Oh sorry about that spoiler ara Post started as an answer and ended up with me thinking about my own mixed feelings about aspects of Trails. Thinking about those a lot heading into ToCS 2.... but it is just one of many side stories, most of which were imo quite good.
Is White Knight Chronicles 1 or 2 worth playing? I have the option of buying White Knight Chronicles 2 (which comes with 1) or Suikoden V.
All Games
Ao no Kiseki
Arc Rise Fantasia
Arcanum
Atelier Ayesha
Battle Chasers
Bloodborne
Blue Dragon
Borderlands 2
Breath of Fire 2
Breath Of Fire IV
Breath of the Wild
Chrono Trigger
Cosmic Star Heroine
CrossCode
Dark Souls
Deus Ex: Human Revolution
Digital Devil Saga
Digital Devil Saga 2
Divinity Original Sin
Divinity Original Sin 2
Dragon Quest
Dragon Quest Builders
Dragon Quest I
Dragon Quest II
Dragon Quest III
Dragon Quest IV
Dragon Quest V
Dragon Quest V
Dragon Quest VII
Dragon Quest VIII
Dragon Quest XI
Dragon's Dogma: Dark Arisen
Earthbound
Earthbound Beginnings/Mother
Emerald Dragon
Energy Breaker
Eternal Poison
Etrian Odyssey
Fallout
Fate/Extra
Final Fantasy I
Final Fantasy IX
Final Fantasy Tactics
Final Fantasy Type 0
Final Fantasy V Advance
Final Fantasy VI
Final Fantasy VIII
Final Fantasy X-2 HD
Final Fantasy XII: The Zodiac Age
Final Fantasy XIII-2
Fire Emblem
Fire Emblem Mystery of the Emblem
Fire Emblem: Conquest
Fire Emblem: Fates - Birthright
Fire Emblem: Genealogy of the Holy War
Fire Emblem: Path of Radience
Folklore
Ghost of a Tale
Grandia
Growlanser
Hyperdimension Neptunia Re;Birth2
Illusion of Gaia
Jade Empire
Kingdom Come: Deliverance
Kingdom Hearts
Kingdom Hearts Birth by Sleep
Kingdom Hearts Dream Drop Distance
Kingdom Hearts II Final Mix
Kingdoms of Amalur: Reckoning
Lands of Lore: Throne of Chaos
Legend of Legaia
Legend of Zelda: Breath of the Wild
Linda Cube
Live a Live
Long Gone Days
Mass Effect
Megami Tensei
Megami Tensei II
Might & Magic IV: Clouds of Xeen
Mother 3
Ni No Kuni II
Nier: Automata
Nioh
Octopath Traveler
OneShot
Panzer Dragoon Saga
Paper Mario
Parasite Eve
Pathfinder: Kingmaker
Pathfinder: Kingmaker
Persona 3: FES
Persona 5
Phantasy Star I
Phantasy Star II
Pillars of Eternity
Pillars of Eternity 2: Deadfire
Planescape Torment
Resonance of Fate
SD Snatcher
Shadowrun Hong Kong
Shin Megami Tensei Devil Summoner: Soul Hackers
Shin Megami Tensei IV
Shiness: The Lightning Kingdom
Shiren The Wanderer 3
Skyborn
Slay the Spire
Solatorobo
Star Wars: Knights of the Old Republic
Suikoden
Suikoden II
Super Mario RPG
Tactics Ogre: Let Us Cling Together
Tales of Berseria
Tales of Phantasia
Tales of Vesperia
Terranigma
The Last Remnant
The Last Story
The Witcher 3 Heart of Stone + Blood & Wine
The World Ends With You
Tokyo Mirage Sessions #FE
Tokyo Xanadu
Trails in the Sky: FC
Trails in the Sky: SC
Trails in the Sky 3rd
Trails of Cold Steel
Trails of Cold Steel II
Trails of Cold Steel IV
Treasure Hunter G
Ultima IV
Undertale
Utawarerumono
Valkyria Chronicles
Valkyrie Profile 2
Vampire: The Masquerade - Bloodlines
Vampyr
Victor Vran
Xanadu Next
Xenoblade Chronicles X
Yakuza 0
Yakuza Kiwami
Yakuza Kiwami 2
Ys i & ii chronicles
Ys II
Ys III
Ys IV Dawn of Ys
Ys VI
Ys VIII
Ys: Memories Of Celceta
Zero no Kiseki
Completed Games
Ao no Kiseki
Arc Rise Fantasia
Arcanum
Atelier Ayesha
Bloodborne
Breath of Fire 2
Breath Of Fire IV
Chrono Trigger
Cosmic Star Heroine
Deus Ex: Human Revolution
Digital Devil Saga
Digital Devil Saga 2
Divinity Original Sin
Dragon Quest I
Dragon Quest II
Dragon Quest IV
Dragon Quest V
Dragon Quest XI
Earthbound
Earthbound Beginnings/Mother
Energy Breaker
Fallout
