Last week, Microsoft announced the introduction of a better revenue share for game developers on the PC Microsoft Store.
This document originally penned in January 2021 reveals that Microsoft plans to do the same for the Microsoft Store on Xbox. The timeframe of the announcement is the same as that for the Microsoft Store on PC, which could suggest the official news is incoming
The documents also reveal that Microsoft had been planning to adopt this lower store rate on the PC side with an important caveat. "There is a proposal currently under Gaming Leadership Team consideration to adopt 88 / 12 as a public PC games revenue share for all games in exchange for the grant of streaming rights to Microsoft," reveals the document. We asked Microsoft whether this proposal went ahead, but the company refused to comment in time for publication. Microsoft is planning to cut its share of revenue for PC games to 12 percent in August, but it's not clear if the streaming rights clause is still included. The streaming rights clause would mean developers have to ensure games are available on xCloud for this improved revenue cut.
In another internal Microsoft document labeled as 'Executive Portfolio Update', we also learned the exclusivity details for some ID@XBOX games. The most important is undoubtedly GSC Game World's S.T.A.L.K.E.R. 2, which will be a console exclusive for three months
There's also an estimated release date window of Q4 2021, though this document is from August 2020, and a delay is far from unlikely. Furthermore, the slide below mentions a six-month exclusivity on 'connected updates' for Tetris Effect: Connected and a perpetual exclusive for The Gunk, which means that this game will never be released on other consoles.
STALKER 2 Is a 3-Month Console Exclusive; Microsoft Considered Increasing Revenue Share for Xbox Games, Too [UPDATED]
New documents reveal Microsoft plans to increase revenue share for Xbox games, too. We learned the exclusivity length for STALKER 2 as well.
wccftech.com
Microsoft explored reducing its Xbox store cut to shake up console gaming
Microsoft had wanted to cut fees to just 12 percent
www.theverge.com
Last edited: