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Resident Evil 2 |OT| 1998... I'll never forget it

Jan 27, 2018
2,366
Great challenges this week. The story one really restricts you this time by stripping away the subweapons and the grenade launcher. 2 pistols, SMG and the Shock Gun was what I had to play with as Claire. I made sure to grab every gunpowder since I needed the ammo handgun ammo.

 

Ogs

Member
Oct 27, 2017
1,128
Yeah. TBH only Tofu is actually hard. Once you beat that the other 4 are pretty simple.
Personally found Tofu easy, did it first time after doing Hunk (which took a good few tries). Just used the same tactics and scrubbed the grab knifing in the areas needed. The grenade Tofu again was basically the same tactic, the rest needed some new tactics to get around things.
 
Oct 27, 2017
1,328
Finished Leon A on Saturday and loved it. How different is the Claire B run? I don't really care for playing another 6 hours solving the same puzzles with only 30 minutes of new content.
The RPD is actually quite different. Same building of course, but you enter through a different entrance, some of the save rooms are different, Mr. X is different, key items are in different locations, etc. I don't think there's a big difference in the sewers or lab though, at least nothing that really stood out to me.
 

Son of Sparda

Community Resettler
Member
Oct 25, 2017
3,240
The knife thing is only really relevant in bosses. For the most part, you can follow what the speedrunner is doing in between bosses, but just be sure to have room in your inventory to pick up additional ammo/health items.

I also put together a Word document with all of the relevant routes/key items for Leon A and Claire B when I was practicing my S+ runs. I can share that here. I'm also working on doing the same for Claire A and Leon B, but I expect those to be very similar.
Yeah but those videos usually take the knife thing into consideration and go into the boss battles unprepared (other than knife ofc) and ignore ammo/health that you would need if you were to fight the bosses normally so it's a bit tough incorporating those into a normal hardcore S+ run.

Carcinogen's no damage S+ vids are great video guides.
You got any links for that?
 
Oct 25, 2017
772
Yeah but those videos usually take the knife thing into consideration and go into the boss battles unprepared (other than knife ofc) and ignore ammo/health that you would need if you were to fight the bosses normally so it's a bit tough incorporating those into a normal hardcore S+ run.
Hmm fair enough. Yeah, I'll post my run "checklist" here when I get home tonight. I highlighted all of the necessary key items as a way to account for how much inventory space is needed in between stops at item boxes. It gave me a general idea of how much extra space I had for weapons and health items. Just know that it doesn't have every single step in the run and that I don't go into detail about each enemy encounter since some of those I have memorized.
 
Oct 25, 2017
1,626
Finished Leon A on Saturday and loved it. How different is the Claire B run? I don't really care for playing another 6 hours solving the same puzzles with only 30 minutes of new content.
It’s worth it. Most puzzles are remixed, there are some different locations and routes, and you have a different weapon load out, so it feels fresh. I’ve done both A/Bs on standard and now going through Hardcore. Games still fun.
 

Wollan

Mostly Positive
Member
Oct 25, 2017
2,928
Norway but living in France
Have played through with both Leon and Claire (2nd Run) and I can say that I really enjoyed this video game. Just as good as the original for its day.

First run was done with the retro OST which was great and moody. 2nd Run was done with the new OST and it is simply... not there. Is nigh the same experience as playing with soundtrack off. Even the Tyrant theme was overhyped and only kicked in if he was really really close to you.

This game is a masterpiece in terms of balancing action, tension, systematically unraveling the play area and resource management that gives a great illusion of things being scarce when it's actually quite lenient.

Looking forward to the R3make 'expansion' which should max be two years out I suspect with a lot of the assets already in place.
 
Oct 27, 2017
1,328
Have played through with both Leon and Claire (2nd Run) and I can say that I really enjoyed this video game. Just as good as the original for its day.

First run was done with the retro OST which was great and moody. 2nd Run was done with the new OST and it is simply... not there. Is nigh the same experience as playing with soundtrack off. Even the Tyrant theme was overhyped and only kicked in if he was really really close to you.

This game is a masterpiece in terms of balancing action, tension, systematically unraveling the play area and resource management that gives a great illusion of things being scarce when it's actually quite lenient.

Looking forward to the R3make 'expansion' which should max be two years out I suspect with a lot of the assets already in place.
I really like the Tyrant music in the new OST. I think it gives you a stinger when the Tyrant spots you, which is nice. Or maybe I'm just imagining that.

