You can come back later.I just bought the game.Should I do it? There are a lot of places that I did not explore. Can I come back later or if I leave I cant get back?I found 3 medalian and I can activate the statue.
Rented the game this weekend and beat (Leon)A/(Claire)B runs and what a joy it was. Own a few Resident Evil games but this is the first I have actually played and beat (got others cheap but not started).
Want to play the original RE2 version to try out (probably opt on Vita). Would anyone recommend waiting before going into that or should I jump into it straight away? Get it will be slightly different and don't have issues jumping into the era of low poly counts.
Either that or jump into resident evil 1 remake and come back later for original
Remake HD might be better to start with. It has an optional control scheme other than tank controls. You can try the tank controls and see if you can play with them, and switch them off if you find out you hate the experience. RE2 classic is an amazing game, but if you don't enjoy classic survival horror controls it may be a struggle. I hope you have a lot of fun with either game though, they both are classics and some of the best in the genre.
I concur. While I absolutely loved the new version, it didn't replace the original for me. The lack of a proper 2nd run, the OST and the awful bonus Modi just had me drop the game. (Aside from the massive stutter that was introduced in the last patch for me)Finally managed to finish the game with Claire b scenario. I hate to say this but I was pretty underwhelmed by the game overall and imo the original version of 2 is still my favourite Resi game. Its hard to explain why but I felt that this one lacked the charm and character of the original, there was no classic lines like Ben's "Get that scum..... Make him pay". The music was a massive downgrade as well, I cant remember a single piece of music from the new one, whereas the original is an absolute classic.
You have to complete the game first iirc Though I can't remember if it's first clear or both.I'm finally playing through this!!! Just beat the first boss as Claire, it's been an incredible ride thus far. The licker looks incredible.
Quick question though, I looked Ghost Survivors on PSN but can't find it? Where is it?
Thanks HabaneroDan!Can't believe how fast I quit this game. Caocom really gave no shits about replay value or advances made in the series since the original.
I see you too are a person of fantastic taste. Hardcore mode with the original music is flawless.Playing games with Claire A and Leon A with the original music and boy do I wish this was the default game.
The hardcore difficulty makes the most sense if you really want this to be like classic RE (it's not even really all THAT hard),
and the original music mode is a GAME CHANGER for me.
The classic music mode is soooooo damn much better. It's amazing how good the original RE2 music really was/is. Perfect atmosphere. I think videogames have lost this artform. Excellent, persistent music is not something we should lose. I understand moments of quiet, but the base game does it WAY too much. It reminds me of BOTW and how I feel that game makes the same mistake.
I'm never playing RE2 remake without the original music option ever again. This is simply the best of both worlds. More games should do stuff like this.
Anyways I still have yet to get tired of this masterpiece and this is like the 6th (or more?) time I've played it so far.
It's not a perfect game/remake, but it does SO much so well it's hard to complain about.
Can't believe how fast I quit this game. Caocom really gave no shits about replay value or advances made in the series since the original.
I see you too are a person of fantastic taste. Hardcore mode with the original music is flawless.
Uh, what lol?
Game has tons of replay value. It feels different every single time I play it.
It literally isn't different though, whatever your "feels". And its actual replay value is actually almost nonexistent.
Leon A is always Leon A, puzzles never change when replaying what you already have (and since they were mostly 'fetch the answer' instead of actual puzzles you don't even need do that when replaying) , and as for ClaireA/B etc it has even less variation than the original game 21 years ago.If we're talking about the game in the literal sense, then you're factually wrong as playing the game in normal vs. hardcore is different. Playing the A scenario vs. B scenario is different. Playing Claire vs. Leon is different. Playing the Hunk scenario is different, and playing Tofu after that is even more different.
Plus, replayability is highly subjective. Games where nothing is different in subsequent playthroughs can still be replayable if the gameplay is phenomenal, and games where there are many artificial changes in subsequent playthroughs can also be crap and lack replay value.
It's 1 scenario and playing the other character gives at best 5-10% 'new stuff'. And unlike the original doing A/B makes no real difference. Difficulty change is not new or different content in R2make's case.It absolutely isn't. Have you only played it once?
I've played it numerous times already and I've told you why the game takes on a different feel every play through. As the other poster said too there are two characters with different scenarios, side character stuff, and a whole other difficulty which adds even more challenge.
It's not one and done and it's kind of sad to see someone with an RE avatar seemingly shit on this game.
I love the classic REs as much as anyone, but I'd be crazy to make the claim the RE2 remake isn't a worthy entry.
It's 1 scenario and playing the other character gives at best 5-10% 'new stuff'. And unlike the original doing A/B makes no real difference. Difficulty change is not new or different content in R2make's case.
And I never said the game was bad, but it is short lived due to poor content and replay value.