Final Fantasy V Advance
Final Fantasy XII: The Zodiac Age
Final Fantasy XIII-2
Fire Emblem: Genealogy of the Holy War
Folklore
Ghost of a Tale
Growlanser
Hyperdimension Neptunia Re;Birth2
Kingdom Hearts II Final Mix
Kingdom Hearts: Dream Drop Distance
Legend of Legaia
Mass Effect
Megami Tensei
Megami Tensei II
Might & Magic IV: Clouds of Xeen
Nier: Automata
Octopath Traveler
Panzer Dragoon Saga
Pathfinder: Kingmaker
Persona 3: FES
Persona 5
Phantasy Star I
Phantasy Star II
Pillars of Eternity
Pillars of Eternity 2: Deadfire
Shin Megami Tensei IV
Shiren The Wanderer 3
Solatorobo
Suikoden
Super Mario RPG
Tactics Ogre: Let Us Cling Together
Terranigma
The Last Story
The World Ends With You
Tokyo Xanadu
Trails in the Sky 3rd
Trails in the Sky: SC
Trails of Cold Steel
Trails of Cold Steel II
Trails of Cold Steel IV
Treasure Hunter G
Undertale
Vampire: The Masquerade - Bloodlines
Victor Vran
Yakuza 0
Yakuza Kiwami
Yakuza Kiwami 2
Ys II
Ys IV Dawn of Ys
Ys Seven
Ys VI
Ys: Memories Of Celceta
Zero no Kiseki
Three Completions
Chrono Trigger
Earthbound
Earthbound Beginnings/Mother
Two Completions
Dragon Quest IV
Dragon Quest V
Fallout
Final Fantasy XII: The Zodiac Age
Legend of Legaia
Tactics Ogre: Let Us Cling Together
Tokyo Xanadu
Trails of Cold Steel
Zero no Kiseki
One Completion
Ao no Kiseki
Arc Rise Fantasia
Arcanum
Atelier Ayesha
Bloodborne
Breath of Fire 2
Breath Of Fire IV
Cosmic Star Heroine
Deus Ex: Human Revolution
Digital Devil Saga
Digital Devil Saga 2
Divinity Original Sin
Dragon Quest I
Dragon Quest II
Dragon Quest XI
Energy Breaker
Final Fantasy V Advance
Final Fantasy XIII-2
Fire Emblem: Genealogy of the Holy War
Folklore
Ghost of a Tale
Growlanser
Hyperdimension Neptunia Re;Birth2
Kingdom Hearts II Final Mix
Kingdom Hearts: Dream Drop Distance
Mass Effect
Megami Tensei
Megami Tensei II
Might & Magic IV: Clouds of Xeen
Nier: Automata
Octopath Traveler
Panzer Dragoon Saga
Pathfinder: Kingmaker
Persona 3: FES
Persona 5
Phantasy Star I
Phantasy Star II
Pillars of Eternity
Pillars of Eternity 2: Deadfire
Shin Megami Tensei IV
Shiren The Wanderer 3
Solatorobo
Suikoden
Super Mario RPG
Terranigma
The Last Story
The World Ends With You
Terranigma
The Last Story
The World Ends With You
Trails in the Sky 3rd
Trails in the Sky: SC
Trails of Cold Steel 4
Trails of Cold Steel II
Treasure Hunter G
Undertale
Vampire: The Masquerade - Bloodlines
Victor Vran
Yakuza 0
Yakuza Kiwami
Yakuza Kiwami 2
Ys II
Ys IV Dawn of Ys
Ys Seven
Ys VI
Ys: Memories Of Celceta
Entries
AbsentmindedProf 1
AbsentmindedProf 2
Archreaper 1
Archreaper 2
Archreaper 3
Aters 1
Beary 1
Beary 2
Bloodarmz 1
Bloodarmz 2
Bloodarmz 3
Bloodarmz 4
BlueOdin 1
BlueOdin 2
Boddy
DarknessTear 1
DarknessTear 2
DarknessTear 3
DarknessTear 4
DarknessTear 5
detective_miller 1
detective_miller 2
detective_miller 3
detective_miller 4
Emonk 1
Emonk 2
Emonk 3
Emonk 4
Emonk 5
FiveSide 1
Fou-Lu 1
Fou-Lu 2
Fou-Lu 3
Fou-Lu 4
Fou-Lu 5
futurememory 1
futurememory 2
Gevin 1
Gevin 2
Gevin 3
Gevin 4
Gevin 5
Gio 1
Gio 2
Gio 3
Griffin 1
Iva 1
Iva 2
Kalor 1
Kalor 2
lunarwhale 1
lunarwhale 2
lunarwhale 3
MoonFrog 1
MoonFrog 2
MoonFrog 3
nivora 1
nivora 2
nivora 3
nivora 4
nivora 5
Novel Mike 1
Novel Mike 2
Novel Mike 3
Novel Mike 4
Novel Mike 5
Opa
preta 1
preta 2
preta 3
Seda 1
Seda 2
Seda 3
Seda 4
Seda 5
Soilbreaker 1
Soilbreaker 2
Soilbreaker 3
Spamlynguist 1
Spamlynguist 2
Taborcarn 1
Taborcarn 2
Taborcarn 3
Taborcarn 4
Taborcarn 5
Tenrius 1
Thuddert 1
Wazzy 1
Here ya go, FiveSide hasn't updated the link in the OP.Was trying to join the Discord via the link in the OP, but the link seems to be expired.
