Oh, thought it was a bug on my side. Guess it makes sense.
No problem man! Great work.
No problem man! Great work.
S+ on the B scenarios is cutting it closer, I've heard. 2:00 max there, versus 2:30 on A. Still probably not too hard if you know the game, but something to keep in mind.
Definitely, although not necessary, as each boss arena has enough ammo to kill the boss. It's definitely a good idea to only engage when you have to.It's a correct way to play the game escape from the zombies to save the ammunition for the bosses? I'm just starting the game.
It's a correct way to play the game escape from the zombies to save the ammunition for the bosses? I'm just starting the game.
omg this is driving me crazy. i have 57/58 completed for Record: Lore Explorer and i can't find the last file that i didn't read.
i believe so, i just redid the Sherry ones, the Ada ones to be sure.Got the exclusive ones on both Claire and Leon B (the ones from one character to the other)? Got the ones in the Orphanage (2 as Sherry and One as Claire)? Got the ones at the Reception area in the lab?
i believe so, i just redid the Sherry ones, the Ada ones to be sure.
then i got the Claire B note from Leon and i think on Leon B from Claire.
but i know i overlooked one... it may have been non-exclusive on my last search, i couldn't find the ID Wristband file in the lab.
man! i just found it and got the reward alert =)Is it the one on the whiteboard in the save room lab reception maybe?
man! i just found it and got the reward alert =)
yeah, it's exactly the one you posted re: the whiteboard in the save room. i ran around for an hour with Leon and Claire looking for it. i guess i didn't see the button prompt and ran past it several times.
=)
You have to "quit" then load.There's a bizarre game-time issue in this game. I'm practicing a boss fight so I'm trying a bunch of different strategies and dying when they don't work. I found out the hard way that the Continue button keeps the clock running, but even when I press Load Game and select the specific file, the game timer doesn't fully reset. The file is 1:18, but sometimes after dying, it says 1:20, or 1:25.
Noticed that as well on my S+ Hardcore run with Claire. I just exited out to the menu and loaded it again and the time went back to normal.There's a bizarre game-time issue in this game. I'm practicing a boss fight so I'm trying a bunch of different strategies and dying when they don't work. I found out the hard way that the Continue button keeps the clock running, but even when I press Load Game and select the specific file, the game timer doesn't fully reset. The file is 1:18, but sometimes after dying, it says 1:20, or 1:25.
the first ones i went to double check were:Ahh crap, Im going thru the raccoon list, and i swear I got all of em.
Ahh crap, Im going thru the raccoon list, and i swear I got all of em.
feels good getting "Lore Explorer" today =)Going through the achievement list on Steam and:
1) The rarest achievement is the one you unlock for reading all the files -- only 3.7% of the players have it. This seems weird, doesn't it? If you asked me I'd guess the rarest one would be the 14k steps one, or the one in which you can't open the item box...
There are only three expansions in hardcoremode so you end up with a row and a half less than on standard and assisted.But is it true that you ultimately get less inventory space in Hardcore? I know in order to get S+ you gotta skip some of the upgrades, but I noticed one that's in standard that just isn't there in hardcore. I'm guessing if you get all expansions you end up with one row less in Hardcore?
Works fine for me. Using DS4 via bluetooth dongle on Windows 7.Does vibration work for any of you using a DS4 with the PC version? Cause it doesn't work for me
You only get 3 inventory upgrades on hardcore (vs. 6 on the easier modes, I believe). The one in the detonator room, the one in the basement locker and the one in the sewers aren't there in hardcore.Has any one listed the EXACT differences with hardcore? There seem to be some slight differences beyond stronger enemies and ink ribbons.
People are saying you get less ammo and the enemies can take more hits but I'm not noticing it. If there is a difference in resource economy and enemy health it's only slight, like how some of the ink ribbons replace other items in Standard.
But is it true that you ultimately get less inventory space in Hardcore? I know in order to get S+ you gotta skip some of the upgrades, but I noticed one that's in standard that just isn't there in hardcore. I'm guessing if you get all expansions you end up with one row less in Hardcore?
And to ask again, how do you deal with the RPD west hallway the second time you go through as Leon? The hardest part of the game for me might be dealing with those two lickers in there (and often Mr. X at the same time). With Claire I got flame rounds but with Leon the shotgun and magnum don't kill them quick enough, and I can pretty much never dodge them.
