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Rumor: Metroid Prime 4 developed with Bandai Namco Singapore & Ridge Racer 8 exclusive to Switch

Oct 25, 2017
235
#56
It seems strange that a lead designer would miss that Ace Combat is coming to Xbox One and PC and put a previously unknown game on their projects seems irresponsible for the position.
 
Oct 25, 2017
1,296
#61
I totally believe this. Nintendo outsources a lot of stuff to Namco. It would make sense for an First-person game which theh don't have experience with.
 
Nov 14, 2017
6,695
#63
Nothing wrong with them having not done anything. I was asking because I don't know, but looking at their site it does look like they're new?
Well the original description was that they formed a 'new' team to make Prime 4.
Maybe this is it, the new Retro
 
Nov 21, 2017
152
#65
huh, that would be... unexpected?


will wait and see (the reactions could be potentially very entertaining).
 
Oct 25, 2017
313
#71
Nothing wrong with them having not done anything. I was asking because I don't know, but looking at their site it does look like they're new?
So far I've seen the Singapore studio credited on semi-recent titles produced by Bandai Namco's main Tokyo development studio, like Tekken 7 and Tales of Berseria. I don't know if they've run a project themselves (yet) or if that's necessarily even what the studio was created for.
 

Jahranimo

Community Resettler
Member
Oct 25, 2017
3,110
#74
Also another thing to note from the job posting is that they've been working with that branch of Bandai Namco since May 2016.
 

Garf02

Banned
Member
Oct 31, 2017
1,420
#76
Just like Retro Studios was a no body studio when Nintendo gave them yhe metriod ip.
The same thing that Retro Studios did when they got Metroid Prime

Metroid Prime was literally Retro's first game
Retro was funded by Nintendo and the guy that led the Studio that made Turok for N64, so Nintenso knew what they were jumping in, i cannot find what was BN S worked on
 

Tsukinopio

Banned
Member
Dec 2, 2017
720
#79
Now that I think about it, Ridge Racer 8 being Switch exclusive wouldn't be that outlandish. After all, Ridge Racer 6 was 360 exclusive.
 
Oct 27, 2017
1,170
#81
Working on MP4 and RR at the same time would demand much more people and resources than Bandai singapure is capable right now.
#teamfake
 
Oct 27, 2017
2,688
#82
Switch is lacking in the racer department for sure, beyond Mario Kart 8 Deluxe... I would not mind this
But Retro better be working on something good
 
Oct 27, 2017
2,272
#84
Retro was funded by Nintendo and the guy that led the Studio that made Turok for N64, so Nintenso knew what they were jumping in, i cannot find what was BN S worked on
"The guy that led the studio" in this instance wouldn't be a Namco employee. It'd be Tanabe.

Think Smash 4. Sakura and Sora Ltd led development, Namco had the workforce to realize that vision.
 
Oct 27, 2017
1,887
#86
Working on MP4 and RR at the same time would demand much more people and resources than Bandai singapure is capable right now.
#teamfake
Not if they're just helping out other teams as has been suggested.

Switch is lacking in the racer department for sure, beyond Mario Kart 8 Deluxe... I would not mind this
But Retro better be working on something good
Retro's clearly working on Ridge Racer 9.
 
Oct 25, 2017
1,411
#91
I really don't have a good feeling for Metroid Prime 4. If it was just another new Metroid, sure, give it to Namco, whatever, but when you specifically call it Metroid Prime 4 there's a pretty distinct direction, art, and design you've set an expectation for, and to have production move not only to a different studio but all the way across the ocean, I dunno. I just have a feeling it's going to be either a really, really paint by the numbers producer driven experience or something that is very, very different.
 
Oct 25, 2017
322
#96
I feel like if Ridge Racer gets funded by nintendo, the main reaction will be "Why isnt nintendo footing the bill for a new F-ZERO instead?"
 
Oct 26, 2017
5,212
#97
"The guy that led the studio" in this instance wouldn't be a Namco employee. It'd be Tanabe.

Think Smash 4. Sakura and Sora Ltd led development, Namco had the workforce to realize that vision.
Smash 4 was made by the people who made Tekken and Soulcalibur though... The list of Bamco FPSs or action adventure games is extremely small.

We'll see if they hired some people who have worked on shooters or adventure games in the past I guess.
 

samred

Editor @ Ars Technica
Verified
Nov 4, 2017
533
Seattle, WA
I know nothing about Bandai Namco Singapore but it's entirely possible they're an external collaborator/asset farm and not the primary developer.
Came here to say this. That's the regular deal w/ Singaporean studios, at any rate. (Me, I'm holding out hope that this is actually Time Crisis R.)