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bio:apocalypse (resident evil in the west) - working title
project goals:
- 3rd person survival horror experience
- "innovative partner system"
- who is your friend or foe? (trusting system to find bioweapons in among your team)
- unite bio2 and bio:outbreak features to create sense of dread
- strictly sinlge player experience
- ghost town setting
- mimicry old folklore creatures like wendigo and goatman
- atmosphere to invoke deep primordial fear of the unknown and terror of deep forests (like in book "Ritual")
- final chapter to finish stories of old characters
- release window as of now is 2024
- some beta-testers are looking into new systems right now
- early stages of development