It depends on the geographical setting. Vikings didn't really build any large urban centres. Getting estimates for population numbers of settlements in Norway/Sweden/Denmark is surprisingly difficult. Hedeby is often cited as their largest settlement in Northern Europe, with a population of ~1,000 people (it is in current-day Germany, but was contemporaneously Danish).
If they start including Britain and Ireland, York (the capital of Danelaw, the name for the part of now-England that was Viking-ruled) is estimated to have had a population of around 8,000. Viking-era Dublin had maybe 4,000. There don't appear to be reliable larger numbers.
Those numbers will seem very low compared to, say, Athens during the time of Odyssey (population ~140,000 before the plague) or Alexandria during Origins (maybe 300,000, but possibly more). However, the low numbers would give Ubisoft a chance to more accurately depict the scale of those settlements.
Because AC's world's are a bore to explore. All there is are samey caves and repetitive camps.
Have you tried the Discover tour in Origins? The world is anything but boring. The amount of historical detail they include is mind boggling.
I don't even see how Nioh and a hypothetical Japanese AC game would have any crossover aside from being set in the same country. COMPLETELY different frameworks.
I love clearing camps.Because AC's world's are a bore to explore. All there is are samey caves and repetitive camps.
Theres so many games set in this period already.This feels ill-timed after God of War. They really can't just make the feudal Japan AC game everyone wants, can they?
Absolutely none of which are open world except for maybe the Way of the Samurai games.
That's not what my 95%* clear on AC III says.If you were mashing the counter button during combat, you weren't playing the games correctly to begin with.
Because AC's world's are a bore to explore. All there is are samey caves and repetitive camps.
I don't want thatThis feels ill-timed after God of War. They really can't just make the feudal Japan AC game everyone wants, can they?
By fix it I mean making leveling work so that you can critical-path the game without being badly under leveled, get rid of choice in the story, make assassinations with the hidden blade a one hit kill regardless of level, bring back social stealth, bring back black box assassination missions, and bring back some personality for your assassination targets (including the white room soliloquies).
And I generally like Origins better. It's just that the levelgating and size of the world dampened things.Origins had almost all of that (apart from social stealth, which the series abandoned with AC3). It's only Odyssey that dropped the ball.
I thought I was the only one
This feels ill-timed after God of War. They really can't just make the feudal Japan AC game everyone wants, can they?
Not by Ubisoft
they have openly said they dont want to. Which baffles me, like, they chose Revelations and the 13 colonies over Feudal Japan? why?!?This feels ill-timed after God of War. They really can't just make the feudal Japan AC game everyone wants, can they?
thank god
As much as Ubisoft open worlds games have fuck tons of flaws. I guarantee you that ghost of Tsuchima won't go for historical visual accuracy as far as architecture goes and npc simulation and overall scale of the projectthey have openly said they dont want to. Which baffles me, like, they chose Revelations and the 13 colonies over Feudal Japan? why?!?
thank god
I hope so too but then you get the people who critical path the game moaning they have to level up to do story missions.Hope they improve character progression in this one. I enjoyed leveling up in Odyssey but it felt like you peaked about 20% through the game and cake-walked to the end.
The caves are literally copy pasted. They have to fix this and the bandit camps everywhere. It's so easy to see the corners they cut to fill out their big open worlds.Because AC's world's are a bore to explore. All there is are samey caves and repetitive camps.
it's not fantasy, it's sci-filol all that fantasy stuff sounds crazy to me in an assasain creed game
A leak said London.
Great, another bloated open world hack and slash rpg-wannabe game that betrays the spirit of the franchise.
Unless they can fix it, but I don't have faith.
you are correct. And in all honesty, that is my favorite part of AC's games nowadays, it's downright inspiring how accurate they are. But their checklist game design is always a shame. Hope they change it or make it less monotoneAs much as Ubisoft open worlds games have fuck tons of flaws. I guarantee you that ghost of Tsuchima won't go for historical visual accuracy as far as architecture goes and npc simulation and overall scale of the project
That's a shame, maybe it's burnout? Odyssey is by far the best in the series imo, and I don't say that lightly because AC2 is one of my favorite games of all timeI started Odyssey 2 weeks ago and really just forcing myself to get through it. I can't put my finger on it but just not enjoying it. I have loved the series and played all except for part 1 and Rogue
i think Odyssey is too big.
Facts. I hated the actual quest design of TW3. So much detective vision.Your tone makes it seem like ACO is some middling game. It was received very well. What Witcher 3 does well, like story and writing, it does amazing, but it's only a decent game to actually play. ACO has meaningfully different builds and fun combat comparatively speaking. You can invest all the points you want into signs and potions in W3, but at the end of the day your going to be doing the same basic sword slashes throughout. Design wise, they both have overstuffed overworlds, but great writing doesnt erase the fact that 85% of the quests in Witcher, (and AC to a smaller extent) are travel to spot > follow detective vision trail > kill or spare thing. Odyssey has a level of traversal freedom/options and the benefit of a more fantastical world design that makes how missions play out much much more interesting.
I'm not arguing which is the better game, just that your incredulous reaction that someone might find Odyssey a more fun/better game than W3, is ridiculous.