Pretty sure you were much slower in RE7 lolFinally started this. It's pretty cool, but after Sekiro, that slow-ass running speed gives me physical pain~
Wow that ending was abrupt... Also, why was he so torn up over Ada? She was a mercenary ready to sell the virus off to the highest bidder, betraying his trust and using him for her own benefit. Leon is one dumb motherfucker.
Does the second run add anything significant or is it more of the same? Curious to see how Claire's story goes, fun game nonetheless.
you can do it i believe in you :DI finished Claire A. Started Leon B just to peek a little and WHAT THE HELL lickers already and oh Mr X already yeah no fuck this 👀
Wow that ending was abrupt... Also, why was he so torn up over Ada? She was a mercenary ready to sell the virus off to the highest bidder, betraying his trust and using him for her own benefit. Leon is one dumb motherfucker.
Does the second run add anything significant or is it more of the same? Curious to see how Claire's story goes, fun game nonetheless.
Also, I finally reached the Mr. X part and now I literally have been hiding at the safe room for about 30 minutes to catch my breath. Those fucking footsteps are terrifying to listen too. The game just got more scarier if it wasn't scary enough.
I take it you haven't played Alien Isolation? It is approximately 50,000 times scarier.
Outlast 2's early parts are also absolutely ruthless.
Dark wood as well. Shit is ridiculous.
can't speak for the latter 3 images but the first two, the floors of the main hall and such look weird in motion because of how the RE Engine handles screen space Reflections. Its the type of thing that would be a complete non-issue if the game used ray tracing but it doesn't so here we are lol
I think most people ended up here. Fighting him a waste of time and ammo as he just get back up very quickly, so he just a chore to kite around the RPD.Now that I've finally gotten around to experiencing Mr. X for myself, I can say that I personally don't find him scary so much as annoying.
It's good design because he's a stalker that's easy to play around but threatening enough so that you can't just ignore him. You can even lure him to other areas by firing shots there if he's blocking your way, being random but manageable adds so much replay value to the game.I don't find this good design. Hoping the RE3 Remake let's us down Nemesis and not see him a good while like in the original.
What issues do you have with it? I'm sure we can help you have the game "click" for you.I just can't have fun with this game, no matter how much I try.
yes to both of your questions.Man 4th survivor is impossible, holy shit.
I have a question. So i played Leon A - Claire B already. Now on Claire A andis it just the same as Leon A but you find Sherry and do the orphanage stuff like in Claire B? So the difference is how you get to RPD?
And regarding Kendo dude,his only role is that cutscene with Leon?
I'll be happy if someone can help me with those questions.
What issues do you have with it? I'm sure we can help you have the game "click" for you.
Here are some pointers:
- bullets deal the same amount of damage to zombies regardless of where they land. So a headshot deals the same damage as shooting a zombie in the hand.
- to build on the previous point, the best strategy to better deal with zombies is to shoot them in the knees to largely incapacitate their movement. Once they are down, you can better shoot them to death, or better, you can knife them to death.
- regarding your aiming reticule: you deal more damage per bullet when your reticule is small and has a dot in its middle. That's called a "focus shot". Focus shots deal slightly more damage AND slightly raise the chance of a critical hit. A critical hit on the head results in instant death with the head exploding, while a critical hit on a limb (such as the knee) results in the immediate detachment of said limb from the body.
- lickers will only attack you if you either run or touch them. If you walk, they will not attack you. The speed of your walk is not relevant; you can walk at the fastest speed possible.
- Mr. X will aggro only if he sees you or if you shoot your firearm. He will also hear you if you run while in very close proximity to him (such as being in the same room as him). You can safely run when you are in a different room from him; he will not hear you. Let's say you want to access a room that he's around; you can go to the other side of the police station, shoot one bullet to attract him there, then immediately run back to where he was originaly (while making sure you don't run into him).
I appreciate the advice, but the problems persist. You conserve your ammo, but when X starts chasing you, you run through a gauntlet of zombies and lickers because you didn't clear the room. I can't solve puzzles or progress because his ass won't leave me alone long enough. Maybe I'm just stupid or losing my aptitude as I've gotten older. I was never annoyed this much with the original games, not even with Nemesis in 3.
Behind one of the doors is an elevator that leads back to the police station. You can get an extension for the magnum or the uzi.I finally got kind of gud and made it to the lab. It's a high quality game, but the environments aren't as fun to explore as in the original. I don't bother going back to check some areas because of the fear of wasting ammo.
I forgot to go back towards the beginning of the sewers and unlock those two doors. Did I miss anything of importance?
They will still be there.Playing the game for the first time, Leon A. Tell me about enemy persistence/permanence.
I got the 3 medallions and I am about to leave a wounded Marvin. I've killed every zombie I'm aware of but I just ran away from both Lickers.
Will they still be there when I return to the station later and I'm being chased by Mr. X or whatever? Should I go back and kill them now?
Enemies remain. If you damaged them without killing them, they will NOT regain their HP, ever.Playing the game for the first time, Leon A. Tell me about enemy persistence/permanence.
I got the 3 medallions and I am about to leave a wounded Marvin. I've killed every zombie I'm aware of but I just ran away from both Lickers.
Will they still be there when I return to the station later and I'm being chased by Mr. X or whatever? Should I go back and kill them now?
Try the seemingly crazy thing I just mentioned if you're having trouble against those things with Leon.
2nd run as Claire, as it gets you the true ending.I just finished my first playthrough - went with the Leon story. Absolutely fantastic game. I took my time, and it lasted a little over 10 hours.
Can you guys help me decide what to do next? I likely only want to play once more:
- Do I choose 2nd Run as Claire or New Game as Claire? What are the differences?
- How long will the Claire New Game story be? 2nd Run length?
If you're having difficulty avoiding them, shoot them in the knees - it takes far fewer shots to take out a leg than to kill a zombie. Crawling zombies are much easier to stay away from, and seem to have a smaller grab radius. Make sure to aim until your reticule focuses - each shot will inflict far more damage that way.I'm playing on normal as Claire. Right after I pick up the chain cutters or whatever, I go into the room and there are two zombies and then two or three more in the next room. Am I supposed to kill all these guys or just run or what? I don't have tons of handgun ammo and have been trying to just run by them but there are items laying around that I'm missing in the process. Any tips?
I held off for so long but recently I finally tried the Hunk scenario.
Good lord.
Seems very hard but I did almost make it to the end on my second try. Those mutant things are the worst.
Awesome :)I went from hating it and being really frustrated to being two trophies away from the platinum. The bullet sponge zombies and their bullshit grabs can still go fuck themselves.