I think Divinity OS 2 has ruined me.
I just can't get into Pathfinder, as hard as I try.
But all the time I just can't help and think "Man, OS 2 was so much more comfortable. I didn't have to think about rolls, or stats, everything was clearly spelled out, there weren't 76 classes to choose from and the neverending fear of building an unviable character.....". Yes, that's right. I have become a casual. I'm just too old. Or not old enough, however that works.
Damn you Larian.
I'm reinstalling OS 2.
Fuck
Since nobody has posted anything in over a week, I guess it's a good idea to do so myself:
In about three weeks I completed Kingdom Hearts: Birth by Sleep and wanted to share some of my impressions with you all. As I've mentioned before writing long pieces isn't my thing so don't expect a particularly coherent text. Unmarked spoilers ahead
Kingdom Hearts Birth by Sleep or how to kick a puppy so many times in a row and still receive an standing ovation
Prequels tend to be sad and unfair most of the time. Birth by Sleep (BBS from now on) is no exception. Instead of kicking a puppy several times as I mentioned earlier, this game is about kicking three puppies and all while you get to take part in a weird retelling of some old Disney movies.
The Disney worlds involved this time are Snow White's, Cinderella's and Sleeping Beauty's; there are some Disney worlds in which your involvement is just a fraction of the movies you watched too: Peter Pan's, Lilo and Stitch, Hercules', and some extra worlds that have been part of the KH storyline since ages ago.
There are two main changes to the KH formula in this game: The combat system and the way to tell the story.
The combat system is still the classic ARPG that KH has always been, but the twist here is that you can freely assign commands to your arsenal and each command is treated as an object. The advantage of that is that the game encourages you to fuse those commands to get new and more powerful ones, so you are constantly trying new ones, which makes the combat feel fresh. My main complaint would be the finish commands (or whatever they are called) because you don't know exactly how to trigger them since the game doesn't tell you, and I found some of them more useful than others. Another change is the fact that you only follow one character (probably due to the limitations of the PSP) instead of being accompanied by two useless ones, but now you get to borrow the powers of other Disney characters instead of summoning them as well. All in all, the combat was fun.
As for the story: you play the game from the perspective of three characters, each of them visiting different parts of the worlds I talked about earlier and also at different times. The clear advantage to that is that it keeps things fresh but the disadvantage is that by the time that you play as your third character you just want to rush to the ending, because to understand the whole thing you have to play as the three characters (and you unlock the Final Episode only after you've beaten the story for the three main characters).
There are tons of things to do in this game: playing the different mini games available (I played the board game most times than I should've), exploring the world to find hidden stuff, doing the different challenges; but you have to do all this three times because all the things you get for one character cannot be transferred to the others... fortunately leveling a command up doesn't take that much time.
And now I'd like to talk about the three puppies in question: Terra, Ventus and Aqua.