My understanding is that it works like RE7 where there are ranks. Rank 5 is the default rank where your weapons do the base damage and enemies deal the normal amount of damage as well. As you kill more enemies your rank goes up, causing you to deal less damage and take more damage. As you take damage your rank goes down, causing you to deal more damage and take less damage. Rank 9 is the max rank and, I assume, rank 1 is the lowest rank. Hardcore is locked at rank 9. I wouldn't be surprised if Assisted is locked at a lower rank (or at least had a lower max rank), but I don't think that's been confirmed for certain.Hey, quick question. I got wind of just vaguely how damage modeling works, and generally the less ammo you have the more likely you are to drop zombies in fewer shots and get head explosions and whatnot, but does that include ammo only on your person or in your box too? Like, would I have an easier time leaving certain pickups on the ground until I come back around, or can I pick it all up and safely leave most of it in my box, or should I just hoard everything on me cuz it doesn't matter that much?
The lab doesn't take long at all. Should be plenty doable.Speedrunning Peeps, a question...
Just got to the NEST at 1hr and 42 min with 3 saves. S+ still doable?
Easily.Speedrunning Peeps, a question...
Just got to the NEST at 1hr and 42 min with 3 saves. S+ still doable?
As far as dealing with lickers is concered; you can kill them before triggering Mr. X's arrival. If you walk instead of run lickers can't detect you. They also can't go through doors or up stairs, so you can lure them to a doorway or stairwell and kill them from safety if need be.
Huh. The very first time I encountered a licker in this game I tried to walk slowly past them and they still reacted. And I'm not sure I'd want to make the detour to kill them before triggering Mr. X if I'm trying to speedrun.
Has any one listed the EXACT differences with hardcore? There seem to be some slight differences beyond stronger enemies and ink ribbons.
People are saying you get less ammo and the enemies can take more hits but I'm not noticing it. If there is a difference in resource economy and enemy health it's only slight, like how some of the ink ribbons replace other items in Standard.
But is it true that you ultimately get less inventory space in Hardcore? I know in order to get S+ you gotta skip some of the upgrades, but I noticed one that's in standard that just isn't there in hardcore. I'm guessing if you get all expansions you end up with one row less in Hardcore?
And to ask again, how do you deal with the RPD west hallway the second time you go through as Leon? The hardest part of the game for me might be dealing with those two lickers in there (and often Mr. X at the same time). With Claire I got flame rounds but with Leon the shotgun and magnum don't kill them quick enough, and I can pretty much never dodge them.
So a little easter egg I found out about that blew my mind
You see how there's a space between the L and C in Welcome
You can find an extra L that fell on a desk
Extra L? Why an L?
holy fucking obscure
If you're trying to speedrun, you shouldn't really have an issue. If you go straight from triggering Mr. X to the records room, Mr. X will have lost your trail by the time you get to the hallway with the lickers. You can just walk to the records room, get the lever and get out before Mr. X catches up to you.Huh. The very first time I encountered a licker in this game I tried to walk slowly past them and they still reacted. And I'm not sure I'd want to make the detour to kill them before triggering Mr. X if I'm trying to speedrun.
I completed Claire A and Leon B. If I don't care about collectables, unlocks and achievements, do I miss much if I don't play the other A and B stories?
So a little easter egg I found out about that blew my mind
You see how there's a space between the L and C in Welcome
You can find an extra L that fell on a desk
Extra L? Why an L?
holy fucking obscure
yesDo my eyes deceive me, or are you referencing the blue sign? Is there a typo on it?
I've got a question for this thread.
I'm on my first playthrough (Claire) and just got to a point where I'm not sure if I'll return to the police station... I also don't have the machine gun on me.
I got to the sewers. Mr. X just got torn up.
I never found that USB stick for the PC tower in the station... should I reload and go back 30 minutes to hunt it down? If so, can anyone give me any gentle hints on where this USB stick is? I'm guessing it's film or safe related. I'm trying not to straight-up spoil or ruin the fun.
So a little easter egg I found out about that blew my mind
You see how there's a space between the L and C in Welcome
You can find an extra L that fell on a desk
Extra L? Why an L?
holy fucking obscure
You can find a path leading back up to go look for it. You'll need some reading material, and "someone" might need to lend you a hand. You wouldn't have had access to it until your second run through the R.P.D., either.