We got a separate Thread for the whole article but I thought this part should be discussed separetely, as Rockstar Co-Founder Dan Houser still seems to think that inhuman work conditions are something you should proudly boast about in interviews:
If anyone thinks that this seems familiar, in 2010 an open letter by wives of Rockstar San Diego employees about working conditions in relation to RDR 1 was published by Gamasutra. This is what was said back then:
Related:
It's Time For Game Developers To Unionize
Mod Edit (article with Rockstar response):
http://www.vulture.com/2018/10/the-making-of-rockstar-games-red-dead-redemption-2.htmlThe polishing, rewrites, and reedits Rockstar does are immense. "We were working 100-hour weeks" several times in 2018, Dan says. The finished game includes 300,000 animations, 500,000 lines of dialogue, and many more lines of code. Even for each RDR2 trailer and TV commercial, "we probably made 70 versions, but the editors may make several hundred. Sam and I will both make both make lots of suggestions, as will other members of the team."
If anyone thinks that this seems familiar, in 2010 an open letter by wives of Rockstar San Diego employees about working conditions in relation to RDR 1 was published by Gamasutra. This is what was said back then:
http://www.gamasutra.com/blogs/Rock...Diego_employees_have_collected_themselves.phpThe reigns whip again, and it becomes mandatory to work close to twelve hours a day including Saturdays, regardless if an employee has finished all his duties prior. These, yes all these are horrendous, yet what makes it unacceptable has yet to come. The fact that these conditions, the same ones that have been proven time and time again to worsen the mental, physical and emotional parts of employees, are also met with further obstruction of employees rights. That of even any effort to retain any health still owned by the employee by seeking medical attention on a Saturday, because on Sundays most medical offices are closed, they must call in sick. Furthermore, not only is it not received with sympathy and understanding rather the must endure an attitude presented to them that they pose a hindrance! No, such core hours step outside the law and will not be accepted as the norm!
Related:
It's Time For Game Developers To Unionize
Mod Edit (article with Rockstar response):
why there isn't a update on this? https://kotaku.com/we-were-working-100-hour-weeks-red-dead-redemption-2-h-1829758281
Last edited by a moderator: