Patch notes for 1.04:
April 7, 2023
[PlayStaion®5 / PlayStation®4 / XBOX SERIES XIS / Steam]
View: https://youtu.be/nFKRUwjZITk
DF unfortunately did not mention all the micro-stuttering in the PS5 version, noticeable mostly from the castle onwards.
Issues in the final version 1.02:
PS5 stuttering:
DF analysis with lots of detail:
View: https://youtu.be/x88molgdmcI
April 7, 2023
[PlayStaion®5 / PlayStation®4 / XBOX SERIES XIS / Steam]
- A new extra game "The Mercenaries" has been added.
Aim for the high score in your battle to defeat as many enemies as possible within the time limit.
- An issue causing flickering lights at the bottom of the screen when certain settings are applied has been fixed.
- A graphics rendering process which resulted in certain environmental details looking blurry has been fixed.
- The dead zone (the range in which the controller's sticks don't respond to movement) has been reduced, resulting in more responsive controls.
- Adjusted graphics rendering processes, resulting in improved game framerates.
- Other miscellaneous bug fixes.
Resident Evil 4 | CAPCOM
Resident Evil 4 has been reimagined with modernized gameplay, a reimagined storyline and vividly detailed graphics.
www.residentevil.com
View: https://youtu.be/nFKRUwjZITk
DF unfortunately did not mention all the micro-stuttering in the PS5 version, noticeable mostly from the castle onwards.
Issues in the final version 1.02:
- PS5: Stuttering and hitching (frame time spikes) during traversal and combat, even in frame rate mode without RT and with VRR, leading to gameplay that does not feel smooth: Stuttering has been slightly reduced in 1.04, but the game is still stuttering in every display mode even with VRR display
- PS5: Image quality lower than XBox Series X: Image quality in 1.04 is sharper on PS5 but with more aliasing. IQ on Xbox has been reduced.
- XBox: Deadzone controller issues Fixed in 1.04 according to patch notes
- PS5 and XBox: Hair strand lighting is bugged, hair is much too bright in dark scenes (looks like Leon wears a glowing wig) Hair strand lighting has been adjusted slightly in 1.04, not glowing quite as much anymore
- PS4: Very low res textures and a lot of texture pop-in TBD
- PS5: No option to adjust black level in HDR, leading to washed-out look on some TVs Unchanged in 1.04
- PS5: Inaccurate Gyro controls with deadzone too large Not fixed in 1.04
- All versions: crouch button does not work while sprinting (using hold to sprint) Not fixed in 1.04
- All versions: Ashley is out of breath far too quickly (even after sprinting for just a few steps) Unchanged in 1.04
- All versions: rain has only been "fixed" in-game. Rain in cut-scenes is still the old version, making the transition look off Rain transition from cut scene in church to gameplay still the same in 1.04. Rain in lake chapter now adjusted as well in 1.04.
- PC version also suffers from traversal stutter Traversal (loading) stutter seems unchanged in 1.04
PS5 stuttering:
Here, hopefully this sorta shows it. Top is ps5, bottom is xsx.
View: https://www.youtube.com/watch?v=U0P1nJeKHCg
View: https://www.youtube.com/watch?v=wnPSSDXa9Nk
On PS5 there's hitching running through the room, especially near the furnace, that isn't there on xbox. It's pretty damn constant on PS5 in general, happens going to the valley fight, path before mendez's house, etc. I don't really want to keep playing and clipping random spots but at the very least if there's stutter on both it's more severe when it's happening on ps5. It got a lot worse in the castle but I don't have saves near it.
They all hitch running towards the big door to the initial village fight but otherwise I can't say I was noticing it. The xbox version in general just seems like it's in a way better spot technically...it just has fucked controls for no reason.
DF analysis with lots of detail:
View: https://youtu.be/x88molgdmcI
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