Maybe watching a few will help me sleep
It's... weird. Zombie gore has been turned down, yes. And there's a very obvious reason for this, there's more zombies and more open environments with a lot more effects going on (like areas full of fire for example). Late in the game there's also some massive hordes of the fuckers. The gore was almost definitely toned down to help performance on consoles.
This said, special enemies actually don't seem toned down at all. I was surprised to see some of the body damage/gore on the Hunter type of enemies especially. And Nemesis himself does taking clothing damage and the like which persists.
It seems because they knew zombies were so common and they'd need a lot of them for some scenes, and in some scenes where a lot is going on, the zombie gore did get turned down. But the gore for other enemies did not. I know many are disappointed by it, but I also think the game's pacing and structure work well that you kinda' forget about it once it really gets going. And some of the "special" non-zombie enemies still have pretty detailed gore systems.
Lunge is back?
Yeah, not gonna lie, that's a trash ass decision. I get the other changes but not having Nemmy kill Brad is such a bone head moveHonestly this makes this version of Nemesis seem like an absolute joke. His one mission is to kill members of S.T.A.R.S. left in the city and he couldn't kill ONE of them. And one of them is Brad fucking Vickers! I love him staying behind to save Jill and him infecting Marvin but him not being killed by Nemesis is such a monumental fuck up.
There's no clocktower segment, only the boss fight in front of itI'm still hyped as fuck tbh. Will have to see the clocktower segment for myself.
Yeah, not gonna lie, that's a trash ass decision. I get the other changes but not having Nemmy kill Brad is such a bone head move
Gimme!
The stuff people came up with was so much better in addition to the original.Yeah, not gonna lie, that's a trash ass decision. I get the other changes but not having Nemmy kill Brad is such a bone head move
Just a peek.
Nice
Are all those weapons of the Infinite variety?
Well at least confirmation the Samurai Edge is usable and not cutscene only
Funny I found him to be a pretty legitimate threat in the demo.Yeah I honestly do not understand why they changed it. I mean, not even seeing it is one thing and that sucks but the fact that Nemesis doesn't even complete his main objective feels like an oversight, that's how dumb it is. I really want to know what the justification behind it was because it absolutely kills Nemesis as a legitimate threat.
Yes.
hmm
Yeah it's tough not to see that one as a negative. Sucks because all they had to do was leave that alone, the other changes they made to Brad seem really neatYeah I honestly do not understand why they changed it. I mean, not even seeing it is one thing and that sucks but the fact that Nemesis doesn't even complete his main objective feels like an oversight, that's how dumb it is. I really want to know what the justification behind it was because it absolutely kills Nemesis as a legitimate threat.
Yeah, the fan theories were so much better. From what I saw, they could've done what they wanted to mix it up and still have Nemmy kill him.The stuff people came up with was so much better in addition to the original.
Should have had Brad in the chopper but gets shot down when trying to pick up Jill, survives but is severely injured.
Goes limping up to Jill like the original and Nemesis comes in.
Interesting.
Let's see this bad boy...
Not sure because the Samurai Edge, Hot Dogger and Rai-den don't say "Infini" like the others
How hard was it not to make an updated version of this:Like when you actually sit down and think about it, Nemesis not killing Brad is a much worse change than what it initially appears to be.
Ever since the first Resident Evil game back in 1996, Brad has been continually portrayed as the weakest member of S.T.A.R.S for his cowardice and inability to properly defend himself. Brad obviously knew Nemesis existed in the original game but was so deathly terrified of him that he was just constantly running through the city in the hopes he didn't run into it again. Obviously, the one time Brad did stop running is when he died, but he didn't just get killed by Nemesis, he got utterly destroyed by him. Yeah it was an easy kill, but it was an effective way to establish that Nemesis was a serious threat that just wiped out your ally in like five seconds. Yes Brad is the weakest member of S.T.A.R.S., but he was still better than the average civilian and because of that you knew Nemesis was designed in a way to combat you head on. He said S.T.A.R.S. and he meant it. Brad was the example, you were next.
Now in the remake that's all lost. Nemesis never kills Brad and he obviously never kills Jill making him an abject failure. Nemesis couldn't even kill the weakest member of S.T.A.R.S. He couldn't kill ANYONE in S.T.A.R.S. Brad and Nemesis aren't even seen on screen together. Nemesis wasn't even CLOSE to killing Brad. Mr X was more effective in completing its goal of killing survivors and Nemesis is meant to be above them. I mean, god, Lickers were a more effective bio weapon than Nemesis in these remakes!
It's crazy to me that something as simple as changing a death affects the entire way an enemy is portrayed. Yes I know most newcomers won't care but Nemesis killing Brad was THE moment of the original game. They had it in the menu, they had it in promotional material, it was the Japanese box art for fucksake! Nemesis's only word is S.T.A.R.S., it's the defining trait of his character, it's how people know him. I seriously believe it's the most iconic death in the entire series and we didn't even get close to seeing it remade.
I want to laugh and cry at the same time because of how dumb this is. This is the most Capcpom thing they've done in years. They fucked up the most basic element of Nemesis my god. I'm in awe. I truly can't believe they fucked this up.
Rant over.
Curious enough to check these out.
Is Brad not getting killed by Nemesis in the Remake that big of a deal? I mean, in the original Brad's death was there to properly introduce Nemesis and show us how unrelentless he is, but in the remake we get a whole opening sequence of 15 min focused on establishing Jill's struggle against Nemesis and how he will do anything to complete his objective, besides, Nemmy has a one hit kill move that's exactly the attack he used to finish Brad, so you can still see that in the Remake. Both approaches are valid and i know you are all disappointed that the remake isn't what you expected, but to say that is trash because it did something different seems really hyperbolic
I can't believe how much your having a meltdown over things so small.Like when you actually sit down and think about it, Nemesis not killing Brad is a much worse change than what it initially appears to be.
Ever since the first Resident Evil game back in 1996, Brad has been continually portrayed as the weakest member of S.T.A.R.S for his cowardice and inability to properly defend himself. Brad obviously knew Nemesis existed in the original game but was so deathly terrified of him that he was just constantly running through the city in the hopes he didn't run into it again. Obviously, the one time Brad did stop running is when he died, but he didn't just get killed by Nemesis, he got utterly destroyed by him. Yeah it was an easy kill, but it was an effective way to establish that Nemesis was a serious threat that just wiped out your ally in like five seconds. Yes Brad is the weakest member of S.T.A.R.S., but he was still better than the average civilian and because of that you knew Nemesis was designed in a way to combat you head on. He said S.T.A.R.S. and he meant it. Brad was the example, you were next.
Now in the remake that's all lost. Nemesis never kills Brad and he obviously never kills Jill making him an abject failure. Nemesis couldn't even kill the weakest member of S.T.A.R.S. He couldn't kill ANYONE in S.T.A.R.S. Brad and Nemesis aren't even seen on screen together. Nemesis wasn't even CLOSE to killing Brad. Mr X was more effective in completing its goal of killing survivors and Nemesis is meant to be above them. I mean, god, Lickers were a more effective bio weapon than Nemesis in these remakes!
It's crazy to me that something as simple as changing a death affects the entire way an enemy is portrayed. Yes I know most newcomers won't care but Nemesis killing Brad was THE moment of the original game. They had it in the menu, they had it in promotional material, it was the Japanese box art for fucksake! Nemesis's only word is S.T.A.R.S., it's the defining trait of his character, it's how people know him. I seriously believe it's the most iconic death in the entire series and we didn't even get close to seeing it remade.
I want to laugh and cry at the same time because of how dumb this is. This is the most Capcpom thing they've done in years. They fucked up the most basic element of Nemesis my god. I'm in awe. I truly can't believe they fucked this up.
Rant over.
Is Brad not getting killed by Nemesis in the Remake that big of a deal? I mean, in the original Brad's death was there to properly introduce Nemesis and show us how unrelentless he is, but in the remake we get a whole opening sequence of 15 min focused on establishing Jill's struggle against Nemesis and how he will do anything to complete his objective, besides, Nemmy has a one hit kill move that's exactly the attack he used to finish Brad, so you can still see that in the Remake. Both approaches are valid and i know you are all disappointed that the remake isn't what you expected, but to say that is trash because it did something different seems really hyperbolic
lets see whats hidden shall wee
Nemesis is now incredibly ineffective to the point that he can;t even kill the weakest member of STARS.Is Brad not getting killed by Nemesis in the Remake that big of a deal? I mean, in the original Brad's death was there to properly introduce Nemesis and show us how unrelentless he is, but in the remake we get a whole opening sequence of 15 min focused on establishing Jill's struggle against Nemesis and how he will do anything to complete his objective, besides, Nemmy has a one hit kill move that's exactly the attack he used to finish Brad, so you can still see that in the Remake. Both approaches are valid and i know you are all disappointed that the remake isn't what you expected, but to say that is trash because it did something different seems really hyperbolic
I can't believe how much your having a meltdown over things so small.
You're acting like a fucking child lol who got his candy taken awayLook I know you're busy shilling this game super hard and I'm sure Capcom are proud of you but I can voice my dislike of this as much as I want. This was a forum for discussion last time I checked. Block me if it bothers you that much.
He doesn't. Mikhail and random civvies have nothing to do with his mission.Oh no, Nemesis didn't kill Brad? I guess he's just a chump that never gets anything done.
He doesn't. Mikhail and random civvies have nothing to do with his mission.
How hard was it not to make an updated version of this:
I am not sure why they felt the need to change it.
Here's the thing i think a lot of you aren't understanding or giving the devs the benefit of the doubt: this is a new narrative, with new elements and developments. I remember from an interview that the devs wanted to focus more on Jill's rivalry against Nemesis, that's why he is first dropped on your apartment, that's why we have this expanded opening and that's why he only chases Jill: to make the battle feel more personal. Brad's death in this game happens at a different time and with a different purpose, it is not there anymore to introduce the villain, but to convey the chaotic madness of the outbreak and show Jill at her lowerest point. I really liked the execution of the scene and how you can feel that this characters had a deeper connection. But i would be lying if i said i didn't want more interactions between the two before his death. Honestly i would find it much more understandable if you said you were disappointed by Brad's lack of screentime than by how they changed his death lolwas a superb way of setting him up as an immediate and immense threat from a narrative standpoint