Is there any way to see all the files I've acquired in my different playthroughs ? I'm at 57/58 right now and I've no idea which one I've missed.
They didn't meat much but things you did in one playthrough carried over to the next.they didn't though. People seem to forget that they barely had any interactions with each other in the original.
As for Claire A/Leon B, it's the same.
Is there any way to see all the files I've acquired in my different playthroughs ? I'm at 57/58 right now and I've no idea which one I've missed.
Yeah you should be good. I'm regretting making my second save in the beginning of the sewers rather than right before G2. He killed me twice already and was not expecting that part to be so difficult. Wasn't a problem with Leon
you should be fine. I usually do my 2nd save right before G2 and my 3rd save right before G3
I'm playing this through for the first time, started with Leon. Something I'd rather know so I don't accidentally screw myself over - is there item 'sharing' between each character's respective opposite scenarios like in the original game? For example, the way in the original you can not take certain items in Leon's A scenario so you can pick them up in Claire's B scenario? The specific situation in the remake I'm wary of is
what if you take the items in the Safety Deposit room? Does this affect Claire's 'alternate' scenario when I come to eventually play it? If there are situations like this in the remake, are they signposted?
No. The characters aren't actually going through the same places and each story is a what if, alternative scenario. There are some intersections in places that make more or less sense with the other character leaving some notes during the second run (in the STARS office and in the sewers, the second one not making much sense at all but oh, well) but the general philosophy of the game is that the character you're not playing as isn't even following your same route so don't worry about the items.I'm playing this through for the first time, started with Leon. Something I'd rather know so I don't accidentally screw myself over - is there item 'sharing' between each character's respective opposite scenarios like in the original game? For example, the way in the original you can not take certain items in Leon's A scenario so you can pick them up in Claire's B scenario? The specific situation in the remake I'm wary of is
what if you take the items in the Safety Deposit room? Does this affect Claire's 'alternate' scenario when I come to eventually play it? If there are situations like this in the remake, are they signposted?
No. The characters aren't actually going through the same places and each story is a what if, alternative scenario. There are some intersections in places that make more or less sense with the other character leaving some notes during the second run (in the STARS office and in the sewers, the second one not making much sense at all but oh, well) but the general philosophy of the game is that the character you're not playing as isn't even following your same route so don't worry about the items.
Looks like I was around your time, then I died 3 times to G2 and keep having to do the sewers again. Don't know why that fight is giving me so much trouble nowSaved for the last time at the beginning of NEST. 1:27. With a solid hour left I might check and see if I can afford to get that pouch in the nap room. That's usually like a two or three-minute detour right?
If the G3 fight goes wrong, re-doing NEST isn't that big a deal for me. The way I'm going now, by the time I reach G3 I should have enough acid rounds to almost trivialize him.
It can hold 26 bullets with an upgrade, and it has a laser sight which means you don't have to wait or stand still to wait for your aim reticle to shrink down. Because of this, it does as much damage as a fully-aimed SLS shot (her starting revolver) without having to sit and wait, since you actually do more damage when you wait for your reticle to fully shrink.
Looks like I was around your time, then I died 3 times to G2 and keep having to do the sewers again. Don't know why that fight is giving me so much trouble now
So the cable car is the point of no return? Should I go back and clean the remaining areas? I'm hesitant, since I might loose ammo on random zombies.
I don't believe there is way to see that. If you have completed both B scenarios already, I think the one most commonly missed is the one down the stairs from the cable car. It mentions the combination to the safe being written on the side in chalk.
save that 2nd rocket launcher shot for as long as you can, and keep in mind that the zombies with explosive packs can drop them so you can save those explosives for later. Sparkshot can sort of chain but it's tough, alternatively, sparkshot is great against the pale zombies and the armored zombies.The last episode of ghost survivors is driving me mad. I get to like 80 and there are just too many damn enemies. It's freaking impossible to not get poisoned, flamethrower doesn't stun, spark shot is so god damn slow.
Rage.
considering the pale zombies in the dlc, I kind of wonder if they did try it but turned it down as it would've made the game a bit unfair, especially with X stalking you. Plus, zombies charge you at similar speeds to crimson heads anyways if you're doing well.I was thinking, it would have been awesome if there were a few Crimson Heads sprinkled throughout the game. Already turned ones, not zombies who have already died. No need for the burning mechanic.
Is there any way to see all the files I've acquired in my different playthroughs ? I'm at 57/58 right now and I've no idea which one I've missed.
There were 2 I missed at the lab, one at the reception on whiteboard and one in conference room after you get the chip from green house.'ll go through a list of all the files and maybe something will pop up that I don't remember reading
I just replayed RE1 (both Jill and Chris) and barely fought any because I killed only zombies in well-traveled areas and burned/headshot them all.I was thinking, it would have been awesome if there were a few Crimson Heads sprinkled throughout the game. Already turned ones, not zombies who have already died. No need for the burning mechanic.
I'd love for them to just add the Pale Heads into the main game, perhaps in NEST.I was thinking, it would have been awesome if there were a few Crimson Heads sprinkled throughout the game. Already turned ones, not zombies who have already died. No need for the burning mechanic.
After playing the new DLC you know what I got to thinking? Maybe they should have had pale heads in the main game. I like the idea of zombies vulnerable to only a specific ammo type which is limited. They could have been a really well implemented enemy in the right places in the main game.I was thinking, it would have been awesome if there were a few Crimson Heads sprinkled throughout the game. Already turned ones, not zombies who have already died. No need for the burning mechanic.
There were 2 I missed at the lab, one at the reception on whiteboard and one in conference room after you get the chip from green house.
I believe there are two letters from Leon to Claire in B and vice versa Claire to Leon, amounting to 4 exclusive letters between both B campaigns. Did you miss any of them perhaps?
After playing the new DLC you know what I got to thinking? Maybe they should have had pale heads in the main game. I like the idea of zombies vulnerable to only a specific ammo type which is limited. They could have been a really well implemented enemy in the right places in the main game.
The G adults? In the original, there was only 1 and it was a boss fight. It's a regular enemy now. Fire/flame rounds work well against them, otherwise try to avoid them or aim for the gross sacks on their shoulder (left iirc).Ugh. Finally started back up after a week. What are these things in the sewer. Dammit.
My first hardcore S+ save with Leon is basically at 30 minutes, right before G1. Pretty much everything went wrong. I've used up every herb so far. With only 16 shotgun shells and a grenade and some bullets, I might legit try to knife G1 to death.
A or B? If A, then you're good on time. As for the boss battle, you should be fine with what you have. You'll need to knife him at the beginning, but you actually have a ton of ammo to finish him off.
Okay. This crane trap is laughably bad. You're nowhere near it and get hit.
If you have a PS3 then it's on PSN and if you have a wii or gamecube then it's on gamecube. If you don't have either thaen emulation is your best bet.What's the best way to play the original game? Emulators? I kinda wish they ported it to the PS4.
Such a shame about the PSN version's music. Makes me not wanna touch it, lol.If you have a PS3 then it's on PSN and if you have a wii or gamecube then it's on gamecube. If you don't have either thaen emulation is your best bet.
I'm pretty sure they're referring to the OG RE2, not RE1.Such a shame about the PSN version's music. Makes me not wanna touch it, lol.