REmake has the branching path system, different things can happen each playthrough and there are like 4-5 variations of endings with each characters. Even then the original game was far better in this regard. REmake also has invisible enemy, Real Survival and One Dangerous Zombie modes.Agree to disagree then. You can't argue that it has poor replay value based on the amount of differences in subsequent playthroughs because there are several differences. Playing Leon A hardcore versus Leon A normal is absolutely a different experience. Playing Claire is absolutely a different experience as playing Leon (weapons, side-character segments, and story). I'll agree with you that the difference in playing A vs. B is marginal at best, but there were enough changes for it to be worth playing. Hell, REmake2 even has built in challenges through trophies/achievements and RE.net that make the game really replayable.
Would you say REmake1 is not replayable because playing as Chris once is basically playing as Chris on a new playthrough? Or that playing as Chris means you've practically played the game as Jill? What about OG RE2 where Leon A will always be Leon A (puzzles didn't change, boss battles didn't change, etc. etc.)? I'd argue both of those games are replayable too because there were enough changes to make them worth going back to on top of how fun the gameplay is.
REmake has the branching path system, different things can happen each playthrough and there are like 4-5 variations of endings with each characters. Even then the original game was far better in this regard. REmake also has invisible enemy, Real Survival and One Dangerous Zombie modes.
Yeah, it's basically just a callback to the original RE2. You're not really supposed to try to stab them, rather you should try to avoid them and only use the knives as defensive weapons when you get grabbed. To me it's worth it to try to finish once because you unlock additional Tofu variants that have different weapon loadouts and some are fully jacked with guns and ammo, great if you're ever in the mood to just maul everything in sight.I've unlocked Tofu mode, and....
It's certainly something. Like, maybe it's a callback to old PS1 games that had unlockable modes that are fun surprises when beating the main game on a fast time, but it's incredibly goofy to waddle around as a human-size block of tofu (with Jill's RE1 hat) trying to stab zombies with a combat knife.
That's what I thought we were getting, whether at launch, or via DLC. No such luck. :(
I finally got this game and at the G stage 2 fight. I was mad at this game for a little bit because at one point Mr. X was constantly following me when I needed to move the bookshelves in the library. He would pop up in the hallway by the dark room every time I loaded up my game and I would have to wait until he left then I leave and he would always pop up nearby. I said fuck this when I thought I was finally clear from him until I climbed the ladder in the library and he was standing right there at the top.
I eventually made past it though, but now sort of struggling with the G stage 2 fight. I wish I had saved after I gathered the herbs and ribbons because it's annoying getting those and running back to the item box every time I die. I wish I had an effective way of keeping the boss at the middle of the platform so I don't have to worry about trying to dodge him and the train container.
Is this like in the original if I grab all of the hip puches, Leon won't have any during his scenario? I didn't get one in the RCPD because I was thinking that would make my Leon run way harder.
Oh my gosh, now I'm dying at the part where he's attacking from the ceiling.
Whoo, I did too. Still on Hardcore though.
Do acid rounds actually do shit in this game? I feel like they don't do shit and I should conserve my white Gunpowder for Submachine Gun ammo. Also how do I find Spark wire ammo for the Spark gun?
I'm playing on hardcore and I only found SMG ammo once. I've had to combine white gunpowder for most of it. What's DPS stand for?Acid rounds are good for very specific enemies and bosses because of splash damage and DPS, but pretty terrible for your standard zombie/dog/licker. Fully upgraded SMG is pretty good though, but there's enough ammo floating around for that.
From what I recall, there are only three or four places for spark ammo.
I'm playing on hardcore and I only found SMG ammo once. I've had to combine white gunpowder for most of it. What's DPS stand for?
Ok how do I beat the final boss? I ran out of ammo and the clock ran out. Is there no ammo lying arounj during this fight? Every other boss they gave you ammo.
I started to play re2. I know the original but i have never played it through. REmake2 looks and plays great. But i instantly lost interest once i reached the jail/sewers+adas segment, where i was killed so many times by mr. X and there not many savepoints around there. Am i doing anything wrong? The police station was a breeze because i never got killed nor did i face many problems. I love the snappy menu and the fast opening of the map(especially with all the necessary icons to get around and which stuff is needed in that room)
There's something to say about how great a game is when you complete the story mode and you immediately go back in. Re2 was an absolute joy to play. The combat was fun, the puzzles were great and it just had great pacing, never was I bored with it I was hooked the whole time.
So i started with Leon and did the 2nd run with Claire. Does anything change if I start with her then do Leon on the 2nd run?
Not much difference. You get to see Claire interact with Marvin this time and use her SLS60 instead of the 6-shooter. Leon will have the M19 handgun for the 2nd run.