Is there a way to remove the vignette effect without the use of mods? I don't wanna raise any flags with this game or my account.
I just can't play this game without stutters on a 970. The demo didn't run like this.
Actually, oddly, on my 970 I get the least amount of shutters when completely filling VRAM. It seems thought that this game needs at least 6 thread CPU and really fast SSD to fully eliminate shuttering.It is pretty VRAM intensive, you will probably need low to medium textures on a 970, it only has 3.5 GB of video memory.
It is not an online game so you can use mods.Is there a way to remove the vignette effect without the use of mods? I don't wanna raise any flags with this game or my account.
Actually, oddly, on my 970 I get the least amount of shutters when completely filling VRAM. It seems thought that this game needs at least 6 thread CPU and really fast SSD to fully eliminate shuttering.
Set image quality to 150% for 4K.I have a 1440p monitor and the in game settings allowed me to run it at 4k. For some reason the 4k setting has disappeared and I can only select 1440p.
Game was payed for by AMD so no RTX now.So, uh, RTX support is just kind of vaporware at this point, right?
Open re2.exe with an hex editor such as HxD.
Go to offset 0x17B61A0.
Find E9 EB EA 39 0C CC CC CC CC CC CC.
Replace with 41 B8 00 00 00 00 E9 E5 EA 39 0C.
I recommend using this link when linking to my mod manager: http://fluffyquack.com/tools/modmanager.rarJaseC
Fix for NPC updating at 30 FPS at distance:
(from PC Gaming Wiki)Code:Open re2.exe with an hex editor such as HxD. Go to offset 0x17B61A0. Find E9 EB EA 39 0C CC CC CC CC CC CC. Replace with 41 B8 00 00 00 00 E9 E5 EA 39 0C.
PS3/PS4 button layout mod: https://www.nexusmods.com/residentevil22019/mods/16?tab=files (needs FluffyQuack mod menager)
Thanks.I recommend using this link when linking to my mod manager: http://fluffyquack.com/tools/modmanager.rar
JaseC
Fix for NPC updating at 30 FPS at distance:
(from PC Gaming Wiki)Code:Open re2.exe with an hex editor such as HxD. Go to offset 0x17B61A0. Find E9 EB EA 39 0C CC CC CC CC CC CC. Replace with 41 B8 00 00 00 00 E9 E5 EA 39 0C.
PS3/PS4 button layout mod: https://www.nexusmods.com/residentevil22019/mods/16?tab=files (needs FluffyQuack mod menager)
I'm afraid he's not around here any more...@JaseC could you maybe help me find the depot ID on Steam for update version 1.03
What happened?
Probably some real life stuff.
Oh, well that's sad... I'm gonna miss the pc performance threads for sure... >.<
I think that's how it looks for everyone.I get weird texture bugs in the lobby when leaving Screen Space Reflections on. Is there a fix for this? Turning them off for now I guess because it's not pretty lol
Larger Screen Space reflections aren't that pretty in RE2 and it's normal they look "off". Rendering resolution/image quality option seem to affect them but there's no solution to make them beautiful, unfortunately.I get weird texture bugs in the lobby when leaving Screen Space Reflections on. Is there a fix for this? Turning them off for now I guess because it's not pretty lol
You're talking about that sort of grainy, flickering appearance? Yeah, that's just how they are. I knew about it from DF's videos before I even bought the game. The PC version looks better than the consoles, but it's just not a good SSR implementation, especially for really shiny surfaces like the floor in the lobby.I get weird texture bugs in the lobby when leaving Screen Space Reflections on. Is there a fix for this? Turning them off for now I guess because it's not pretty lol
Good riddance. It's incredible that despite Denuvo really seem to hamper fps on low-tier system that this protection is still being used.
If you already tried image sharpening I don't think there is, but I prefer a slightly (which it is) blurry image over shimmering and inferior AA any day. Especially outside in the rain anything but TAA looks awful in this game.Is there anyway to reduce the blurriness that is caused by TAA without losing the amazing AA quality?
If you already tried image sharpening I don't think there is, but I prefer a slightly (which it is) blurry image over shimmering and inferior AA any day. Especially outside in the rain anything but TAA looks awful in this game.
Nvidia free style sharpening or AMD RIS sharpening will do the trick. Anyway, anyone know if there's a moded exe for the denuvo free update for 60fps animation for distance enemies yet?
Check out this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1634491371Hey guys, I'm still looking for the optimal AA solution. Nivdia CP forced FXAA is great, but I still get shimmering on object-edges. Using TAA (and NVCP FXAA off) definitley helps this, but also produces a slightly more blurry image, even with in-game sharpening on.
Dishonored 2 has a TAA slider. Is there anyway to reduce the blurriness that is caused by TAA without losing the amazing AA quality?
Is there a mod that's working with the current version of the game to remove the vignetting? I tried the one on nexusmods but the .exe doesn't work.
Have you tried the one in the OP? The WSGF thread it was posted in has been quiet since last July, but per that last post, it was still working at the time.
I am getting a LOT of stuttering on my 2070S. I have the latest drivers. RE3 has no issues. What gives?
I was getting them very frequently my first time staring up, but I am not getting them now. Maybe a cache-ing issue.Don't think it's possible to get rid of the stutter between areas. I get it every time in certain transitions such as moving in and out of the main hall.
RE Engine is very reliant on TAA to compensate for heavy dithering on hair and fur. For whatever reason, their TAA is not as good on PC as consoles. At least that was the case for Village.So, 3 years later I'm back to test my new GPU and Ray Tracing
but there is something wrong with Claire's hair
here
I "solved" the problem by changing to TAA (HDR enabled)
Its not perfect but it isn't as distracting as before. Does it have a mod or something with a better solution?
So TAA is the only setting that I have to changeRE Engine is very reliant on TAA to compensate for heavy dithering on hair and fur. For whatever reason, their TAA is not as good on PC as consoles. At least that was the case for Village.
JaseC
Fix for NPC updating at 30 FPS at distance:
(from PC Gaming Wiki)Code:Open re2.exe with an hex editor such as HxD. Go to offset 0x17B61A0. Find E9 EB EA 39 0C CC CC CC CC CC CC. Replace with 41 B8 00 00 00 00 E9 E5 EA 39 0C.
PS3/PS4 button layout mod: https://www.nexusmods.com/residentevil22019/mods/16?tab=files (needs FluffyQuack mod menager)