Terra is stupid, Ventus is broken and Aqua is the only one that gets shit done. The end. Well, that's the TL;DR version... as I said at the beginning the game is kind of the story of a tragedy from three not so different points of view: The game starts with a graduation ceremony for Aqua and Terra and then the presence of Master Xehanort drives the three friends apart. Terra is tempted by the Dark side and he's manipulated to commit stupidity after stupidity which eventually leads to the assassination of his own teacher, which leads him to searching revenge which in turn leads him to become the vessel of the old Xehanort... so basically Terra's story is the story of how he became the bad guy from KH and KHII... which is okay, I guess. As for Ventus, Ventus was supposed to be that "vessel" Xehanort wanted, except that he's so nice that he's scared of joining the dark side, which makes Xehanort accept the kid is useless for him, except that then he decides to conduct an experiment on him: He extracts Ventus' darkness and that leaves poor Ventus basically broken, until little Sora helps him to keep his heart from fading. Ventus' heart is basically pure light and his darkness became sentient (and inexplicably looks like Sora)... and both of them fighting and fusing would lead to the creation of a X-Blade ("chi-blade", also pronounced as keyblade) sigh . Which would create an apocalypse... and all that was before the actual game; in the game we just see how Xehanort and Vanitas manipulate Ventus into creating that X-Blade that Xehanort wants. Aqua is the only one of the three that's an actual keyblade master and her story mode is basically fixing what the other two characters couldn't during their journeys. She has the task to keep an eye on Terra and send Ventus home since everybody treats him like a baby despite the fact that he's training to basically become a Jedi. Anyways, Aqua is so busy fixing all that's wrong in the universe that she basically fails to protect Terra and Ventus from themselves. By the end of each of their stories they reunite in that scene that's the secret ending of KHII:
It is a bittersweet ending: Terra gets possessed by Xehanort, Ventus ends in a comma and Aqua sacrifices herself to save both her friends... Aqua defeats Terranort who loses his memory and will become the bad guy from KH and KHII. When Ventus defeated Vanitas he basically destroyed his own heart... which leaves him in a coma, Aqua basically creates Castle Oblivion and leaves Ventus there to keep him protected before going to fight Terra, who asks her to destroy him. Aqua sacrifices herself to send Terra to the realm of light: she sends her armor and her keyblade away leaving her stuck in the realm of darkness without a way to return home. By the way, the Final and secret episodes in which Aqua does all that stuff are super tough: a couple of hits are enough to send you to the game over screen in Critical mode.
An interesting thing that I forgot to mention before is that the worlds are big yet basically empty (something that I thought it was due to the PSP limitations)... or at least it felt that way at the beginning of my playground as Terra, while in the second story -Ventus' story- even though I visited the same worlds, they were more complex and fun, which made me change my opinion about the game.
All in all I had a lot of fun while playing BBS. The last episodes were super tough and drained all my energy; they were super emotional too, not enough to move me sentimentally but they touched the right notes to make me feel kind of empty right after I finished the game. BBS is definitively one of the best Kingdom Hearts games I've played.
Aw man that RPG blitz looked like fun. Any idea when the next one is? I'd love to participate in it.
Aw man that RPG blitz looked like fun. Any idea when the next one is? I'd love to participate in it.
Join us~
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I'll have a larger post later today detailing any updates or changes.
Also, a link to the discord if anyone is interested.
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You can add yourself! Even before you've figured out your full list. As you can probably see, not everyone has put down all five of their games yet.Thanks! Should add myself to the Google Document when I decide on the five RPGS or do I have to PM someone?
Yeah just fill it in, if you change your mind during blitz then let Lumi know.Thanks! Should add myself to the Google Document when I decide on the five RPGS or do I have to PM someone?
Finished ToCS 2.
I liked it overall. It is a very strange and very mixed package, though.
Some thoughts:
There's an obvious comparison to TitS SC:Continuing along these lines, the narrative of ToCS 2 was fairly unengaging but it arrived at a good point in the end:SC and ToCS 2 both take the setting of their predecessor and throw it into chaos. Both reuse and remix the content of their predecessor. Both have a narrative that is largely more zipping to and fro and less studied and less about world building.
On a micro-level, ToCS 2 is a more efficient remix. The quests are better lined up and tailored to the travels the game sends you on despite the maps being designed for ToCS1. Each chapter takes up fairly little time. ToCS 2 also reorders and abbreviates all the content types from ToCS 1, making a brisker game compared to its predecessor whereas SC is more laborious than FC.
On a macro-level, ToCS 2 is highly inefficient: very little happens of any note in the majority of ToCS 2. SC was slow with regards to its main story threads but each chapter offered a character-centered vignette of some note. That is not the case here. ToCS 2 is all about finding and reuniting with friends but it exploits that to basically no narrative end on each venture.
