bow on top like very few games do. I would be very intrigued to know how they improve on a potential sequel, if it were ever in the works.
- Disco Elysium - Disco has some of the most impressive world building and character development of any game I've played in recent memory. The amazing skill system and dialogue driven gameplay elevate it beyond its contemporaries and beyond just about every other game on the market.
- Resident Evil 2 - After having played the original RE2 many, many years ago, I was eager to check out the Remake of such a beloved classic. Unsurprisingly, Capcom not only honored the original, but in many ways exceeded it and surpassed it. Such a great experience with tons of frightening moments littered throughout. Can't wait for RE3 to pick up the torch and carry forward next year.
- Fire Emblem Three Houses - The biggest and boldest Fire Emblem title yet, Three Houses was riveting, addictive, and extremely memorable. The characters become your family, their battles your own battles. Such a wide cast of characters can sometimes leave the personal stories of each of them feeling thin or under-delivered, but FE3H sails past that concern with flying colors. The combat and music are both outstanding as well, elevating the game to even greater highs.
- SaGa: Scarlet Grace: Ambitions - This one came out of nowhere for me personally. Wasn't expecting to pick up a new SaGa game in 2019 much less enjoy it to the point it makes my Top 10 GotY list! It's such a unique game, truly. The bite-sized events on the old-school JRPG world map make every locale feel alive and teeming with possibility. The story threads organically hidden throughout each region are fun in their own right while the main story continues on. The combat system can't be praised enough, honestly. It's one of the most satisfying combat systems I've played in recent years. I can't wait to play more of this and see more of this game's great chemistry at work.
- Super Mario Maker 2 - It's like the first one, except better in every way. Only things I wish MM2 would have is a World Map creator (so you could possibly make World 1, World 2, etc.) and an additional style like Mario Bros 2 or Yoshi's Island. Even though those are pipe dreams for now, the game still delivers countless hours of fun.
- Baba Is You - My favorite puzzle game of the last few years. Baba Is You does some very unique things with its gameplay that no other game has done, to my recollection. Super excited for the level editor support to come to the game in 2020.
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