Otherwise, you're right that the original OST is generally better.
 

Son of Sparda

Community Resettler
Member
Oct 25, 2017
3,240
Hmm fair enough. Yeah, I'll post my run "checklist" here when I get home tonight. I highlighted all of the necessary key items as a way to account for how much inventory space is needed in between stops at item boxes. It gave me a general idea of how much extra space I had for weapons and health items. Just know that it doesn't have every single step in the run and that I don't go into detail about each enemy encounter since some of those I have memorized.
That would be really helpful, thanks.
 
Oct 28, 2017
1,043
I seriously hope they fix the knife damage glitch on PC. It's totally unfair to the console community and speedrunners will have to adapt and find different strats.
 
Oct 25, 2017
2,384
USA
I still can't seem to get a good S+ Hardcore run in. I keep dying to bosses (G1 and G2 specifically) when I try to stretch my save spacing out more.

My last run, I had almost a completely perfect run even through G1 fight and then I got killed by a Licker in the Parking Garage who didn't stay down through what I assumed was going to be a killshot (a 2nd Acid Round from Claire's grenade launcher)... Kinda just ran away without verifying the kill and it caught up to me and finished me off. :( Back to the start.

My last strategy was getting a save in before G1 and then again before G2, and then my last before G3. Last before G3 still seems sensible, but I found myself having to play pretty cautiously to avoid death from regular hazards (like Lickers) between G1 and G2 and then again between G2 and G3 so I kinda wanted to move my saves a little further out since those seemed to be more unpredictable and difficult to deal with than the bosses after I got pretty well practiced at them.

Stressful stuff, lol. I am tempted to just use one of the skip glitches I've seen to at least avoid G2.
 
Oct 25, 2017
772
I still can't seem to get a good S+ Hardcore run in. I keep dying to bosses (G1 and G2 specifically) when I try to stretch my save spacing out more.

My last run, I had almost a completely perfect run even through G1 fight and then I got killed by a Licker in the Parking Garage who didn't stay down through what I assumed was going to be a killshot (a 2nd Acid Round from Claire's grenade launcher)... Kinda just ran away without verifying the kill and it caught up to me and finished me off. :( Back to the start.

My last strategy was getting a save in before G1 and then again before G2, and then my last before G3. Last before G3 still seems sensible, but I found myself having to play pretty cautiously to avoid death from regular hazards (like Lickers) between G1 and G2 and then again between G2 and G3 so I kinda wanted to move my saves a little further out since those seemed to be more unpredictable and difficult to deal with than the bosses after I got pretty well practiced at them.

Stressful stuff, lol. I am tempted to just use one of the skip glitches I've seen to at least avoid G2.
My saves were before G1, before G2, and before G3. The stretch between G1 and G2 was the worst because I had to get through the remainder of RPD and all of the sewers. I chose to save before boss fights because I didn't want to expend too much ammo or too many health items in each of those fights. Worked out in the end for me.

Also, flame rounds are better on lickers than acid rounds. And the only lickers I killed on my Claire run are the ones in the kennel. All the other ones I just walked around and didn't get attacked.
 
Oct 26, 2017
1,008
I seriously hope they fix the knife damage glitch on PC. It's totally unfair to the console community and speedrunners will have to adapt and find different strats.
If it gets patched people could just run the version prior to the patch as a separate category. 60fps vs 120fps is already denoted on the leaderboards. I doubt there's any uproar in the community about this, version/platform differences like this are very common. Not to mention this is a game that's already spread thin when it comes to different categories.

Console will generally be behind PC regardless; movement, aiming, and inventory management will be more precise and faster.
 
Oct 25, 2017
2,384
USA
My saves were before G1, before G2, and before G3. The stretch between G1 and G2 was the worst because I had to get through the remainder of RPD and all of the sewers. I chose to save before boss fights because I didn't want to expend too much ammo or too many health items in each of those fights. Worked out in the end for me.

Also, flame rounds are better on lickers than acid rounds. And the only lickers I killed on my Claire run are the ones in the kennel. All the other ones I just walked around and didn't get attacked.
I may go back to G1/G2/G3 strategy myself, the G1 to G2 stretch was indeed what was giving me trouble but the skip I've seen for the sewers pretty much eliminates that issue. I can save right before the skip and keep attempting the skip instead of struggling up against all the obstacles in the sewers.

Might take my time on the first leg knowing that skip is coming up, too -- just stockpile stuff for the lab and the G3/G4 fights with the extra time afforded me.
 