Finally, ToCS 2 lacks anything on the level of and with the centrality of the Estelle/Joshua emotional narrative.ToCS 2 is a fun game. It plays better than ToCS 1. Fie in particular is a joy to use. It has more freedom and a base-building component. It has lots of silly, exuberant shonen moments that at times got the better of me.Basically, the entire civil war was a hiccup in the Osborne storyline. The whiplash is interesting--in ToCS 1 there was an undercurrent of creep factor to the imperial authority and that found expression in ILF but also just the intense armament of Erebonia and Osborne's person, but the element mainly villainized were the nobles; then in ToCS 2 although the main cast does this whole third way thing in voice they really don't and the imperial army--which in TitS is a menace--are the good guys. Then you go back to that moment of the speech, as if nothing had happened except now Osborne has robots and he just steamrolls Crossbell. And Rean, with some new-found daddy complex, is the vanguard of this conquering army. And it all just feels so wrong. (It is supposed to tbc.) Osborne has performed a perfect parry.
I wasn't a big fan of Crow. I don't much like his/Lechter's archetype tbh. That said, his death was well done and was the perfect presage for Osborne's return, with the symmetry between his death and the assassination of Osborne: the rebellion opened and closed with these events; Crow thought he had accomplished everything with the assassination only to have it revealed in his death he accomplished nothing. Moreover, this is the very moment you realize your third way has accomplished nothing: you may have defeated the nobles but not on your terms--Osborne was waiting in the wings to set the terms of victory rather than dead beforehand leaving victory to be defined by you and Olivier. Cue the sad montage about kids growing up and seeking to accomplish things centered on Crow's death.
In general though, getting there was disappointing:
I was super into the palpable tension and arms race in ToCS 1 between the nobles and the reformists. I was super into the tension between industrial/commercial "progress" and old landed power. I was also into wondering where the imperial family stood and how they were using the reformists against the nobles to secure their place. The nobles were generally the antagonists of ToCS 1 but there were lurking shades of Hamel--the ghosts of the victims of "progress" and Osborne's realpolitik. The conflict between the nobles and Osborne in ToCS 1 ending through ToCS 2 draws on very little of this.
The nobles just sort of come in with a power outside the budding tension and then none of them is a good face of their interest--they're all jokes or traitors to the cause. Duke Albarea just repeatedly bumbles around and gets sacrificed for no good reason. Duke Cayenne is just a crazy man that wants a powerful robot to avenge a centuries old grudge. I was long suspicious of the Luciferian quality of Rufus; I was hoping he'd come forth as the epitome of the noble cause. Instead he's an Ironblood and repurposed towards a different story.
Meanwhilem Rean operates basically for the imperial army but w/o committing to it and his "third way" is even more nebulous than Olivier's in ToCS 1: it is just about magic of friendship really and that is the driving force behind almost all of ToCS 2.
There's very little exploitation of the tension they built up. Then you get to the conclusion. After Cayenne is off the stage you have the Crow scene. Then you Osborne being Osborne and parrying it all towards his own monstrous ends and you have Rean the tool of "progress" victimizing the world and treading on crow. suddenly the themes come back much better. But basically, the entire nobles versus Osborne conflict, when it actually burst out, was wasted.
I burnt most of my ire on this disappointment at the end ToCS 1 but it is a persistent problem with Trails writing:
Trails is great at positing a world state. When that world state jumps, however, it tends to go "very anime" to make that movement: it becomes more about larger than life figures, cartoonish motives, friendship power, etc. and it can be disappointing that tension is resolved in this way when that isn't how it is set up.
Trails is a victim of its own worth in this regard: only because of the quality of its world building and the particular nature of its focus does this become a problem. Still I'd love to see a game with the vision and ambition of Trails in the hands of a truly great writer. (Never going to happen...)
ToCS 2 is a more openly perverted game than ToCS 1. It mostly lacks Rean's horny internal monologues but it makes up for them in a plethora of "skinship" moments, largely but not exclusively by any means headpatting, some more mundane and some truly wacky. I am really saddened to hear that there are air-ducts in subsequent ToCS games. I really do not need to repeatedly hear the girls panting and moaning nor about the boys either looking up their skirts or hoping to do so or fitting themselves into tight spaces. I don't know why there are so many of these.
I lost count of the headpats, though, because surprisingly a late-game headpat montage is pretty much the best scene in the game.
