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RetroArch |OT| Emulation Heaven

Oct 27, 2017
3,505
Not sure if this is the right spot for this question, but what’s the best DS emulator to run through Retroarch on an Nvidia Shield?
Drastic.

Which isn't through Retroarch, it's standalone. Drastic's good enough that there's people who'll run an Android emulator on their desktop just to use Drastic to emulate their DS collection.

On my PC, I use all of the DS cores available depending on the game; I'd assume that depending on the game, you're not going to want to stick to just one core over the other.
 
Oct 25, 2017
5,936
Drastic.

Which isn't through Retroarch, it's standalone. Drastic's good enough that there's people who'll run an Android emulator on their desktop just to use Drastic to emulate their DS collection.

On my PC, I use all of the DS cores available depending on the game; I'd assume that depending on the game, you're not going to want to stick to just one core over the other.
Thanks!
 
Feb 2, 2018
1,226
Oct 25, 2017
13,212
Oman
Is there a good Amiga emulator on retroarch? P-UAE seems to have issues, but I found another Amiga emu core but I have no idea how to instal it. The core itself doesn't appear among the list of downloadable cores from within retroarch.
 
Oct 25, 2017
804
Downunder.
Does anyone here uses the latest nightly DeSmuME core? I booted up Dragon Quest IX on a whim last night, but it seems to ignore the chosen language both in the firmware and in the core settings. I have the EUR ROM. Instead of booting the game in English, it always boots in Spanish.

- The language in the external BIOS/firmware is set to English, as well as in the core settings.
- The locale on my PC is set to EN-AU (I've tried setting it to EN-US as well, but it doesn't seem to have any effect)
- Loading the ROM in the standalone DeSmuME works fine, it correctly detects English as the chosen language.
- I've tried using the generated firmware.dfc file from the standalone DeSmuME in RetroArch, but the core seems to ignore this file as well since it has no effect.

Any other ideas?
 
Oct 27, 2017
282
I noticed that there was a Daphne core available in RetroArch and I have spent the last few nights trying to get this to work... Sadly there is ZERO documentation for this core and I have no clue how to get this working. The normal Daphne emulator seems so overly complicated for a old laserdisc game emulator, so I was wondering if anyone has any guides on how to get it working, as this would complete my setup for me.
 
Feb 2, 2018
1,226
SSAA is a game changer for me, replayed and finished Silent Hill and Dino Crisis thanks to it. Using a shader with scanlines is a must for me when enabling it.

I hope an N64 core will adopt this feature as well.
It's tremendous eh? I go back and forth on whether I prefer it or just an internal res bump in fully 3D games, both are lovely regardless. A the very least, 240p SSAA is absolutely the way to go for games with pre-rendered backgrounds. Also in agreement on hoping it hits other emulators for early 3D systems

I really do love the flexibility of the PSX HW core; whether it's using software rendering to use run ahead on 2D+rhythm games or all the benefits the hardware rendering brings (SSAA/internal res bump/PGXP/etc). Just hope overclocking becomes more stable over time, can't quite get Jumping Flash to a locked 60fps but hopefully will down the line :D
 
Oct 25, 2017
13,212
Oman
Playing Resident Evil 1 with the Beetle HW emu and when I press Start to go into the menu, non of the textures or images load! Anyone know what causes this and what's a fix for it?
 
Oct 25, 2017
804
Downunder.
Man, Retroarch will be perfect once you can use different renderers for each core.
Currently, I'm running my shortcuts with '--config retroarch_gl.cfg' or '--config retroarch_vk.cfg' which I admit I dislike.

Ideally, I would love to be able just to set the 'video_driver' config per-core as Rufus has suggested, or per-game as mine preference, since I already made a bunch of it.
 
Oct 27, 2017
3,227
Hey so since there isn't a PCSX2 thread I'm asking here as it seems the closest.

I want to play games at 1080p, but for some reason this isn't working as I remember it.

It always shows the original resolution of the game on top of the window.

But I remember it always used to show 1920x1080 instead..
Now the weird thing is I looked it up and every answer to this problem says "that's normal it always shows the original resolution on top of the window"

Well, except it doesn't, or at least didn’t use to do that?




(not my screenshot)


And yeah games look a bit blurry to me when they show the original resolution...


So how do I set up PCSX2 to play games at 1080p (or any other resolution for that matter)

I've already set it to 4x resolution but that doesn't solve the problem (and I ticked on wide-screen hacks too) no matter what I try it always displays the original resolution, and I don't think that's right, as games appear to be really blurry.
 
Oct 25, 2017
804
Downunder.
kageroo , the resolution shown in the PCSX2 window title bar is the internal resolution as set in the Gsdx settings. If you want to start the game in 1080p (as in your monitor's native resolution, I assume), simply check the "default to fullscreen mode" option under the Config > Emulation Settings > GS Window.

Alternatively, if you prefer to play in 1080p windowed mode, you can set a custom window size (1920x1080) under GS Window options as well, and leave the "default to fullscreen mode" option unchecked.

A third alternative is to set a custom resolution under Gsdx settings (1920x1080). Although, I can't recommend doing this since you'll lose the benefit of antialiasing when downsampling from a higher internal resolution as far as your graphics card can possibly allow.
 
Oct 27, 2017
3,227
kageroo , the resolution shown in the PCSX2 window title bar is the internal resolution as set in the Gsdx settings. If you want to start the game in 1080p (as in your monitor's native resolution, I assume), simply check the "default to fullscreen mode" option under the Config > Emulation Settings > GS Window.

Alternatively, if you prefer to play in 1080p windowed mode, you can set a custom window size (1920x1080) under GS Window options as well, and leave the "default to fullscreen mode" option unchecked.

A third alternative is to set a custom resolution under Gsdx settings (1920x1080). Although, I can't recommend doing this since you'll lose the benefit of antialiasing when downsampling from a higher internal resolution as far as your graphics card can possibly allow.
I see, thanks.

Although I tried this
"Alternatively, if you prefer to play in 1080p windowed mode, you can set a custom window size (1920x1080) under GS Window options as well, and leave the "default to fullscreen mode" option unchecked."

What it does is to set it to something strange like 1900x1020 instead, even though I typed 1920x1080...

Could also be the version I'm using (1.4)?
I tried 1.5 and it seems to work a bit different in that...