Just got done with the RE5 Demo, key things
- Your save carries over to the final game (It's only the first level on the first difficulty)
- It's carrying the graphical upgrades from PS4/X1 so it's running unlocked but stays at a decent level of FPS (I'm not the best at this, but it seemed a consistent 30+)
Very impressed with this port, since I didn't expect 60FPS unless they kept it very similar to the 360/PS3 release in-terms of graphics.
how does the switch ports hold up against the last generation versions?
What graphical upgrades did RE5 and 6 get on PS4 and XBO? Wonder if them being the PS360 versions but at a locked 1080p and 60fps would've been better.
Just got done with the RE6 demo. I'm VERY impressed with that one. Runs better than RE5 and has a lot of new features to help new players. Plus the addition of Costumes for Campaign is amazing. Outside of not holding a locked 60FPS, it's effectively the definitive version of the game.
There's better lighting and higher quality models. Resident Evil 5 seems to stick at 30+, while RE6 holds 45-60 depending on what's going on (This is likely due to QLOC doing an amazing job on the PC port which all newer ports are based off of).
Sounds about right. 6 has that weird thing on the PS4 as well where it runs better than 5 for some reason, most likely down to how good 6's port is as you said. I can't wait to try the demos for myself, especially 6 as that does sound pretty darn awesome, especially when considering last gen couldn't have 6 hold 30FPS and now we have a handheld version that's far better.There's better lighting and higher quality models. Resident Evil 5 seems to stick at 30+, while RE6 holds 45-60 depending on what's going on (This is likely due to QLOC doing an amazing job on the PC port which all newer ports are based off of).
Just got done with the RE6 demo. I'm VERY impressed with that one. Runs better than RE5 and has a lot of new features to help new players. Plus the addition of Costumes for Campaign is amazing. Outside of not holding a locked 60FPS, it's effectively the definitive version of the game.
There's better lighting and higher quality models. Resident Evil 5 seems to stick at 30+, while RE6 holds 45-60 depending on what's going on (This is likely due to QLOC doing an amazing job on the PC port which all newer ports are based off of).
4 is amazing. Some people really like 6. Those people are wrong.
I've seen some people saying that the final game runs much better, like +10 frames usually
Having finished 5 for the first time very recently, it's a solidly okay game. Has some closure to Chris/Wesker if that's your thing.
Does the switch version have couch co-op? I'm told the game is a lot better with co-op
It's designed for it so both players are equal and the level design requires the help from both. It's not like Rev 2 where player 2 just plays a muted side-character. Chris and Sheva have the same gameplay.
Huh? At what point?RE6 runs like Absolute dogshit. Holy shit. At times it looks like a freaking slideshow. Maybe one of the worst ports yet.
At every point after you get off the streets. Like in some firefights you can count the FPS on one hand. It is a complete and utter mess. Mind you I only played portable, but this is one of the most stuttery games I played on Switch. Hell even if it's true that the final version runs around 10fps faster, that would still be sub 20 in those sections.
Played the re6 demo both docked and portable.This game is not smooth at all. Seems worse than the PS360 version. It's feel like its sub 30fps most of the time.
Capcom's back, baby.Capcom increases the price while delivering some of the worst port jobs ... Simply amazing
RE5 at least stays over 30 for most of the time. RE6 runs at 20 FPS on average with frequent dips to single digit territory. Hell the Switch port might be legit the worst version of RE6 released so far. Capcom is pulling out all the stops here.Seeing impressions that totally contradict is confusing. Someone says they're both solid and someone says they're both awful. Someone says 5 plays okay, but 6 plays better.
*James Dean, "You're tearing me apart!" *
It's my own fault but I preordered RE6 after seeing the good impressions. Hopefully performance is solid but thankfully I'm not super sensitive to frame drops.Seeing impressions that totally contradict is confusing. Someone says they're both solid and someone says they're both awful. Someone says 5 plays okay, but 6 plays better.
*James Dean, "You're tearing me apart!" *
I've kind of given up on trusting anything said from people except from certain sources like Digital Foundry or something. A lot of Switch owners don't care and just want everything ported for portability, which is fine, but framerate takes a back seat to that a lot.Seeing impressions that totally contradict is confusing. Someone says they're both solid and someone says they're both awful. Someone says 5 plays okay, but 6 plays better.
*James Dean, "You're tearing me apart!" *
Seeing impressions that totally contradict is confusing. Someone says they're both solid and someone says they're both awful. Someone says 5 plays okay, but 6 plays better.
*James Dean, "You're tearing me apart!" *
RE5 at least stays over 30 for most of the time. RE6 runs at 20 FPS on average with frequent dips to single digit territory. Hell the Switch port might be legit the worst version of RE6 released so far. Capcom is pulling out all the stops here.
Just got done with the RE6 demo. I'm VERY impressed with that one. Runs better than RE5 and has a lot of new features to help new players. Plus the addition of Costumes for Campaign is amazing. Outside of not holding a locked 60FPS, it's effectively the definitive version of the game.
There's better lighting and higher quality models. Resident Evil 5 seems to stick at 30+, while RE6 holds 45-60 depending on what's going on (This is likely due to QLOC doing an amazing job on the PC port which all newer ports are based off of).
The game would be lucky to hit 30. No way in hell is the game ever 45 or 60 FPS.I'm personally confused because that doesn't mesh with this post:
Which unless I'm reading that wrong seems to say RE6 is 45-60fps throughout.
Haven't been able to try the demo myself yet.
We've been tellin' ya'll since release!
Ok, looking at some frame rate tests. It seems both ports hold 28+ FPS mostly with 30-40 on docked. So my bad day for saying they went higher, as when things are unlocked it gets kinda hard to gauge that's still a night and day difference from last gen performance though and definitely not 20fps