Octopath in particular also puts way more into gear than into character levels, e.g. if you do the game in two sets of four, you can do the second four at much lower levels than the previous four. So even if you did most of the exploring/sidequests or whatever with the first four, you don't ever need to grind with the second four.So about a month ago I borrowed a copy of Octopath Traveler from a friend who enjoyed it, but found it to be too grindy and long. He took about 90 hours to beat the main story and well I did some extra stuff and actually beat it in less than 50 hours! (49 hours and 59 minutes to be exact).
I think one of Octopaths biggest problems is, that it doesn't disincentivize bad playstyles enough. He never used buffs/debuffs and grinded to reach the danger level of each area. You can play like that if you want and brute force your way through the game, but that seems pretty boring to me. Maybe too many RPGs have reinforced the idea that if you lose your level just isn't high enough. I think there needs to be a boss that heavily reinforces the mechanics of the game and tells people that there are more fun ways to play the game, because Octopaths battles can be pretty fun.
So the best part about Octopath are its boss battles. The artwork is amazing and the battles can be really tense. Do I have the right buffs, when should I break the boss, what is the turn order, what should my team composition be like? There are many fun questions and possibilities in battle, although at the end I just used a handful of dominant strategies and crushed everyone with the buffest Cyrus. I didn't do the postgame though.
Another part I really enjoyed is the world building. Getting a little story for most NPCs was super cool. It's even better if you steal their stuff afterwards! My Therion stole from the rich and the poor, took candy from kids and he even stole my heart, but I still laughed all the way to the bank. Stealing is just too useful and fun.
The structure and the pacing were kind of weird. All the chapters had the same structure and the dungeons were all pretty much the same corridor with some slight branches. And the stories were also kind of basic, but in a sort of refreshing way? So yeah, I enjoyed Octopath a lot, although it is a pretty strange game.
We voted on themes in the discord and the winning theme for this season was Member Favorites. We had whoever was interested in sharing their favorite game put it on a list. Participants can complete a game from that list if they'd like a bonus entry for the raffle. This mean there are up to 6 entries if you wish to go through everything. Otherwise, only one completion is needed across any of the six.
Might sign up for the blitz since I have a couple of RPGs I'd like to finish, though the fact that it's so heavily discord-focused is making me a bit apprehensive. It would feel weird participating in something that's 99% focused on a different community and I doubt I'll post on discord since it's so awfully unsuitable for long-form impressions.
A shame this wasn't posted about here. I'd have loved to shill for some lesser-known indie RPGs. Though I doubt anyone would pick them regardless so it's not a huge loss.
Just a reminder - Season 3 of the Blitz starts on July 1st!
Sign Up Sheet below
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For this season, we decided to add a bonus entry. Some of you may remember the RPG Club that we were doing some months ago. Rather than pick a singular game, we decided to go with Themes. Themes can be anything from a specific character type (anti-hero, female protagonist, non-human protagonist, etc.) to a specific genre (srpg, drpg, action, etc.), specific consoles, generations, directors, and more. We voted on themes in the discord and the winning theme for this season was Member Favorites. We had whoever was interested in sharing their favorite game put it on a list. Participants can complete a game from that list if they'd like a bonus entry for the raffle. This mean there are up to 6 entries if you wish to go through everything. Otherwise, only one completion is needed across any of the six.
Member Favorites
[Hidden content]
Currently, we're at 40 participants! I'm looking forward to seeing peoples thoughts on the games they're going through.
Late entries/changes will be accepted through July 10th.
Oh wow. Just seeing this
Oh wow - this sounds like a great idea. A really great idea, all the more so since there are quite a few RPGs on my "must play" list... Just signed up :D. I don't think I'll be able to finish them off in the allotted time, but even if I don't, it should be a fun way to dive through (and chip away at) the backlog. Thanks for running this :D.
Oh wow. Just seeing this
Oh wow - this sounds like a great idea. A really great idea, all the more so since there are quite a few RPGs on my "must play" list... Just signed up :D. I don't think I'll be able to finish them off in the allotted time, but even if I don't, it should be a fun way to dive through (and chip away at) the backlog. Thanks for running this :D.
Welcome aboard! The previous Blitzes have been great for me finally getting to some classics that I've been sitting on for years.
Welcome! You only need to finish one within the three months, but some people have more time and focus than others so they can tear through them all!
If anything, we think it's a nice little way to help people focus down backlogs or resume games they stopped midway. It's still pretty fun seeing people group up together and share their thoughts as they go through the same game.
We do encourage write ups and progress reports. We're considering ways to incentivize/encourage/reward write-ups but we'll see!