Oct 25, 2017
772
I may go back to G1/G2/G3 strategy myself, the G1 to G2 stretch was indeed what was giving me trouble but the skip I've seen for the sewers pretty much eliminates that issue. I can save right before the skip and keep attempting the skip instead of struggling up against all the obstacles in the sewers.

Might take my time on the first leg knowing that skip is coming up, too -- just stockpile stuff for the lab and the G3/G4 fights with the extra time afforded me.
Are you doing A or B? I really don't think the skips are necessary as long as you're familiar with the map layout, item locations, and generally what objectives you need to do. The stretch between G1 and G2 was brutal, and I think I had to replay that three times. But then at that point I had memorized exactly what to do and how to handle specific situations. The good thing is that the only thing that changes is the adaptive difficulty. Enemy placement and item locations stay the same so I had gotten more familiar with each retry and planned out accordingly.
 
Apr 25, 2018
111
Just finished my first attempt at an S-rank on standard and ended up with an A because I was two minutes off the 3h30m time. :( This is what I get for the 30 or so seconds time I hung out in the safe room waiting for Mr. X to pass by lmao. Never again! I WILL get infinite ammo!
 
Dec 14, 2017
433
I just beat the game with the First person mod and wow it was amazing, very surprising they didn't include this after beating the game or something.

I only got 1 bug vs G1, when he hide to jump on you you have to disable the mod or else he can't seem to find you.
 
Oct 25, 2017
2,384
USA
Are you doing A or B? I really don't think the skips are necessary as long as you're familiar with the map layout, item locations, and generally what objectives you need to do. The stretch between G1 and G2 was brutal, and I think I had to replay that three times. But then at that point I had memorized exactly what to do and how to handle specific situations. The good thing is that the only thing that changes is the adaptive difficulty. Enemy placement and item locations stay the same so I had gotten more familiar with each retry and planned out accordingly.
A is what I'm far more comfortable with, mostly owing to that I have that run's puzzle solutions completely memorized. I still reference a guide to refresh myself on B puzzle solutions following my original guide-free playthrough, but I memorized A's.
 
Oct 25, 2017
772
A is what I'm far more comfortable with, mostly owing to that I have that run's puzzle solutions completely memorized. I still reference a guide to refresh myself on B puzzle solutions following my original guide-free playthrough, but I memorized A's.
I think what's more important is finding the most optimal path around the map. Having puzzle solutions memorized is good, but the real time/ammo/health saver is having an efficient route in between places. I'm not the best at remembering everything so I actually typed up a guide for myself (lol) after doing runs in standard difficulty. Even for my Leon A run, I would pause the game a lot just to rack my brain to figure out my next move and what items I need to bring, type it out, and then follow through. THe good thing about the A run is that it gives you 2.5 hours, which is more than enough time as long as you're not backtracking a lot or getting unnecessary items.
 
Oct 26, 2017
3,995
Jesus ! I have trouble opening the safe, even with the code. Each I press the button, eveb the right ine. It doesn’t seem to work...
Combination locks in this game don't work like those common in real life. Rotate left/right/left without going past zero (unless you have to).
 
Jan 27, 2018
2,366
What are some commonly missed files? I am at 56/58 and would rather not go through all of her again.
- S.T.A.R.S Office letter different for Claire & Leon.
- Cable car letter in the sewers same as above.
- Orphanage 3 diaries during Claire playthrough.
- The letter on the whiteboard in the lab reception at NEST (Save room)
 
Oct 28, 2017
2,371


Finally managed to get time into the game again and finish my Hardcore S+ Claire A run, which was my third playthrough! My first two runs were slow, methodical slogs with dozens of saves but 100% of everything completed in each. I'm excited to attempt Leon B in the same difficulty next to wrap up all the campaign Records before moving onto Tofu... Ugh!

For anyone looking for an example of how to defeat the boss G3 Birkin, I was so ecstatic at my performance that I recorded a clip. It's cut off in the beginning because I was limited to 2-minutes of recording time. I'll drop the quality from 1080p to 720p in the Xbox settings so I can increase that limit to 5 minutes for future videos.

 
Oct 27, 2017
1,328
What are some commonly missed files? I am at 56/58 and would rather not go through all of her again.
Have you played all four scenarios? I believe Leon B and Claire B each have exactly two unique files, so if you have one scenario still sitting out there, that's your answer.